Player Matchup

Ullr
Ullr
CookieeKushCK
Ullr
Level 66
God Stats
1W - 2L
1,397 SR
Queue Stats
43W - 33L
1,568 Elo+
Solo
Khepri
Khepri
IGrindOnYourCulo
Khepri
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,322 Elo+
Solo
Zeus
Zeus
RoSi-_-theSniPeR
Zeus
Level 143
God Stats
7W - 7L
1,555 SR
Queue Stats
850W - 740L
1,555 Elo+
Solo
Artio
Artio
Tsuki_Slv
Artio
Level 129
God Stats
7W - 8L
1,460 SR
Queue Stats
125W - 142L
1,577 Elo+
Solo
Set
Set
basti456
Set
Level 103
God Stats
62W - 62L
1,517 SR
Queue Stats
655W - 663L
1,581 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,521 Elo+

VS

Team Averages
Level 136
1,471 SR
1,615 Elo+
Ne Zha
Ne Zha
AbiMaex
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 276L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
Assai134
Gilgamesh
Level 146
God Stats
15W - 18L
1,696 SR
Queue Stats
381W - 310L
1,570 Elo+
Solo
Thoth
Thoth
DGaeI
Thoth
Level 128
God Stats
3W - 2L
1,203 SR
Queue Stats
414W - 423L
1,563 Elo+
Solo
Aphrodite
Aphrodite
SOLTANE72
Aphrodite
Level 144
God Stats
8W - 14L
1,609 SR
Queue Stats
20W - 29L
1,580 Elo+
Solo
Skadi
Skadi
heldrass
Skadi
Level 154
God Stats
1W - 2L
1,345 SR
Queue Stats
91W - 49L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 4
11,711
532
7,117
13,510
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 8
10,171
462
4,147
12,971
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 4 / 4
13,777
626
15,456
15,251
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Tsuki_Slv
Artio
19
4 / 1 / 16
12,538
570
17,955
31,876
41,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 1 / 10
13,623
619
18,093
19,006
13,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AbiMaex
Ne Zha
14
2 / 9 / 1
9,618
437
9,686
17,862
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Assai134
Gilgamesh
15
0 / 8 / 0
9,462
430
11,835
21,701
16,401
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
DGaeI
Thoth
11
3 / 4 / 0
8,680
395
5,421
6,565
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SOLTANE72
Aphrodite
16
1 / 5 / 4
11,227
510
8,735
15,924
6,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
heldrass
Skadi
16
3 / 6 / 2
10,412
473
11,905
17,801
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
32
Kills
9
9
Deaths
32
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AbiMaex
Ne Zha
2
9
1
0.28
L
Gilgamesh
Assai134
Gilgamesh
0
8
0
0
W
5
1
4
7
L
Thoth
DGaeI
Thoth
3
4
0
0.75
W
1
2
8
2.5
W
8
4
4
2.5
L
Aphrodite
SOLTANE72
Aphrodite
1
5
4
0.6
W
Artio
Tsuki_Slv
Artio
4
1
16
12
W
14
1
10
19
L
Skadi
heldrass
Skadi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,768
Damage
47,582
92,614
Taken
79,853
80,649
Mitigated
38,007
39,823
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AbiMaex
Ne Zha
9,686
4,084
0
2,483
17,862
6,772
0
8,853
9,009
0
47,255
L
Gilgamesh
Assai134
Gilgamesh
11,835
2,700
0
2,479
21,701
16,401
368
10,672
11,029
0
65,016
W
7,117
2,244
0
3,852
13,510
5,601
6,433
2,066
11,444
0
72,393
L
Thoth
DGaeI
Thoth
5,421
158
0
1,000
6,565
2,111
0
3,208
3,357
33,503
0
W
4,147
229
0
1,073
12,971
12,792
674
2,167
10,804
28,527
0
W
15,456
1,279
201
7,295
15,251
6,802
2,098
5,600
9,235
124,964
0
L
Aphrodite
SOLTANE72
Aphrodite
8,735
1,157
6,002
7,058
15,924
6,939
186
7,790
8,134
49,516
0
W
Artio
Tsuki_Slv
Artio
17,955
1,330
2,320
19,184
31,876
41,461
1,174
2,654
29,222
81,203
0
W
18,093
8,183
0
5,898
19,006
13,993
4,163
1,205
17,753
0
98,621
L
Skadi
heldrass
Skadi
11,905
5,897
0
500
17,801
5,784
742
7,035
10,766
0
79,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,820
Gold Earned
49,399
655
Minions Killed
484
0
Camps Cleared
0
2,112,895
Distance Traveled
1,749,755
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,618
437
74
3
0
357,838
5
L
Gilgamesh
9,462
430
112
5
0
355,762
4
W
Ullr
11,711
532
117
5
0
424,344
8
L
Thoth
8,680
395
72
3
0
281,724
4
W
Khepri
10,171
462
46
2
0
449,483
8
W
Zeus
13,777
626
221
10
0
382,899
8
L
Aphrodite
11,227
510
95
4
0
401,501
3
W
Artio
12,538
570
134
6
0
439,159
1
W
Set
13,623
619
137
6
0
417,010
7
L
Skadi
10,412
473
131
6
0
352,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role