Player Matchup

Cupid
Cupid
DatDanoff
Cupid
Level 28
God Stats
0W - 2L
1,235 SR
Queue Stats
115W - 84L
1,573 Elo+
Solo
Serqet
Serqet
LoveRoundTesties
Serqet
Level 17
God Stats
8W - 3L
1,761 SR
Queue Stats
28W - 16L
1,553 Elo+
Solo
Kukulkan
Kukulkan
left_pegboard9
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Sylvanus
Sylvanus
saladfeengers69
Sylvanus
Level 25
God Stats
62W - 51L
1,580 SR
Queue Stats
74W - 60L
1,588 Elo+
Solo
Cabrakan
Cabrakan
zyron554
Cabrakan
Level 28
God Stats
3W - 4L
1,448 SR
Queue Stats
37W - 48L
1,563 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,484 Elo+

VS

Team Averages
Level 14
1,568 SR
1,554 Elo+
Medusa
Medusa
MrCluckins77
Medusa
Level 7
God Stats
2W - 0L
1,661 SR
Queue Stats
12W - 9L
1,541 Elo+
Party 1
Chronos
Chronos
Urs2507
Chronos
Level 26
God Stats
102W - 102L
1,557 SR
Queue Stats
410W - 413L
1,541 Elo+
Solo
Kukulkan
Kukulkan
jmoll
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hercules
Hercules
soupyfloopers
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,633 Elo+
Party 1
Pele
Pele
whoknows2
Pele
Level 25
God Stats
3W - 1L
1,619 SR
Queue Stats
57W - 51L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DatDanoff
Cupid
12
0 / 5 / 2
7,704
453
5,030
13,102
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 6 / 2
9,344
550
7,564
13,596
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
6
0 / 9 / 0
5,475
322
752
6,464
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
1 / 0 / 2
8,243
485
2,756
7,885
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
zyron554
Cabrakan
15
8 / 6 / 0
9,772
575
13,671
16,741
14,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 1 / 1
9,046
532
7,734
9,804
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Urs2507
Chronos
15
6 / 4 / 4
9,305
547
9,815
9,150
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
jmoll
Kukulkan
12
1 / 6 / 5
7,509
442
1,560
6,981
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Hercules
soupyfloopers
Hercules
12
4 / 1 / 4
8,690
511
8,916
10,047
6,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
16
10 / 2 / 4
9,675
569
10,617
11,983
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
13
Kills
25
26
Deaths
14
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
DatDanoff
Cupid
0
5
2
0.2
L
4
6
2
0.83
W
Medusa
4
1
1
4.5
W
Chronos
Urs2507
Chronos
6
4
4
2
W
Kukulkan
jmoll
Kukulkan
1
6
5
0.58
L
Kukulkan
0
9
0
0
L
Sylvanus
1
0
2
2
W
Hercules
soupyfloopers
Hercules
4
1
4
6
W
Pele
10
2
4
6
L
Cabrakan
zyron554
Cabrakan
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
38,642
57,788
Taken
47,965
30,273
Mitigated
19,872
18,455
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DatDanoff
Cupid
5,030
2,917
45
3,775
13,102
4,167
562
0
13,102
0
60,086
L
7,564
2,450
648
2,487
13,596
5,163
2
1,381
12,175
0
45,332
W
Medusa
7,734
2,657
0
1,711
9,804
3,454
282
1,404
8,400
0
62,988
W
Chronos
Urs2507
Chronos
9,815
3,725
0
1,789
9,150
3,383
2,134
7,023
2,087
44,383
0
W
Kukulkan
jmoll
Kukulkan
1,560
1,039
0
0
6,981
2,326
31
2,684
3,820
15,365
0
L
Kukulkan
752
279
0
0
6,464
1,772
245
2,268
4,116
6,009
0
L
Sylvanus
2,756
417
2,280
3,952
7,885
4,304
194
0
7,885
32,167
0
W
Hercules
soupyfloopers
Hercules
8,916
2,924
0
1,581
10,047
6,090
0
1,887
7,942
447
24,462
W
Pele
10,617
3,679
0
3,756
11,983
4,619
968
4,069
7,669
0
71,760
L
Cabrakan
zyron554
Cabrakan
13,671
2,163
0
5,268
16,741
14,867
0
7,719
8,973
55,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
44,225
365
Minions Killed
395
0
Camps Cleared
0
1,372,182
Distance Traveled
1,588,103
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,704
453
93
5
0
282,552
3
L
Serqet
9,344
550
94
6
0
325,601
1
W
Medusa
9,046
532
116
7
0
330,608
4
W
Chronos
9,305
547
70
4
0
304,890
0
W
Kukulkan
7,509
442
36
2
0
275,935
0
L
Kukulkan
5,475
322
10
1
0
210,170
1
L
Sylvanus
8,243
485
67
4
0
272,769
4
W
Hercules
8,690
511
41
2
0
367,301
8
W
Pele
9,675
569
132
8
0
309,369
2
L
Cabrakan
9,772
575
101
6
0
281,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role