Player Matchup

Anhur
Anhur
Jordanseeeto
Anhur
Level 33
God Stats
15W - 10L
1,399 SR
Queue Stats
150W - 159L
1,446 Elo+
Solo
Bacchus
Bacchus
Lorun91
Bacchus
Level 47
God Stats
5W - 1L
1,716 SR
Queue Stats
30W - 37L
1,224 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nihelius
Tsukuyomi
Level 16
God Stats
1W - 2L
1,153 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2
Cthulhu
Cthulhu
linnun
Cthulhu
Level 109
God Stats
4W - 2L
1,751 SR
Queue Stats
568W - 466L
1,575 Elo+
Party 3
Sylvanus
Sylvanus
ЧертовСильный
Sylvanus
Level 17
God Stats
1W - 0L
1,735 SR
Queue Stats
26W - 8L
1,731 Elo+
Party 3
Team Averages
Level 44
1,551 SR
1,416 Elo+

VS

Team Averages
Level 50
1,532 SR
1,458 Elo+
Anubis
Anubis
Aloc
Anubis
Level 41
God Stats
3W - 1L
1,730 SR
Queue Stats
16W - 15L
1,438 Elo+
Party 1
Ymir
Ymir
Anarchist118
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,418 Elo+
Party 1
Mercury
Mercury
Conorone
Mercury
Level 36
God Stats
27W - 29L
1,711 SR
Queue Stats
358W - 359L
1,561 Elo+
Solo
Neith
Neith
Sebi9207
Neith
Level 7
God Stats
4W - 10L
1,321 SR
Queue Stats
4W - 10L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
Vastir
Gilgamesh
Level 137
God Stats
6W - 5L
1,398 SR
Queue Stats
87W - 83L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 10
16,190
623
26,709
17,617
7,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Lorun91
Bacchus
15
3 / 5 / 15
11,883
457
8,583
20,367
28,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Nihelius
Tsukuyomi
19
4 / 7 / 5
12,697
488
10,577
21,530
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
linnun
Cthulhu
20
10 / 0 / 10
15,788
607
28,166
23,635
34,261
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 2 / 10
14,181
545
16,689
21,629
16,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aloc
Anubis
16
1 / 10 / 7
9,929
382
12,917
21,203
10,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 8
10,683
411
7,817
26,876
27,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Conorone
Mercury
20
10 / 7 / 5
13,226
509
15,511
21,414
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Sebi9207
Neith
15
0 / 7 / 3
9,517
366
4,825
14,503
4,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Vastir
Gilgamesh
18
3 / 7 / 5
11,206
431
15,489
26,511
24,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
40
Kills
16
17
Deaths
40
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aloc
Anubis
1
10
7
0.45
L
2
9
8
0.67
L
Mercury
Conorone
Mercury
10
7
5
1.79
W
15
3
10
6.67
W
Bacchus
Lorun91
Bacchus
3
5
15
2.1
W
Tsukuyomi
Nihelius
Tsukuyomi
4
7
5
0.93
L
Neith
Sebi9207
Neith
0
7
3
0.21
L
Gilgamesh
Vastir
Gilgamesh
3
7
5
0.79
W
Cthulhu
linnun
Cthulhu
10
0
10
15
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,724
Damage
56,559
104,778
Taken
110,507
95,690
Mitigated
74,688
39,508
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aloc
Anubis
12,917
1,222
0
7,052
21,203
10,404
0
11,058
9,896
60,667
0
L
7,817
383
700
4,125
26,876
27,183
0
11,019
14,965
30,945
0
L
Mercury
Conorone
Mercury
15,511
9,428
0
340
21,414
8,761
0
10,205
10,709
0
91,123
W
26,709
13,760
243
5,180
17,617
7,500
5,982
3,073
14,544
0
135,575
W
Bacchus
Lorun91
Bacchus
8,583
839
0
3,626
20,367
28,420
220
4,758
15,562
27,089
0
W
Tsukuyomi
Nihelius
Tsukuyomi
10,577
3,399
0
7,477
21,530
9,250
1,083
5,288
16,142
0
99,215
L
Neith
Sebi9207
Neith
4,825
2,965
0
1,717
14,503
4,285
1,018
3,004
11,178
0
47,887
L
Gilgamesh
Vastir
Gilgamesh
15,489
4,201
0
1,956
26,511
24,055
0
14,271
11,210
562
69,549
W
Cthulhu
linnun
Cthulhu
28,166
1,853
1,092
8,793
23,635
34,261
651
3,811
19,225
120,431
0
W
16,689
4,830
6,330
6,767
21,629
16,259
1,944
4,320
17,184
89,832
20,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,739
Gold Earned
54,561
752
Minions Killed
487
0
Camps Cleared
0
2,443,946
Distance Traveled
2,284,801
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,929
382
77
3
0
385,505
2
L
Ymir
10,683
411
39
2
0
443,410
3
L
Mercury
13,226
509
129
5
0
554,289
0
W
Anhur
16,190
623
201
8
0
461,934
2
W
Bacchus
11,883
457
27
1
0
482,397
10
W
Tsukuyomi
12,697
488
151
6
0
463,828
0
L
Neith
9,517
366
107
4
0
448,668
2
L
Gilgamesh
11,206
431
135
5
0
452,929
3
W
Cthulhu
15,788
607
237
9
0
525,788
1
W
Sylvanus
14,181
545
136
5
0
509,999
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role