Player Matchup

Pele
Pele
IlIDanteMakerIlI
Pele
Level 29
God Stats
15W - 7L
1,696 SR
Queue Stats
129W - 114L
1,611 Elo+
Solo
Sobek
Sobek
Osirus812
Sobek
Level 25
God Stats
12W - 9L
1,554 SR
Queue Stats
41W - 38L
1,604 Elo+
Solo
Hachiman
Hachiman
Roadblokk877
Hachiman
Level 18
God Stats
3W - 1L
1,724 SR
Queue Stats
33W - 22L
1,616 Elo+
Solo
Chang'e
Chang'e
WiLDxR4V3N
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,341 Elo+
Solo
Chaac
Chaac
lilMcNuggetsS2
Chaac
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 65L
1,849 Elo+
Solo
Team Averages
Level 21
1,595 SR
1,604 Elo+

VS

Team Averages
Level 23
1,543 SR
1,433 Elo+
Cthulhu
Cthulhu
DownwardNote198
Cthulhu
Level 29
God Stats
6W - 4L
1,666 SR
Queue Stats
309W - 295L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
EggFruitSoup
Kukulkan
Level 19
God Stats
17W - 18L
1,569 SR
Queue Stats
415W - 443L
1,499 Elo+
Party 1
Nemesis
Nemesis
PlayedChipmunk8
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,415 Elo+
Party 1
Apollo
Apollo
TBAFC Titan
Apollo
Level 27
God Stats
17W - 11L
1,546 SR
Queue Stats
63W - 80L
1,387 Elo+
Party 1
Geb
Geb
rustibagel
Geb
Level 23
God Stats
1W - 4L
1,434 SR
Queue Stats
242W - 243L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,757
676
4,011
4,842
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Osirus812
Sobek
10
4 / 0 / 6
6,509
651
3,656
6,963
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Roadblokk877
Hachiman
11
8 / 0 / 4
7,155
716
7,166
4,427
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
WiLDxR4V3N
Chang'e
11
1 / 0 / 5
6,443
644
2,951
3,942
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 2
6,532
653
3,557
5,246
2,322

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,787
479
2,612
7,350
3,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
EggFruitSoup
Kukulkan
9
0 / 3 / 0
5,179
518
736
4,808
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 0
4,070
407
1,192
4,983
1,769
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
7
0 / 5 / 0
4,257
426
2,603
5,595
1,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,432
443
1,390
7,773
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
20
Kills
0
0
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
EggFruitSoup
Kukulkan
0
3
0
0
W
6
0
4
8
W
Sobek
Osirus812
Sobek
4
0
6
7
L
0
5
0
0
W
Hachiman
Roadblokk877
Hachiman
8
0
4
10
L
Apollo
0
5
0
0
W
Chang'e
WiLDxR4V3N
Chang'e
1
0
5
3.5
W
1
0
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
8,533
25,420
Taken
30,509
10,667
Mitigated
11,046
14,099
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,612
151
0
726
7,350
3,598
0
1,227
6,123
26,602
0
L
Kukulkan
EggFruitSoup
Kukulkan
736
38
0
1,229
4,808
1,449
0
1,919
2,889
24,759
0
W
4,011
785
0
2,857
4,842
1,350
20
97
4,745
0
33,957
W
Sobek
Osirus812
Sobek
3,656
268
0
3,763
6,963
4,445
0
664
6,234
18,177
0
L
1,192
382
0
18
4,983
1,769
0
1,888
3,095
0
7,039
W
Hachiman
Roadblokk877
Hachiman
7,166
5,281
0
2,224
4,427
1,426
0
932
3,495
0
34,809
L
Apollo
2,603
1,398
0
500
5,595
1,291
144
889
4,706
0
18,538
W
Chang'e
WiLDxR4V3N
Chang'e
2,951
560
535
2,996
3,942
1,124
948
534
3,288
32,492
0
W
3,557
291
0
1,724
5,246
2,322
234
1,990
2,920
0
37,766
L
1,390
286
0
1,334
7,773
2,939
0
684
7,089
5,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
22,725
306
Minions Killed
166
0
Camps Cleared
0
986,729
Distance Traveled
988,597
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,787
479
47
5
0
208,993
1
L
Kukulkan
5,179
518
59
6
0
186,750
2
W
Pele
6,757
676
73
7
0
220,516
0
W
Sobek
6,509
651
18
2
0
215,304
3
L
Nemesis
4,070
407
18
2
0
189,378
3
W
Hachiman
7,155
716
59
6
0
160,751
1
L
Apollo
4,257
426
30
3
0
196,364
0
W
Chang'e
6,443
644
79
8
0
192,080
5
W
Chaac
6,532
653
77
8
0
198,078
2
L
Geb
4,432
443
12
1
0
207,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role