Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AlmantheGreat24
Danzaburou
Level 27
God Stats
18W - 26L
1,407 SR
Queue Stats
97W - 106L
1,454 Elo+
Solo
Arachne
Arachne
Superior_Cobb
Arachne
Level 2
God Stats
10W - 3L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 1
Medusa
Medusa
XGN barnacle
Medusa
Level 13
God Stats
4W - 3L
1,466 SR
Queue Stats
31W - 31L
1,272 Elo+
Solo
Merlin
Merlin
index234554
Merlin
Level 29
God Stats
8W - 5L
1,631 SR
Queue Stats
23W - 27L
1,494 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,444 Elo+

VS

Team Averages
Level 14
1,528 SR
1,350 Elo+
Olorun
Olorun
HexMoon_
Olorun
Level 7
God Stats
2W - 3L
1,587 SR
Queue Stats
8W - 13L
1,389 Elo+
Solo
Susano
Susano
Je1zzY_67iq
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
KrimsonKing03
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,361 Elo+
Solo
Athena
Athena
SlipFist22
Athena
Level 29
God Stats
62W - 45L
1,552 SR
Queue Stats
274W - 296L
1,408 Elo+
Solo
Neith
Neith
aiden_Omas
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
10 / 1 / 14
11,889
1,189
15,416
9,968
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
AlmantheGreat24
Danzaburou
18
12 / 0 / 13
12,020
1,202
16,639
11,220
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
15
8 / 0 / 7
10,358
1,036
10,277
6,075
2,508
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
16
1 / 0 / 15
9,873
987
9,820
8,493
3,129
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
6 / 2 / 20
11,157
1,116
17,453
9,784
3,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

331

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HexMoon_
Olorun
15
2 / 8 / 0
9,679
968
13,752
20,745
8,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
14
0 / 12 / 1
8,494
849
5,718
13,054
4,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 5 / 1
8,826
883
8,350
14,020
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
SlipFist22
Athena
15
1 / 7 / 1
9,611
961
6,668
20,174
22,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
14
0 / 5 / 0
8,435
844
2,662
10,946
4,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
6
37
Kills
3
3
Deaths
37
69
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
14
17
W
Danzaburou
AlmantheGreat24
Danzaburou
12
0
13
18.5
L
Olorun
HexMoon_
Olorun
2
8
0
0.25
L
Susano
0
12
1
0.04
L
0
5
1
0.1
L
Athena
SlipFist22
Athena
1
7
1
0.21
W
Arachne
8
0
7
11.5
W
Medusa
1
0
15
8.5
L
Neith
0
5
0
0
W
Merlin
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,605
Damage
37,150
45,540
Taken
78,939
20,876
Mitigated
46,166
10,724
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,416
6,182
0
1,216
9,968
6,214
0
4,963
4,783
0
33,669
W
Danzaburou
AlmantheGreat24
Danzaburou
16,639
8,857
0
2,622
11,220
5,070
0
5,167
6,053
0
24,922
L
Olorun
HexMoon_
Olorun
13,752
7,223
745
3,966
20,745
8,665
0
3,246
17,499
30,774
0
L
Susano
5,718
1,909
0
0
13,054
4,808
0
2,590
10,464
0
12,503
L
8,350
1,635
0
1,083
14,020
5,993
0
4,022
9,998
0
18,492
L
Athena
SlipFist22
Athena
6,668
2,157
0
846
20,174
22,575
0
4,112
16,062
34,607
0
W
Arachne
10,277
8,947
0
2,135
6,075
2,508
0
1,988
4,087
0
16,327
W
Medusa
9,820
5,616
207
1,695
8,493
3,129
0
3,534
4,959
0
25,999
L
Neith
2,662
1,135
0
155
10,946
4,125
0
3,483
7,463
0
11,245
W
Merlin
17,453
2,837
0
2,849
9,784
3,955
0
4,546
5,238
35,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,297
Gold Earned
45,045
149
Minions Killed
151
7
Camps Cleared
3
888,089
Distance Traveled
758,351
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,889
1,189
40
4
0
179,530
0
W
Danzaburou
12,020
1,202
21
2
1
185,073
0
L
Olorun
9,679
968
40
4
0
160,234
2
L
Susano
8,494
849
10
1
1
133,702
1
L
Ravana
8,826
883
16
2
0
168,858
0
L
Athena
9,611
961
66
7
0
148,937
0
W
Arachne
10,358
1,036
12
1
2
166,637
3
W
Medusa
9,873
987
38
4
3
173,585
2
L
Neith
8,435
844
19
2
2
146,620
1
W
Merlin
11,157
1,116
38
4
1
183,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role