Player Matchup

Fenrir
Fenrir
Daveakhin
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
DerEchteCrocyoin
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
KiraClean
Merlin
Level 65
God Stats
4W - 7L
1,615 SR
Queue Stats
24W - 21L
1,514 Elo+
Party 1
Izanami
Izanami
RoadoRolla
Izanami
Level 53
God Stats
1W - 3L
1,549 SR
Queue Stats
22W - 19L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
Wamuuigi
Xing Tian
Level 48
God Stats
7W - 6L
1,714 SR
Queue Stats
27W - 22L
1,514 Elo+
Party 1
Team Averages
Level 40
1,576 SR
1,509 Elo+

VS

Team Averages
Level 48
1,623 SR
1,478 Elo+
Medusa
Medusa
Dangerq
Medusa
Level 47
God Stats
1W - 0L
1,753 SR
Queue Stats
74W - 78L
1,475 Elo+
Party 2
Awilix
Awilix
Dinkelheim
Awilix
Level 88
God Stats
25W - 25L
1,575 SR
Queue Stats
85W - 73L
1,496 Elo+
Party 3
Yemoja
Yemoja
LeDangerous
Yemoja
Level 41
God Stats
2W - 0L
1,623 SR
Queue Stats
51W - 61L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
Winrycz
Amaterasu
Level 39
God Stats
11W - 4L
1,664 SR
Queue Stats
18W - 14L
1,510 Elo+
Solo
Scylla
Scylla
psikopatcivciv
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daveakhin
Fenrir
13
0 / 4 / 0
7,348
408
1,219
9,180
3,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 6 / 3
8,323
462
6,058
16,261
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
KiraClean
Merlin
15
5 / 4 / 3
9,159
509
11,295
11,072
4,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
RoadoRolla
Izanami
12
1 / 7 / 7
8,177
454
5,110
11,492
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Wamuuigi
Xing Tian
12
4 / 4 / 4
8,389
466
6,752
12,095
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dangerq
Medusa
16
3 / 4 / 8
9,773
543
7,600
10,249
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Dinkelheim
Awilix
18
13 / 2 / 8
11,170
621
14,630
10,945
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
12
1 / 2 / 10
8,024
446
3,294
7,395
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Winrycz
Amaterasu
14
3 / 1 / 5
9,098
505
5,647
7,192
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 6
9,211
512
10,386
11,303
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
12
Kills
25
25
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dangerq
Medusa
3
4
8
1.75
L
Fenrir
Daveakhin
Fenrir
0
4
0
0
L
2
6
3
0.58
W
Awilix
Dinkelheim
Awilix
13
2
8
8.5
L
Merlin
KiraClean
Merlin
5
4
3
1.63
W
Yemoja
1
2
10
3
L
Izanami
RoadoRolla
Izanami
1
7
7
0.64
L
Xing Tian
Wamuuigi
Xing Tian
4
4
4
1.5
W
Amaterasu
Winrycz
Amaterasu
3
1
5
5.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
41,557
60,100
Taken
47,084
22,748
Mitigated
21,635
10,039
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dangerq
Medusa
7,600
2,846
0
3,280
10,249
3,342
1,176
3,503
6,746
0
68,392
L
Fenrir
Daveakhin
Fenrir
1,219
641
0
1,630
9,180
3,433
0
0
9,180
0
31,143
L
6,058
3,064
0
5,817
16,261
6,199
0
1,842
14,305
0
55,510
W
Awilix
Dinkelheim
Awilix
14,630
5,474
0
3,642
10,945
4,243
63
3,037
7,908
0
73,513
L
Merlin
KiraClean
Merlin
11,295
626
0
2,078
11,072
4,290
0
5,787
4,909
46,929
0
W
Yemoja
3,294
547
1,527
2,182
7,395
4,615
396
3,872
3,523
20,826
0
L
Izanami
RoadoRolla
Izanami
5,110
3,922
0
0
11,492
3,385
996
2,196
9,266
0
47,795
L
Xing Tian
Wamuuigi
Xing Tian
6,752
624
0
514
12,095
5,441
290
3,263
8,760
22,313
0
W
Amaterasu
Winrycz
Amaterasu
5,647
2,138
0
1,468
7,192
5,803
454
1,002
6,190
0
39,343
W
10,386
751
0
1,867
11,303
3,632
1,355
6,633
4,670
43,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
47,276
387
Minions Killed
438
0
Camps Cleared
0
1,563,427
Distance Traveled
1,692,852
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,773
543
114
6
0
302,240
3
L
Fenrir
7,348
408
67
4
0
276,029
1
L
Nemesis
8,323
462
103
6
0
313,052
4
W
Awilix
11,170
621
113
6
0
406,342
8
L
Merlin
9,159
509
91
5
0
300,704
0
W
Yemoja
8,024
446
44
2
0
317,194
7
L
Izanami
8,177
454
106
6
0
306,747
4
L
Xing Tian
8,389
466
20
1
0
366,895
2
W
Amaterasu
9,098
505
91
5
0
340,975
5
W
Scylla
9,211
512
76
4
0
326,101
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role