Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
Americ3no
King Arthur
Platinum I
Level 126
God Stats
10W - 12L
1,632 SR
Queue Stats
391W - 406L
1,947 MMR
Solo
Cerberus
Cerberus
Platinum IV
FUZIOM
Cerberus
Platinum IV
Level 139
God Stats
8W - 4L
1,805 SR
Queue Stats
164W - 161L
1,839 MMR
Solo
Xbalanque
Xbalanque
Platinum III
RG_Alpggs
Xbalanque
Platinum III
Level 129
God Stats
93W - 70L
1,688 SR
Queue Stats
899W - 912L
1,868 MMR
Solo
He Bo
He Bo
Platinum II
zNewels
He Bo
Platinum II
Level 121
God Stats
11W - 10L
1,619 SR
Queue Stats
58W - 57L
1,816 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,649 SR
1,794 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,548 SR
1,718 MMR
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
B0N3_TR0USL3
Erlang Shen
Platinum III
Level 120
God Stats
10W - 8L
1,656 SR
Queue Stats
501W - 523L
1,822 MMR
Solo
Chaac
Chaac
Platinum I
Big Pilzzy
Chaac
Platinum I
Level 117
God Stats
38W - 27L
1,719 SR
Queue Stats
379W - 362L
1,907 MMR
Solo
Osiris
Osiris
Platinum V
ChomLi0036
Osiris
Platinum V
Level 42
God Stats
1W - 2L
1,365 SR
Queue Stats
36W - 20L
1,862 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
DeeSoDee
Cu Chulainn
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
1 / 9 / 6
11,702
433
21,878
20,146
8,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Americ3no
King Arthur
19
2 / 7 / 6
12,691
470
21,007
32,062
38,129
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
FUZIOM
Cerberus
17
3 / 7 / 7
11,707
434
16,274
37,725
46,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
RG_Alpggs
Xbalanque
20
2 / 10 / 6
13,215
489
23,409
23,984
11,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
zNewels
He Bo
20
7 / 7 / 2
13,970
517
23,525
21,995
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SetAthenaScyllaTiamat

VS

Bans
RaijinDanzaburouNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 3 / 16
15,047
557
19,601
23,669
10,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
B0N3_TR0USL3
Erlang Shen
20
7 / 5 / 11
15,984
592
19,160
25,299
20,198
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
20
8 / 2 / 14
15,782
585
32,116
48,300
56,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
ChomLi0036
Osiris
20
11 / 3 / 11
16,302
604
26,332
33,936
28,055
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
DeeSoDee
Cu Chulainn
20
11 / 2 / 10
15,725
582
21,952
35,759
30,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
15
Kills
40
40
Deaths
15
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
9
6
0.44
W
Hel
 
Hel
3
3
16
3.67
L
King Arthur
Americ3no
King Arthur
2
7
6
0.71
W
Erlang Shen
B0N3_TR0USL3
Erlang Shen
7
5
11
2.5
W
Chaac
8
2
14
7.5
W
Osiris
ChomLi0036
Osiris
11
3
11
5.5
W
Cu Chulainn
DeeSoDee
Cu Chulainn
11
2
10
8
L
Cerberus
FUZIOM
Cerberus
3
7
7
0.93
L
Xbalanque
RG_Alpggs
Xbalanque
2
10
6
0.5
L
He Bo
zNewels
He Bo
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,093
Damage
119,161
135,912
Taken
166,963
113,228
Mitigated
145,851
34,258
Healing
95,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
21,878
6,047
0
759
20,146
8,311
953
2,214
17,932
99,704
0
W
Hel
 
Hel
19,601
1,057
28,033
17,194
23,669
10,441
1,903
12,235
11,434
102,063
0
L
King Arthur
Americ3no
King Arthur
21,007
2,517
0
8,186
32,062
38,129
0
4,278
27,784
0
78,339
W
Erlang Shen
B0N3_TR0USL3
Erlang Shen
19,160
9,203
0
7,448
25,299
20,198
2,136
8,706
16,593
0
144,277
W
Chaac
32,116
4,463
0
25,603
48,300
56,242
891
19,113
29,187
0
110,412
W
Osiris
ChomLi0036
Osiris
26,332
12,249
0
4,117
33,936
28,055
1,220
12,748
21,188
0
154,782
W
Cu Chulainn
DeeSoDee
Cu Chulainn
21,952
5,271
1,435
11,286
35,759
30,915
3,576
9,531
26,228
0
86,817
L
Cerberus
FUZIOM
Cerberus
16,274
845
0
12,894
37,725
46,155
0
7,791
29,934
41,357
0
L
Xbalanque
RG_Alpggs
Xbalanque
23,409
13,925
0
6,882
23,984
11,635
1,854
2,623
21,361
0
97,208
L
He Bo
zNewels
He Bo
23,525
218
0
5,537
21,995
8,998
0
2,695
19,300
107,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,285
Gold Earned
78,840
652
Minions Killed
761
0
Camps Cleared
0
2,285,697
Distance Traveled
2,789,822
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,702
433
129
5
0
420,176
9
W
Hel
15,047
557
184
7
0
577,863
8
L
King Arthur
12,691
470
158
6
0
476,211
4
W
Erlang Shen
15,984
592
157
6
0
548,684
0
W
Chaac
15,782
585
162
6
0
533,790
4
W
Osiris
16,302
604
172
6
0
564,790
6
W
Cu Chulainn
15,725
582
86
3
0
564,695
3
L
Cerberus
11,707
434
50
2
0
426,848
6
L
Xbalanque
13,215
489
160
6
0
436,410
4
L
He Bo
13,970
517
155
6
0
526,052
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role