Player Matchup

Agni
Agni
DeeBundles
Agni
Level 160
God Stats
2W - 0L
1,722 SR
Queue Stats
33W - 25L
1,684 Elo+
Party 1
Loki
Loki
FlashThePlugYt
Loki
Level 89
God Stats
1W - 0L
1,445 SR
Queue Stats
20W - 12L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
Lakeboy
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,560 Elo+
Party 1
Ravana
Ravana
v2__EVO
Ravana
Level 101
God Stats
1W - 0L
1,559 SR
Queue Stats
10W - 9L
1,549 Elo+
Party 1
Team Averages
Level 120
1,556 SR
1,588 Elo+

VS

Team Averages
Level 76
1,430 SR
1,448 Elo+
Mulan
Mulan
GardenParty442
Mulan
Level 87
God Stats
1W - 2L
1,546 SR
Queue Stats
7W - 12L
1,542 Elo+
Solo
Fenrir
Fenrir
YeetinBruh
Fenrir
Level 27
God Stats
10W - 11L
1,353 SR
Queue Stats
10W - 11L
1,333 Elo+
Solo
Scylla
Scylla
rahrah878
Scylla
Level 82
God Stats
0W - 3L
1,406 SR
Queue Stats
17W - 17L
1,598 Elo+
Solo
Bacchus
Bacchus
stasia269
Bacchus
Level 107
God Stats
59W - 97L
1,415 SR
Queue Stats
198W - 306L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
14,545
808
23,717
9,560
3,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 9
13,215
734
13,765
14,778
10,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Lakeboy
Zhong Kui
20
8 / 5 / 8
14,223
790
16,033
22,806
17,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
v2__EVO
Ravana
20
5 / 3 / 15
13,654
759
12,370
11,781
14,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 2
12,652
703
13,086
26,922
30,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
YeetinBruh
Fenrir
17
3 / 8 / 1
12,074
671
6,395
19,286
12,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
rahrah878
Scylla
18
4 / 8 / 5
12,390
688
11,746
16,491
5,509
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
stasia269
Bacchus
19
3 / 3 / 3
12,941
719
10,702
16,953
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
28
Kills
12
12
Deaths
28
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
5
2
9
4.75
L
2
9
2
0.33
W
Zhong Kui
Lakeboy
Zhong Kui
8
5
8
2.4
L
Fenrir
YeetinBruh
Fenrir
3
8
1
0.44
L
Scylla
rahrah878
Scylla
4
8
5
0.81
L
Bacchus
stasia269
Bacchus
3
3
3
1.5
W
Ravana
v2__EVO
Ravana
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,885
Damage
41,929
58,925
Taken
79,652
45,911
Mitigated
68,049
14,583
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,717
2,266
545
2,253
9,560
3,974
1,417
4,084
5,476
54,550
0
W
13,765
3,088
0
460
14,778
10,615
495
5,503
9,275
0
52,301
L
13,086
1,718
0
3,419
26,922
30,400
1,709
11,135
15,787
0
44,789
W
Zhong Kui
Lakeboy
Zhong Kui
16,033
963
0
10,142
22,806
17,094
1,961
8,608
14,198
72,632
0
L
Fenrir
YeetinBruh
Fenrir
6,395
1,747
1,374
1,770
19,286
12,276
0
8,923
10,363
0
24,987
L
Scylla
rahrah878
Scylla
11,746
1,154
0
400
16,491
5,509
282
12,031
4,460
39,186
0
L
Bacchus
stasia269
Bacchus
10,702
281
0
582
16,953
19,864
124
8,069
8,884
44,690
0
W
Ravana
v2__EVO
Ravana
12,370
2,957
0
1,183
11,781
14,228
1,038
4,644
7,137
0
34,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
50,057
298
Minions Killed
238
19
Camps Cleared
8
1,396,902
Distance Traveled
1,158,158
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,545
808
77
4
4
351,827
3
W
Loki
13,215
734
74
4
5
383,607
0
L
Mulan
12,652
703
81
5
1
248,554
0
W
Zhong Kui
14,223
790
105
6
8
324,766
2
L
Fenrir
12,074
671
45
3
3
284,885
2
L
Scylla
12,390
688
54
3
3
279,483
0
L
Bacchus
12,941
719
58
3
1
345,236
8
W
Ravana
13,654
759
42
2
2
336,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role