Player Matchup

Bakasura
Bakasura
KNIEMAN
Bakasura
Level 59
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
MERGUZZ
Poseidon
Level 81
God Stats
5W - 10L
1,268 SR
Queue Stats
803W - 758L
1,451 Elo+
Party 1
Fenrir
Fenrir
Mr-MaLBaC
Fenrir
Level 92
God Stats
6W - 9L
1,531 SR
Queue Stats
246W - 273L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
SERGEANT 46
Kukulkan
Level 23
God Stats
1W - 4L
1,224 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
sheyna2012
Artemis
Level 127
God Stats
40W - 19L
1,520 SR
Queue Stats
159W - 144L
1,538 Elo+
Party 1
Team Averages
Level 76
1,374 SR
1,489 Elo+

VS

Team Averages
Level 51
1,587 SR
1,489 Elo+
Medusa
Medusa
Firekiller40
Medusa
Level 17
God Stats
5W - 2L
1,598 SR
Queue Stats
10W - 8L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
Le Karmaa
Ao Kuang
Level 69
God Stats
15W - 8L
1,646 SR
Queue Stats
67W - 60L
1,507 Elo+
Party 2
Ganesha
Ganesha
RZnEK
Ganesha
Level 105
God Stats
2W - 3L
1,693 SR
Queue Stats
75W - 58L
1,541 Elo+
Party 2
Ra
Ra
TothTheBest
Ra
Level 6
God Stats
1W - 4L
1,495 SR
Queue Stats
2W - 6L
1,358 Elo+
Party 2
Bacchus
Bacchus
aDilios
Bacchus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KNIEMAN
Bakasura
3
0 / 2 / 0
5,206
274
480
1,508
293
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
MERGUZZ
Poseidon
19
8 / 0 / 9
11,465
603
13,253
8,048
2,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Mr-MaLBaC
Fenrir
19
11 / 2 / 11
11,178
588
17,041
12,460
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SERGEANT 46
Kukulkan
8
0 / 5 / 1
5,921
312
772
4,437
1,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
sheyna2012
Artemis
18
5 / 2 / 6
10,173
535
13,224
11,537
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 5 / 2
10,632
560
5,442
11,973
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Le Karmaa
Ao Kuang
16
1 / 3 / 0
9,411
495
2,287
15,062
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
RZnEK
Ganesha
16
1 / 4 / 3
9,568
504
8,348
12,808
12,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 0
9,035
476
3,019
9,728
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
aDilios
Bacchus
11
2 / 6 / 4
8,113
427
5,540
14,761
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
10
11
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
2
1
W
Bakasura
KNIEMAN
Bakasura
0
2
0
0
L
Ao Kuang
Le Karmaa
Ao Kuang
1
3
0
0.33
W
Poseidon
MERGUZZ
Poseidon
8
0
9
12.5
W
Fenrir
Mr-MaLBaC
Fenrir
11
2
11
8.25
L
Ganesha
RZnEK
Ganesha
1
4
3
0.63
W
Kukulkan
SERGEANT 46
Kukulkan
0
5
1
0.1
L
2
7
0
0.29
L
Bacchus
aDilios
Bacchus
2
6
4
0.67
W
Artemis
sheyna2012
Artemis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
24,636
37,990
Taken
64,332
14,466
Mitigated
40,174
11,692
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,442
1,932
0
375
11,973
4,317
1,079
3,613
8,360
0
62,081
W
Bakasura
KNIEMAN
Bakasura
480
276
64
127
1,508
293
0
527
981
0
2,597
L
Ao Kuang
Le Karmaa
Ao Kuang
2,287
840
0
4,402
15,062
5,725
0
2,571
12,491
67,146
0
W
Poseidon
MERGUZZ
Poseidon
13,253
2,237
0
5,753
8,048
2,714
1,304
3,963
3,981
94,731
0
W
Fenrir
Mr-MaLBaC
Fenrir
17,041
2,201
0
2,808
12,460
6,499
198
5,839
6,589
0
69,886
L
Ganesha
RZnEK
Ganesha
8,348
637
0
1,560
12,808
12,081
1,613
980
11,828
60,456
0
W
Kukulkan
SERGEANT 46
Kukulkan
772
236
0
196
4,437
1,103
0
2,898
1,507
10,438
0
L
3,019
248
0
1,116
9,728
3,943
616
1,478
8,250
57,488
0
L
Bacchus
aDilios
Bacchus
5,540
600
477
3,393
14,761
14,108
313
5,383
9,332
33,912
0
W
Artemis
sheyna2012
Artemis
13,224
8,678
0
2,744
11,537
3,857
274
5,793
5,738
0
66,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
46,759
453
Minions Killed
532
0
Camps Cleared
0
1,354,938
Distance Traveled
1,635,978
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,632
560
118
6
0
320,974
2
W
Bakasura
5,206
274
3
0
0
47,357
0
L
Ao Kuang
9,411
495
128
7
0
314,754
0
W
Poseidon
11,465
603
183
10
0
405,964
1
W
Fenrir
11,178
588
122
6
0
401,729
1
L
Ganesha
9,568
504
99
5
0
329,749
2
W
Kukulkan
5,921
312
30
2
0
161,528
0
L
Ra
9,035
476
144
8
0
355,429
0
L
Bacchus
8,113
427
43
2
0
315,072
0
W
Artemis
10,173
535
115
6
0
338,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role