Player Matchup

Artio
Artio
Balera
Artio
Level 28
God Stats
54W - 39L
1,757 SR
Queue Stats
241W - 233L
1,561 Elo+
Solo
Ares
Ares
Hunturu
Ares
Level 7
God Stats
4W - 4L
1,444 SR
Queue Stats
4W - 4L
1,486 Elo+
Party 3
Bellona
Bellona
MumfordMan12
Bellona
Level 5
God Stats
1W - 2L
1,220 SR
Queue Stats
4W - 6L
1,130 Elo+
Solo
Ra
Ra
WhiteAngel1503
Ra
Level 7
God Stats
0W - 2L
1,415 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 3
Neith
Neith
kitkatek
Neith
Level 29
God Stats
4W - 8L
1,493 SR
Queue Stats
9W - 12L
1,438 Elo+
Party 3
Team Averages
Level 15
1,466 SR
1,363 Elo+

VS

Team Averages
Level 17
1,478 SR
1,402 Elo+
Chang'e
Chang'e
Kavabunga2020
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,395 Elo+
Party 1
Ra
Ra
Lizardsarma
Ra
Level 7
God Stats
6W - 5L
1,605 SR
Queue Stats
12W - 23L
1,322 Elo+
Party 1
Nemesis
Nemesis
Menadion
Nemesis
Level 17
God Stats
1W - 1L
1,286 SR
Queue Stats
11W - 5L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
Nthmtb
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 67L
1,339 Elo+
Party 2
Cernunnos
Cernunnos
SmiTolenko
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Balera
Artio
19
1 / 5 / 20
12,572
967
8,133
27,085
38,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
Hunturu
Ares
19
0 / 13 / 21
11,976
921
9,458
31,132
42,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
MumfordMan12
Bellona
19
7 / 12 / 11
13,658
1,051
23,633
36,092
38,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 7 / 12
14,699
1,131
27,788
22,116
12,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
kitkatek
Neith
19
7 / 1 / 14
13,258
1,020
20,137
12,536
6,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
6 / 6 / 24
13,548
1,042
22,932
19,710
8,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 3 / 22
13,481
1,037
22,016
14,006
10,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Menadion
Nemesis
20
14 / 0 / 19
15,705
1,208
27,993
18,787
23,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Nthmtb
Gilgamesh
20
6 / 11 / 22
14,107
1,085
21,146
24,680
22,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
SmiTolenko
Cernunnos
20
7 / 6 / 24
14,123
1,086
28,283
17,224
8,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
149
26
Kills
38
38
Deaths
26
78
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Artio
Balera
Artio
1
5
20
2.2
L
Ares
Hunturu
Ares
0
13
21
0.81
W
Chang'e
6
6
24
3
W
5
3
22
5.33
W
Nemesis
Menadion
Nemesis
14
0
19
23.5
L
Bellona
MumfordMan12
Bellona
7
12
11
1.04
W
Gilgamesh
Nthmtb
Gilgamesh
6
11
22
1.55
W
Cernunnos
SmiTolenko
Cernunnos
7
6
24
3.17
L
11
7
12
2.43
L
Neith
kitkatek
Neith
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,149
Damage
122,370
128,961
Taken
94,407
137,267
Mitigated
73,345
23,081
Healing
26,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Balera
Artio
8,133
50
2,128
3,744
27,085
38,049
0
11,383
15,702
19,375
0
L
Ares
Hunturu
Ares
9,458
1,247
0
0
31,132
42,655
0
12,765
18,367
25,041
0
W
Chang'e
22,932
4,834
7,663
5,228
19,710
8,935
0
10,435
9,275
49,862
0
W
22,016
1,600
3,086
2,474
14,006
10,875
0
7,506
6,500
52,609
0
W
Nemesis
Menadion
Nemesis
27,993
10,750
0
3,695
18,787
23,398
0
8,395
10,392
9,217
44,167
L
Bellona
MumfordMan12
Bellona
23,633
8,894
0
2,868
36,092
38,336
0
15,810
20,282
707
37,683
W
Gilgamesh
Nthmtb
Gilgamesh
21,146
8,317
0
1,421
24,680
22,083
0
9,676
15,004
395
32,113
W
Cernunnos
SmiTolenko
Cernunnos
28,283
14,483
0
3,429
17,224
8,054
0
10,000
7,224
0
51,040
L
27,788
843
5,496
5,682
22,116
12,153
0
6,088
16,028
70,238
0
L
Neith
kitkatek
Neith
20,137
11,774
1,129
2,034
12,536
6,074
0
4,081
8,455
0
43,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,163
Gold Earned
70,964
230
Minions Killed
261
3
Camps Cleared
12
1,206,693
Distance Traveled
1,257,487
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,572
967
10
1
1
259,321
1
L
Ares
11,976
921
19
1
1
234,502
1
W
Chang'e
13,548
1,042
66
5
0
234,369
0
W
Ra
13,481
1,037
94
7
2
259,318
1
W
Nemesis
15,705
1,208
35
3
9
316,138
2
L
Bellona
13,658
1,051
24
2
0
240,429
0
W
Gilgamesh
14,107
1,085
26
2
0
212,657
0
W
Cernunnos
14,123
1,086
40
3
1
235,005
1
L
Ra
14,699
1,131
130
10
0
252,252
1
L
Neith
13,258
1,020
47
4
1
220,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role