Player Matchup

Merlin
Merlin
DonRomello
Merlin
Level 84
God Stats
38W - 36L
1,525 SR
Queue Stats
176W - 142L
1,486 Elo+
Party 2
Arachne
Arachne
krxstxjanr6
Arachne
Level 32
God Stats
6W - 3L
1,478 SR
Queue Stats
104W - 78L
1,528 Elo+
Party 2
Neith
Neith
xTheRealZz93
Neith
Level 22
God Stats
15W - 7L
1,593 SR
Queue Stats
35W - 24L
1,479 Elo+
Party 2
Team Averages
Level 46
1,532 SR
1,498 Elo+

VS

Team Averages
Level 92
1,586 SR
1,317 Elo+
Chaac
Chaac
Black4ssasine
Chaac
Level 68
God Stats
2W - 3L
1,452 SR
Queue Stats
65W - 134L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
Mansen89
Nu Wa
Level 53
God Stats
5W - 10L
1,447 SR
Queue Stats
15W - 39L
1,242 Elo+
Party 1
Cupid
Cupid
SaikoNo5cHn1Tz
Cupid
Level 155
God Stats
2W - 5L
1,860 SR
Queue Stats
264W - 321L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonRomello
Merlin
16
3 / 3 / 4
11,843
658
17,619
12,223
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
krxstxjanr6
Arachne
16
10 / 6 / 4
13,787
766
13,090
21,176
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 6
11,803
656
11,640
14,521
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
11,685
649
9,447
13,626
11,264
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Mansen89
Nu Wa
13
2 / 6 / 5
10,638
591
8,397
15,237
5,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 5 / 6
11,379
632
16,232
19,943
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
15
Kills
10
11
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Merlin
DonRomello
Merlin
3
3
4
1.67
L
Nu Wa
Mansen89
Nu Wa
2
6
5
0.75
L
4
5
6
1.4
W
Arachne
krxstxjanr6
Arachne
10
6
4
2
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
34,076
47,920
Taken
48,806
21,889
Mitigated
24,829
15,173
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,447
1,175
0
2,957
13,626
11,264
0
5,681
7,653
0
44,992
W
Merlin
DonRomello
Merlin
17,619
1,264
617
4,787
12,223
4,414
211
2,032
10,191
82,006
0
L
Nu Wa
Mansen89
Nu Wa
8,397
2,584
0
1,736
15,237
5,289
0
5,469
9,494
38,516
0
L
16,232
8,528
1,361
7,939
19,943
8,276
0
5,607
14,006
0
65,831
W
Arachne
krxstxjanr6
Arachne
13,090
8,568
0
4,462
21,176
11,759
336
3,546
17,388
0
61,833
W
11,640
5,543
0
5,307
14,521
5,716
3,354
2,980
11,541
0
69,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
33,702
303
Minions Killed
201
0
Camps Cleared
0
930,529
Distance Traveled
930,858
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,685
649
43
2
0
341,611
7
W
Merlin
11,843
658
107
6
0
283,383
1
L
Nu Wa
10,638
591
54
3
0
273,307
0
L
Cupid
11,379
632
104
6
0
315,940
5
W
Arachne
13,787
766
79
4
0
341,574
3
W
Neith
11,803
656
117
7
0
305,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role