Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Platinum IV
Arch-Bishop_11
Arachne
Platinum IV
Level 128
God Stats
124W - 98L
1,706 SR
Queue Stats
261W - 252L
1,846 MMR
Solo
Hercules
Hercules
Platinum I
KILLERSQUAD333
Hercules
Platinum I
Level 139
God Stats
2W - 6L
1,343 SR
Queue Stats
349W - 346L
1,952 MMR
Party 2
Chang'e
Chang'e
Platinum II
Lucid Blinx
Chang'e
Platinum II
Level 144
God Stats
8W - 5L
1,891 SR
Queue Stats
218W - 205L
1,795 MMR
Solo
Cerberus
Cerberus
Platinum II
StPabIo-
Cerberus
Platinum II
Level 124
God Stats
43W - 36L
1,639 SR
Queue Stats
279W - 263L
1,893 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,616 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,661 SR
1,845 MMR
King Arthur
King Arthur
Gold V
Gl3int
King Arthur
Gold V
Level 94
God Stats
20W - 19L
1,609 SR
Queue Stats
76W - 74L
1,623 MMR
Party 1
Pele
Pele
Gold I
ILSM Shadow
Pele
Gold I
Level 124
God Stats
0W - 1L
1,677 SR
Queue Stats
224W - 214L
1,883 MMR
Party 1
Geb
Geb
Diamond IV
Wet-Pool-Noodle
Geb
Diamond IV
Level 148
God Stats
14W - 11L
1,719 SR
Queue Stats
719W - 686L
1,897 MMR
Solo
Danzaburou
Danzaburou
Platinum III
abcdell123
Danzaburou
Platinum III
Level 143
God Stats
4W - 1L
2,016 SR
Queue Stats
99W - 85L
1,913 MMR
Solo
Nu Wa
Nu Wa
Platinum II
wisecrackNmouse
Nu Wa
Platinum II
Level 157
God Stats
1W - 3L
1,284 SR
Queue Stats
357W - 342L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
12 / 5 / 12
20,075
627
35,195
32,829
15,813
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 10 / 14
16,453
514
20,488
35,355
19,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
20
4 / 1 / 26
17,073
534
14,956
46,124
57,823
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Lucid Blinx
Chang'e
20
13 / 7 / 17
17,869
558
38,637
31,035
25,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
StPabIo-
Cerberus
20
11 / 3 / 15
19,527
610
40,320
48,921
75,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ScyllaTiamatSetCu ChulainnGuan Yu

VS

Bans
AthenaTsukuyomiLokiNemesisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gl3int
King Arthur
20
1 / 6 / 10
13,726
429
22,046
43,802
43,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 9 / 8
14,543
454
20,915
30,617
17,938
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 9 / 14
15,464
483
20,942
40,777
55,228
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
abcdell123
Danzaburou
20
11 / 10 / 3
18,740
586
42,073
41,451
20,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 12 / 12
15,208
475
37,007
23,045
8,715
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
73
46
Kills
26
26
Deaths
46
84
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
5
12
3.6
W
6
10
14
1.3
L
King Arthur
Gl3int
King Arthur
1
6
10
1
L
7
9
8
1.22
W
Hercules
4
1
26
17
W
Chang'e
Lucid Blinx
Chang'e
13
7
17
3.07
W
Cerberus
StPabIo-
Cerberus
11
3
15
6.17
L
2
9
14
1
L
Danzaburou
abcdell123
Danzaburou
11
10
3
1.25
L
5
12
12
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,596
Damage
142,983
194,264
Taken
179,692
193,990
Mitigated
145,434
87,405
Healing
43,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
35,195
20,643
0
12,173
32,829
15,813
7,286
13,011
19,818
0
163,406
W
20,488
12,492
0
6,823
35,355
19,191
2,507
10,217
25,138
0
133,614
L
King Arthur
Gl3int
King Arthur
22,046
1,566
0
14,551
43,802
43,518
0
25,669
18,133
0
89,998
L
20,915
4,665
0
6,282
30,617
17,938
0
11,753
18,864
0
111,756
W
Hercules
14,956
3,631
0
13,873
46,124
57,823
818
13,651
32,473
0
44,475
W
Chang'e
Lucid Blinx
Chang'e
38,637
2,150
15,831
15,522
31,035
25,583
277
12,147
18,888
130,976
0
W
Cerberus
StPabIo-
Cerberus
40,320
2,753
0
23,183
48,921
75,580
447
9,391
39,530
171,982
0
L
20,942
1,680
0
750
40,777
55,228
222
18,913
21,864
54,489
0
L
Danzaburou
abcdell123
Danzaburou
42,073
31,738
0
20,461
41,451
20,035
4,818
10,897
30,554
0
172,501
L
37,007
3,670
116
1,405
23,045
8,715
693
11,725
11,320
115,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,997
Gold Earned
77,681
881
Minions Killed
761
0
Camps Cleared
0
2,928,775
Distance Traveled
2,775,209
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
20,075
627
225
7
0
548,795
2
W
Arachne
16,453
514
170
5
0
560,207
3
L
King Arthur
13,726
429
146
5
0
624,645
7
L
Pele
14,543
454
150
5
0
594,958
5
W
Hercules
17,073
534
51
2
0
676,535
6
W
Chang'e
17,869
558
122
4
0
581,799
8
W
Cerberus
19,527
610
313
10
0
561,439
3
L
Geb
15,464
483
39
1
0
580,033
11
L
Danzaburou
18,740
586
239
7
0
490,512
2
L
Nu Wa
15,208
475
187
6
0
485,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role