Player Matchup

Gilgamesh
Gilgamesh
IaCaNA
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ObichDeutschBin
Ah Muzen Cab
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 92L
1,685 Elo+
Party 1
Terra
Terra
Scrypton
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 114L
1,532 Elo+
Solo
Pele
Pele
freecanter
Pele
Level 28
God Stats
2W - 1L
1,513 SR
Queue Stats
92W - 85L
1,685 Elo+
Party 1
Ra
Ra
Μanticοre
Ra
Level 17
God Stats
3W - 1L
1,604 SR
Queue Stats
29W - 17L
1,657 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,612 Elo+

VS

Team Averages
Level 25
1,610 SR
1,582 Elo+
Nox
Nox
DanteisDead1373
Nox
Level 27
God Stats
3W - 3L
1,550 SR
Queue Stats
25W - 34L
1,455 Elo+
Party 2
Ra
Ra
DragonRider79
Ra
Level 28
God Stats
0W - 1L
1,550 SR
Queue Stats
43W - 49L
1,549 Elo+
Party 2
Anhur
Anhur
Mneumonia
Anhur
Level 25
God Stats
9W - 9L
1,751 SR
Queue Stats
108W - 84L
1,723 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaGeCylo
Cu Chulainn
Level 18
God Stats
0W - 3L
1,715 SR
Queue Stats
79W - 70L
1,621 Elo+
Solo
Osiris
Osiris
RemySNS
Osiris
Level 27
God Stats
1W - 4L
1,483 SR
Queue Stats
68W - 69L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IaCaNA
Gilgamesh
12
5 / 5 / 0
7,384
615
8,175
10,822
7,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
ObichDeutschBin
Ah Muzen Cab
10
0 / 2 / 5
5,721
477
5,345
6,635
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Scrypton
Terra
9
2 / 1 / 4
5,822
485
1,968
6,902
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 1 / 6
6,580
548
2,939
6,852
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 0 / 1
8,037
670
6,217
4,917
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,468
456
1,901
4,326
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,031
419
3,054
6,342
1,865
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Mneumonia
Anhur
12
3 / 2 / 0
7,058
588
4,777
6,756
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RaGeCylo
Cu Chulainn
12
5 / 4 / 0
7,590
633
6,784
12,330
6,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
RemySNS
Osiris
10
1 / 5 / 1
6,024
502
3,681
8,445
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
9
9
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
3
1
0.17
W
Gilgamesh
IaCaNA
Gilgamesh
5
5
0
1
L
Anhur
Mneumonia
Anhur
3
2
0
1.5
W
Ah Muzen Cab
ObichDeutschBin
Ah Muzen Cab
0
2
5
1.25
L
Cu Chulainn
RaGeCylo
Cu Chulainn
5
4
0
1.25
L
Osiris
RemySNS
Osiris
1
5
1
0.3
W
Terra
Scrypton
Terra
2
1
4
4
W
0
1
6
3
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
20,197
36,128
Taken
38,199
16,885
Mitigated
17,643
13,913
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,901
95
0
1,212
4,326
2,295
66
1,036
3,250
12,434
0
L
3,054
423
148
1,808
6,342
1,865
0
2,126
4,044
25,117
0
W
Gilgamesh
IaCaNA
Gilgamesh
8,175
2,582
0
1,953
10,822
7,207
0
739
10,083
5,874
31,140
L
Anhur
Mneumonia
Anhur
4,777
3,231
0
2,248
6,756
1,888
0
2,012
4,680
0
42,924
W
Ah Muzen Cab
ObichDeutschBin
Ah Muzen Cab
5,345
1,683
0
2,206
6,635
1,916
0
1,813
4,822
0
32,796
L
Cu Chulainn
RaGeCylo
Cu Chulainn
6,784
1,718
0
3,475
12,330
6,494
120
1,291
11,039
1,799
37,548
L
Osiris
RemySNS
Osiris
3,681
1,138
0
1,847
8,445
5,101
36
2,741
5,601
0
39,533
W
Terra
Scrypton
Terra
1,968
479
561
2,240
6,902
4,121
0
2,198
4,704
8,656
0
W
2,939
737
0
3,639
6,852
1,837
0
118
6,734
0
42,590
W
6,217
844
471
2,843
4,917
1,804
540
826
4,091
52,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
31,171
356
Minions Killed
316
0
Camps Cleared
0
1,169,596
Distance Traveled
1,055,470
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,468
456
9
1
0
218,637
0
L
Ra
5,031
419
49
4
0
197,412
0
W
Gilgamesh
7,384
615
78
7
0
212,960
3
L
Anhur
7,058
588
96
8
0
197,696
2
W
Ah Muzen Cab
5,721
477
53
4
0
231,696
2
L
Cu Chulainn
7,590
633
87
7
0
225,204
1
L
Osiris
6,024
502
75
6
0
216,521
3
W
Terra
5,822
485
21
2
0
222,213
2
W
Pele
6,580
548
93
8
0
270,661
6
W
Ra
8,037
670
111
9
0
232,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role