Player Matchup

Achilles
Achilles
DEADPOLEO27
Achilles
Level 50
God Stats
2W - 8L
1,262 SR
Queue Stats
348W - 380L
1,357 Elo+
Party 2
Hachiman
Hachiman
MagicPumbler
Hachiman
Level 134
God Stats
0W - 1L
1,261 SR
Queue Stats
33W - 29L
1,527 Elo+
Solo
Janus
Janus
SuhhChiLL
Janus
Level 45
God Stats
0W - 3L
1,179 SR
Queue Stats
184W - 214L
1,473 Elo+
Solo
Odin
Odin
d0msant
Odin
Level 89
God Stats
3W - 1L
1,943 SR
Queue Stats
119W - 116L
1,466 Elo+
Solo
Discordia
Discordia
mercuryson98
Discordia
Level 52
God Stats
24W - 23L
1,511 SR
Queue Stats
580W - 600L
1,424 Elo+
Party 2
Team Averages
Level 74
1,431 SR
1,449 Elo+

VS

Team Averages
Level 87
1,567 SR
1,613 Elo+
Gilgamesh
Gilgamesh
Artillerylemons
Gilgamesh
Level 126
God Stats
17W - 10L
1,740 SR
Queue Stats
349W - 251L
1,684 Elo+
Party 1
Fenrir
Fenrir
DrRain96
Fenrir
Level 40
God Stats
6W - 0L
1,963 SR
Queue Stats
40W - 16L
1,633 Elo+
Party 1
Ares
Ares
EtherialNahuel
Ares
Level 61
God Stats
2W - 4L
1,239 SR
Queue Stats
94W - 98L
1,424 Elo+
Solo
Chiron
Chiron
VersatileDemon
Chiron
Level 89
God Stats
7W - 1L
1,271 SR
Queue Stats
149W - 96L
1,607 Elo+
Party 1
Eset
Eset
masondt70
Eset
Level 121
God Stats
4W - 4L
1,624 SR
Queue Stats
264W - 184L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEADPOLEO27
Achilles
15
0 / 4 / 2
9,111
828
5,082
12,267
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
MagicPumbler
Hachiman
16
3 / 10 / 3
10,249
932
12,686
17,159
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
SuhhChiLL
Janus
16
0 / 5 / 6
9,620
875
12,115
9,250
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
d0msant
Odin
15
0 / 8 / 4
9,330
848
4,186
17,510
12,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
mercuryson98
Discordia
15
3 / 2 / 3
10,434
949
11,794
6,729
2,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

135

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artillerylemons
Gilgamesh
17
5 / 0 / 19
11,127
1,012
15,870
13,840
15,444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
DrRain96
Fenrir
17
6 / 4 / 17
10,612
965
11,883
15,131
7,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 15
10,696
972
3,616
9,680
9,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 1 / 13
10,995
1,000
7,601
4,139
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
18
11 / 1 / 10
12,115
1,101
18,789
8,912
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
6
Kills
29
29
Deaths
6
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Artillerylemons
Gilgamesh
5
0
19
14.5
L
Achilles
DEADPOLEO27
Achilles
0
4
2
0.25
W
Fenrir
DrRain96
Fenrir
6
4
17
3.63
W
3
0
15
10.5
L
Hachiman
MagicPumbler
Hachiman
3
10
3
0.45
L
Janus
SuhhChiLL
Janus
0
5
6
0.6
W
4
1
13
10.5
L
Odin
d0msant
Odin
0
8
4
0.25
W
Eset
11
1
10
16
L
Discordia
mercuryson98
Discordia
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
57,759
62,915
Taken
51,702
31,283
Mitigated
38,281
1,757
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Artillerylemons
Gilgamesh
15,870
3,479
0
279
13,840
15,444
0
6,117
7,397
1,988
25,584
L
Achilles
DEADPOLEO27
Achilles
5,082
1,147
0
920
12,267
7,996
0
4,169
8,098
0
25,108
W
Fenrir
DrRain96
Fenrir
11,883
3,095
0
827
15,131
7,059
0
6,884
7,995
0
17,543
W
3,616
133
0
0
9,680
9,361
0
5,456
4,036
13,103
0
L
Hachiman
MagicPumbler
Hachiman
12,686
9,702
0
663
17,159
5,305
0
8,756
8,403
0
28,545
L
Janus
SuhhChiLL
Janus
12,115
1,024
0
0
9,250
2,941
0
2,616
6,634
33,649
0
W
7,601
3,664
1,476
592
4,139
1,784
0
2,006
2,091
0
36,289
L
Odin
d0msant
Odin
4,186
663
0
0
17,510
12,909
0
6,395
11,115
0
14,897
W
Eset
18,789
1,737
896
1,719
8,912
4,633
0
2,550
6,274
41,995
0
L
Discordia
mercuryson98
Discordia
11,794
70
0
174
6,729
2,132
0
1,387
5,342
32,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
55,545
196
Minions Killed
181
7
Camps Cleared
7
961,326
Distance Traveled
1,020,055
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,127
1,012
24
2
2
235,252
0
L
Achilles
9,111
828
36
3
0
216,067
0
W
Fenrir
10,612
965
14
1
0
183,619
0
W
Ares
10,696
972
16
1
0
199,459
0
L
Hachiman
10,249
932
33
3
3
175,414
1
L
Janus
9,620
875
58
5
1
193,042
0
W
Chiron
10,995
1,000
73
7
0
185,169
0
L
Odin
9,330
848
25
2
3
198,818
0
W
Eset
12,115
1,101
54
5
5
216,556
0
L
Discordia
10,434
949
44
4
0
177,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role