Player Matchup

Zhong Kui
Zhong Kui
PhasersSetToKill
Zhong Kui
Level 103
God Stats
10W - 12L
1,574 SR
Queue Stats
61W - 87L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
SirMeyham
Cthulhu
Level 88
God Stats
2W - 5L
1,477 SR
Queue Stats
61W - 74L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
WockeSlush
Hou Yi
Level 48
God Stats
1W - 0L
1,740 SR
Queue Stats
49W - 21L
1,769 Elo+
Party 1
Team Averages
Level 80
1,597 SR
1,584 Elo+

VS

Team Averages
Level 78
1,679 SR
1,562 Elo+
Tyr
Tyr
Cbruh43
Tyr
Level 46
God Stats
6W - 4L
1,500 SR
Queue Stats
181W - 188L
1,523 Elo+
Solo
Hun Batz
Hun Batz
SourceVapr
Hun Batz
Level 104
God Stats
2W - 3L
1,766 SR
Queue Stats
49W - 48L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
isWet
Kukulkan
Level 83
God Stats
34W - 21L
1,772 SR
Queue Stats
84W - 62L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
1 / 6 / 8
9,587
639
7,547
12,454
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SirMeyham
Cthulhu
15
5 / 3 / 13
11,283
752
8,709
25,079
19,569
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
WockeSlush
Hou Yi
17
16 / 2 / 6
13,278
885
28,766
16,830
6,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 5 / 7
10,790
719
8,344
23,558
21,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
SourceVapr
Hun Batz
12
1 / 9 / 8
9,457
630
9,430
15,141
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
isWet
Kukulkan
13
6 / 8 / 5
10,684
712
17,604
12,815
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
22
Kills
11
11
Deaths
22
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
5
7
1.5
W
Zhong Kui
1
6
8
0.83
W
Cthulhu
SirMeyham
Cthulhu
5
3
13
3.83
L
Hun Batz
SourceVapr
Hun Batz
1
9
8
0.56
W
Hou Yi
WockeSlush
Hou Yi
16
2
6
9.5
L
Kukulkan
isWet
Kukulkan
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
35,378
54,363
Taken
51,514
33,479
Mitigated
31,077
15,460
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
8,344
1,915
0
6,344
23,558
21,038
516
7,134
16,424
0
21,714
W
Zhong Kui
7,547
724
0
2,573
12,454
7,276
616
4,136
7,887
30,456
0
W
Cthulhu
SirMeyham
Cthulhu
8,709
343
1,186
6,900
25,079
19,569
340
8,120
16,438
38,814
0
L
Hun Batz
SourceVapr
Hun Batz
9,430
1,764
0
760
15,141
5,430
331
4,622
10,519
0
35,901
W
Hou Yi
WockeSlush
Hou Yi
28,766
17,844
0
4,801
16,830
6,634
1,407
4,729
11,686
0
87,219
L
Kukulkan
isWet
Kukulkan
17,604
2,913
0
1,336
12,815
4,609
210
4,530
8,285
48,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
30,931
200
Minions Killed
145
0
Camps Cleared
0
833,875
Distance Traveled
813,381
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,790
719
21
1
0
308,883
5
W
Zhong Kui
9,587
639
45
3
0
257,066
1
W
Cthulhu
11,283
752
59
4
0
312,931
2
L
Hun Batz
9,457
630
46
3
0
269,399
0
W
Hou Yi
13,278
885
96
6
0
263,878
3
L
Kukulkan
10,684
712
78
5
0
235,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role