Player Matchup

Pele
Pele
Elactix
Pele
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,695 Elo+
Party 4
Mercury
Mercury
FDAgolden
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Hamstir
Ganesha
Level 16
God Stats
10W - 2L
1,818 SR
Queue Stats
29W - 20L
1,542 Elo+
Party 2
Chernobog
Chernobog
JewelerLoL
Chernobog
Level 17
God Stats
7W - 2L
1,674 SR
Queue Stats
35W - 29L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
ShiSeiran
Baron Samedi
Level 8
God Stats
2W - 1L
1,655 SR
Queue Stats
2W - 3L
1,642 Elo+
Party 4
Team Averages
Level 16
1,629 SR
1,585 Elo+

VS

Team Averages
Level 25
1,329 SR
1,375 Elo+
Bacchus
Bacchus
Bolagnarok
Bacchus
Level 8
God Stats
0W - 4L
1,066 SR
Queue Stats
8W - 15L
1,255 Elo+
Party 3
Hera
Hera
JavotoMC
Hera
Level 76
God Stats
2W - 1L
1,611 SR
Queue Stats
27W - 40L
1,362 Elo+
Party 3
Odin
Odin
Kosy777
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sl1nkee
Nemesis
Level 13
God Stats
5W - 5L
1,527 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Neith
Neith
vicfella
Neith
Level 17
God Stats
0W - 7L
940 SR
Queue Stats
24W - 40L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Elactix
Pele
12
5 / 6 / 5
7,915
495
7,120
9,040
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
FDAgolden
Mercury
15
9 / 0 / 5
9,482
593
5,700
12,267
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Hamstir
Ganesha
12
1 / 1 / 24
8,604
538
8,239
12,399
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
JewelerLoL
Chernobog
15
15 / 2 / 8
9,866
617
12,975
8,971
3,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ShiSeiran
Baron Samedi
13
5 / 7 / 6
8,022
501
5,821
9,218
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bolagnarok
Bacchus
9
0 / 6 / 7
6,512
407
5,225
9,856
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
5 / 6 / 5
8,328
521
8,194
9,176
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Kosy777
Odin
7
0 / 6 / 5
5,755
360
2,004
7,603
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Sl1nkee
Nemesis
12
8 / 9 / 3
8,125
508
11,097
14,994
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
vicfella
Neith
10
3 / 8 / 3
6,888
431
3,712
9,708
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
35
Kills
16
16
Deaths
35
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bolagnarok
Bacchus
0
6
7
0.58
W
Pele
Elactix
Pele
5
6
5
1.25
W
Mercury
FDAgolden
Mercury
9
0
5
11.5
W
Ganesha
Hamstir
Ganesha
1
1
24
13
L
Hera
5
6
5
1.25
W
Chernobog
JewelerLoL
Chernobog
15
2
8
9.5
L
Odin
Kosy777
Odin
0
6
5
0.42
W
Baron Samedi
ShiSeiran
Baron Samedi
5
7
6
1.14
L
Nemesis
Sl1nkee
Nemesis
8
9
3
1.06
L
Neith
vicfella
Neith
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
30,232
51,895
Taken
51,337
24,597
Mitigated
25,352
11,222
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bolagnarok
Bacchus
5,225
220
0
1,282
9,856
8,616
271
2,650
7,151
12,054
0
W
Pele
Elactix
Pele
7,120
2,085
0
844
9,040
3,613
941
2,411
6,443
0
28,479
W
Mercury
FDAgolden
Mercury
5,700
1,774
0
5,671
12,267
4,499
694
1,856
10,340
0
59,089
W
Ganesha
Hamstir
Ganesha
8,239
969
0
2,371
12,399
9,663
331
3,261
8,967
19,729
0
L
Hera
8,194
1,793
0
984
9,176
3,111
670
3,521
5,400
49,506
0
W
Chernobog
JewelerLoL
Chernobog
12,975
8,544
0
1,605
8,971
3,435
1,453
1,633
7,236
0
56,586
L
Odin
Kosy777
Odin
2,004
789
0
131
7,603
5,456
248
660
6,915
0
14,478
W
Baron Samedi
ShiSeiran
Baron Samedi
5,821
823
366
365
9,218
3,387
492
3,655
5,290
30,629
0
L
Nemesis
Sl1nkee
Nemesis
11,097
7,015
0
1,715
14,994
5,749
0
4,331
10,617
0
27,483
L
Neith
vicfella
Neith
3,712
1,626
0
998
9,708
2,420
625
2,510
7,194
0
19,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
35,608
325
Minions Killed
209
0
Camps Cleared
0
1,498,124
Distance Traveled
1,312,101
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,512
407
15
1
0
269,388
1
W
Pele
7,915
495
37
2
0
310,961
1
W
Mercury
9,482
593
112
7
0
347,554
0
W
Ganesha
8,604
538
10
1
0
322,657
0
L
Hera
8,328
521
88
6
0
244,663
4
W
Chernobog
9,866
617
105
7
0
292,107
0
L
Odin
5,755
360
23
1
0
213,913
1
W
Baron Samedi
8,022
501
61
4
0
224,845
4
L
Nemesis
8,125
508
48
3
0
302,705
0
L
Neith
6,888
431
35
2
0
281,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role