Player Matchup

Ravana
Ravana
Ball2Big4Sac
Ravana
Level 28
God Stats
0W - 3L
1,181 SR
Queue Stats
18W - 14L
1,697 Elo+
Solo
Geb
Geb
CuddleCleave
Geb
Level 29
God Stats
12W - 13L
1,588 SR
Queue Stats
24W - 30L
1,537 Elo+
Solo
Artemis
Artemis
HBKarma
Artemis
Level 26
God Stats
0W - 1L
1,658 SR
Queue Stats
58W - 58L
1,558 Elo+
Solo
Chaac
Chaac
Zeliouss
Chaac
Level 14
God Stats
12W - 5L
2,054 SR
Queue Stats
36W - 21L
1,728 Elo+
Solo
Poseidon
Poseidon
mildesmosesduer
Poseidon
Level 29
God Stats
11W - 7L
1,769 SR
Queue Stats
390W - 303L
1,695 Elo+
Solo
Team Averages
Level 25
1,650 SR
1,643 Elo+

VS

Team Averages
Level 20
1,372 SR
1,574 Elo+
Sylvanus
Sylvanus
Ateni555
Sylvanus
Level 28
God Stats
2W - 2L
1,212 SR
Queue Stats
98W - 66L
1,631 Elo+
Solo
Nemesis
Nemesis
G1be69
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 145L
1,563 Elo+
Solo
King Arthur
King Arthur
RodBegVal
King Arthur
Level 11
God Stats
12W - 17L
1,457 SR
Queue Stats
116W - 104L
1,504 Elo+
Solo
Janus
Janus
SmitTwitten
Janus
Level 9
God Stats
3W - 4L
1,190 SR
Queue Stats
35W - 28L
1,672 Elo+
Solo
Izanami
Izanami
ThancredsBottom
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
2 / 0 / 0
4,375
729
2,179
2,255
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 0 / 0
3,281
547
175
934
247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Artemis
HBKarma
Artemis
5
0 / 5 / 0
3,397
566
3,051
4,610
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Zeliouss
Chaac
8
3 / 0 / 0
4,799
800
3,318
4,390
1,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
7
0 / 3 / 1
4,124
687
1,560
3,755
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ateni555
Sylvanus
6
1 / 0 / 5
4,447
741
1,693
3,787
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
G1be69
Nemesis
6
0 / 1 / 1
3,823
637
1,034
4,887
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
RodBegVal
King Arthur
7
1 / 2 / 0
4,134
689
2,441
4,410
1,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 2 / 2
4,167
695
2,215
2,544
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
5 / 0 / 0
4,927
821
2,783
3,467
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
8
8
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ateni555
Sylvanus
1
0
5
3.5
L
Ravana
2
0
0
2
L
0
0
0
0
W
Nemesis
G1be69
Nemesis
0
1
1
0.5
L
Artemis
HBKarma
Artemis
0
5
0
0
W
King Arthur
RodBegVal
King Arthur
1
2
0
0.5
W
1
2
2
1
W
5
0
0
5
L
Chaac
Zeliouss
Chaac
3
0
0
3
L
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,283
Damage
10,166
15,944
Taken
19,095
4,827
Mitigated
5,487
5,330
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ateni555
Sylvanus
1,693
869
348
1,490
3,787
1,423
422
216
3,549
8,456
0
L
Ravana
2,179
902
0
1,254
2,255
669
0
378
1,813
0
17,422
L
175
60
0
50
934
247
0
172
762
1,571
0
W
Nemesis
G1be69
Nemesis
1,034
420
0
1,878
4,887
1,155
0
289
4,556
0
13,635
L
Artemis
HBKarma
Artemis
3,051
1,792
0
780
4,610
1,215
0
1,258
3,320
0
13,127
W
King Arthur
RodBegVal
King Arthur
2,441
197
0
1,037
4,410
1,488
0
61
4,349
0
21,313
W
2,215
244
0
486
2,544
631
0
164
2,346
19,427
0
W
2,783
1,521
0
1,443
3,467
790
486
865
2,560
0
22,603
L
Chaac
Zeliouss
Chaac
3,318
445
0
2,490
4,390
1,737
0
223
4,167
0
25,259
L
Poseidon
1,560
236
0
756
3,755
959
0
1,707
1,974
18,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,976
Gold Earned
21,498
189
Minions Killed
182
0
Camps Cleared
0
574,798
Distance Traveled
645,436
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,447
741
12
2
0
119,555
2
L
Ravana
4,375
729
52
9
0
135,322
2
L
Geb
3,281
547
10
2
0
63,787
1
W
Nemesis
3,823
637
44
7
0
146,403
1
L
Artemis
3,397
566
17
3
0
108,349
0
W
King Arthur
4,134
689
42
7
0
146,215
3
W
Janus
4,167
695
38
6
0
121,164
1
W
Izanami
4,927
821
46
8
0
112,099
2
L
Chaac
4,799
800
60
10
0
152,003
0
L
Poseidon
4,124
687
50
8
0
115,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role