Player Matchup

Fenrir
Fenrir
OB Blurr
Fenrir
Level 13
God Stats
1W - 3L
1,426 SR
Queue Stats
3W - 4L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
YmirIsHere4799
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 1
Ullr
Ullr
revytwohandsz
Ullr
Level 29
God Stats
9W - 5L
1,775 SR
Queue Stats
100W - 45L
1,725 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,619 Elo+

VS

Team Averages
Level 48
1,599 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,525 SR
Queue Stats
9W - 9L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Farry242
Cthulhu
Level 49
God Stats
3W - 0L
1,901 SR
Queue Stats
4W - 4L
1,621 Elo+
Solo
Fafnir
Fafnir
LTspartan1172
Fafnir
Level 71
God Stats
2W - 11L
1,370 SR
Queue Stats
126W - 194L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OB Blurr
Fenrir
12
0 / 5 / 1
9,276
515
1,011
10,226
6,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 1
11,082
616
23,854
10,722
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 6 / 2
9,830
546
9,621
16,292
7,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
18
8 / 0 / 5
13,738
763
13,683
11,369
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Farry242
Cthulhu
14
2 / 2 / 10
12,085
671
8,969
17,389
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 2 / 7
11,669
648
7,179
17,823
17,832
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
8
0
5
10.5
W
Cthulhu
Farry242
Cthulhu
2
2
10
3.5
W
4
2
7
3.75
L
Fenrir
OB Blurr
Fenrir
0
5
1
0.1
L
3
3
1
1.17
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
29,831
37,240
Taken
46,581
17,678
Mitigated
39,400
6,786
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
13,683
5,682
0
6,672
11,369
5,143
3,036
4,735
6,634
0
110,113
W
Cthulhu
Farry242
Cthulhu
8,969
0
764
1,082
17,389
16,425
0
10,274
7,115
31,795
0
W
7,179
1,563
562
4,714
17,823
17,832
0
9,020
8,803
31,685
0
L
Fenrir
OB Blurr
Fenrir
1,011
225
0
77
10,226
6,331
71
5,028
5,198
0
5,009
L
23,854
407
0
3,302
10,722
4,277
25
4,093
6,629
99,164
0
L
9,621
4,388
0
3,407
16,292
7,070
326
7,079
9,213
0
32,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
37,492
206
Minions Killed
270
0
Camps Cleared
0
770,542
Distance Traveled
944,120
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,738
763
195
11
0
305,921
4
W
Cthulhu
12,085
671
40
2
0
344,258
4
W
Fafnir
11,669
648
35
2
0
293,941
4
L
Fenrir
9,276
515
9
1
0
224,445
0
L
Ah Puch
11,082
616
153
9
0
294,201
4
L
Ullr
9,830
546
44
2
0
251,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role