Player Matchup

Pele
Pele
Abstaubaer91
Pele
Level 47
God Stats
9W - 7L
1,379 SR
Queue Stats
224W - 218L
1,364 Elo+
Party 3
Jing Wei
Jing Wei
SmiteLax
Jing Wei
Level 97
God Stats
2W - 7L
1,624 SR
Queue Stats
150W - 130L
1,388 Elo+
Party 4
Cthulhu
Cthulhu
TSM8
Cthulhu
Level 21
God Stats
64W - 58L
1,349 SR
Queue Stats
241W - 227L
1,345 Elo+
Party 4
Ah Puch
Ah Puch
Zersteasy
Ah Puch
Level 20
God Stats
4W - 3L
1,515 SR
Queue Stats
24W - 23L
1,464 Elo+
Party 3
Sun Wukong
Sun Wukong
squidsRderpiest
Sun Wukong
Level 28
God Stats
25W - 12L
1,781 SR
Queue Stats
195W - 160L
1,455 Elo+
Party 4
Team Averages
Level 43
1,530 SR
1,403 Elo+

VS

Team Averages
Level 51
1,503 SR
1,427 Elo+
Scylla
Scylla
ALJO2511
Scylla
Level 22
God Stats
7W - 8L
1,430 SR
Queue Stats
90W - 100L
1,331 Elo+
Party 1
Medusa
Medusa
BOOMER228
Medusa
Level 31
God Stats
27W - 23L
1,679 SR
Queue Stats
315W - 353L
1,404 Elo+
Party 2
Osiris
Osiris
BloobKing
Osiris
Level 102
God Stats
5W - 6L
1,421 SR
Queue Stats
475W - 447L
1,539 Elo+
Solo
Terra
Terra
DOOMER229
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 442L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
Itzkaiserr
Ne Zha
Level 67
God Stats
12W - 11L
1,484 SR
Queue Stats
164W - 168L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 13
14,386
575
28,064
20,978
11,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
SmiteLax
Jing Wei
19
6 / 5 / 8
12,304
492
11,107
11,638
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TSM8
Cthulhu
17
1 / 2 / 10
10,751
430
6,642
14,531
11,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Zersteasy
Ah Puch
19
6 / 5 / 6
13,329
533
14,806
12,936
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
squidsRderpiest
Sun Wukong
20
9 / 0 / 8
14,936
597
21,455
22,285
21,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALJO2511
Scylla
17
5 / 8 / 1
11,019
441
8,643
15,233
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
BOOMER228
Medusa
16
1 / 9 / 7
10,116
405
10,071
25,415
9,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
BloobKing
Osiris
20
1 / 5 / 0
12,448
498
8,277
22,176
24,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
DOOMER229
Terra
15
1 / 7 / 8
10,606
424
5,909
23,074
23,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
Itzkaiserr
Ne Zha
19
8 / 7 / 4
12,610
504
14,570
21,855
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
36
Kills
16
16
Deaths
36
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALJO2511
Scylla
5
8
1
0.69
W
14
4
13
5.13
L
Medusa
BOOMER228
Medusa
1
9
7
0.5
L
Osiris
BloobKing
Osiris
1
5
0
0.2
L
Terra
DOOMER229
Terra
1
7
8
0.71
L
Ne Zha
Itzkaiserr
Ne Zha
8
7
4
1.43
W
Jing Wei
SmiteLax
Jing Wei
6
5
8
2
W
Cthulhu
TSM8
Cthulhu
1
2
10
3
W
Ah Puch
Zersteasy
Ah Puch
6
5
6
1.8
W
Sun Wukong
squidsRderpiest
Sun Wukong
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,074
Damage
47,470
82,368
Taken
107,753
53,093
Mitigated
72,302
30,261
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALJO2511
Scylla
8,643
847
0
2,003
15,233
5,512
0
6,997
8,236
52,053
0
W
28,064
7,553
0
7,060
20,978
11,964
246
5,533
15,299
0
109,977
L
Medusa
BOOMER228
Medusa
10,071
5,367
0
2,700
25,415
9,375
1,280
5,253
20,162
0
65,627
L
Osiris
BloobKing
Osiris
8,277
1,915
0
3,410
22,176
24,568
0
1,860
20,316
0
97,917
L
Terra
DOOMER229
Terra
5,909
1,049
1,931
5,539
23,074
23,107
31
5,124
17,950
17,759
0
L
Ne Zha
Itzkaiserr
Ne Zha
14,570
5,397
0
6,225
21,855
9,740
756
2,214
19,641
0
94,260
W
Jing Wei
SmiteLax
Jing Wei
11,107
8,040
0
2,304
11,638
3,776
5,409
1,865
9,773
0
80,993
W
Cthulhu
TSM8
Cthulhu
6,642
689
1,272
2,832
14,531
11,180
354
5,030
9,461
44,967
0
W
Ah Puch
Zersteasy
Ah Puch
14,806
1,383
0
4,111
12,936
5,162
360
2,554
10,230
85,207
0
W
Sun Wukong
squidsRderpiest
Sun Wukong
21,455
5,914
0
12,682
22,285
21,011
383
5,683
16,528
0
106,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,706
Gold Earned
56,799
649
Minions Killed
542
0
Camps Cleared
0
2,257,766
Distance Traveled
2,104,623
42
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,019
441
103
4
0
371,542
9
W
Pele
14,386
575
130
5
0
496,954
14
L
Medusa
10,116
405
100
4
0
407,070
1
L
Osiris
12,448
498
185
7
0
468,898
4
L
Terra
10,606
424
16
1
0
403,803
3
L
Ne Zha
12,610
504
138
6
0
453,310
6
W
Jing Wei
12,304
492
112
4
0
412,924
9
W
Cthulhu
10,751
430
66
3
0
496,534
3
W
Ah Puch
13,329
533
143
6
0
383,467
6
W
Sun Wukong
14,936
597
198
8
0
467,887
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role