Player Matchup

Fenrir
Fenrir
BigButters280
Fenrir
Level 127
God Stats
6W - 8L
1,633 SR
Queue Stats
498W - 489L
1,607 Elo+
Solo
Tiamat
Tiamat
SquirtnSquirt1e
Tiamat
Level 72
God Stats
7W - 8L
1,539 SR
Queue Stats
35W - 38L
1,463 Elo+
Solo
Thor
Thor
Zerker43
Thor
Level 146
God Stats
0W - 3L
1,189 SR
Queue Stats
328W - 305L
1,557 Elo+
Solo
Cerberus
Cerberus
browns1667
Cerberus
Level 128
God Stats
28W - 20L
1,533 SR
Queue Stats
386W - 388L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
iMr Wolf
Gilgamesh
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,684 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,560 Elo+

VS

Team Averages
Level 109
1,538 SR
1,528 Elo+
Sol
Sol
BabiiBlueAngel
Sol
Level 108
God Stats
7W - 8L
1,490 SR
Queue Stats
118W - 119L
1,431 Elo+
Solo
Vulcan
Vulcan
DarkViperVII
Vulcan
Level 109
God Stats
6W - 7L
1,564 SR
Queue Stats
108W - 91L
1,498 Elo+
Solo
Artio
Artio
FUGLYnugget5177
Artio
Level 105
God Stats
4W - 6L
1,496 SR
Queue Stats
75W - 79L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
Mauvais Soul
Gilgamesh
Level 128
God Stats
10W - 5L
1,770 SR
Queue Stats
130W - 108L
1,610 Elo+
Solo
Bastet
Bastet
robotpanda3000
Bastet
Level 97
God Stats
5W - 7L
1,371 SR
Queue Stats
27W - 28L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
10,101
1,010
8,941
12,495
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 2 / 4
8,874
887
12,424
9,823
6,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
0 / 5 / 1
8,455
846
7,755
13,875
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
browns1667
Cerberus
14
1 / 2 / 4
9,224
922
7,768
17,812
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
iMr Wolf
Gilgamesh
13
0 / 5 / 1
8,093
809
5,782
15,861
9,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

182

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
10,122
1,012
3,871
5,229
1,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
16
6 / 1 / 6
10,934
1,093
18,586
5,112
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 11
8,910
891
6,981
13,211
13,271
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Mauvais Soul
Gilgamesh
15
2 / 2 / 13
9,337
934
12,844
13,718
9,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 10
10,359
1,036
18,722
8,148
3,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
18
18
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
6
4
0
1.5
W
Vulcan
6
1
6
9
W
1
2
11
3.25
W
Gilgamesh
Mauvais Soul
Gilgamesh
2
2
13
4.25
L
0
2
4
1
L
Thor
0
5
1
0.1
L
Cerberus
browns1667
Cerberus
1
2
4
1.5
L
Gilgamesh
iMr Wolf
Gilgamesh
0
5
1
0.1
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,670
Damage
61,004
69,866
Taken
45,418
39,227
Mitigated
29,590
9,382
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,871
1,061
243
732
5,229
1,583
0
980
4,149
30,178
0
L
8,941
1,696
0
1,322
12,495
7,204
0
6,625
5,870
0
20,310
W
Vulcan
18,586
7,305
0
385
5,112
2,206
0
1,026
4,011
54,720
0
W
6,981
419
1,541
2,339
13,211
13,271
0
7,181
5,955
9,904
0
W
Gilgamesh
Mauvais Soul
Gilgamesh
12,844
2,827
0
965
13,718
9,478
0
6,526
7,117
426
18,720
L
12,424
615
0
1,382
9,823
6,232
0
3,995
5,828
30,615
0
L
Thor
7,755
1,909
740
1,403
13,875
4,691
0
4,927
8,948
0
25,064
L
Cerberus
browns1667
Cerberus
7,768
197
783
3,659
17,812
11,618
0
7,788
10,024
19,500
0
L
Gilgamesh
iMr Wolf
Gilgamesh
5,782
1,465
0
93
15,861
9,482
0
6,529
9,332
0
15,072
W
18,722
5,249
0
20
8,148
3,052
0
4,479
3,669
0
23,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
49,662
168
Minions Killed
200
4
Camps Cleared
7
877,571
Distance Traveled
954,488
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,122
1,012
74
7
0
157,196
0
L
Fenrir
10,101
1,010
15
2
1
146,517
0
W
Vulcan
10,934
1,093
107
11
3
187,820
0
W
Artio
8,910
891
5
1
2
171,921
0
W
Gilgamesh
9,337
934
8
1
2
198,348
0
L
Tiamat
8,874
887
35
4
0
196,652
2
L
Thor
8,455
846
53
5
0
187,462
0
L
Cerberus
9,224
922
34
3
2
195,874
1
L
Gilgamesh
8,093
809
31
3
1
151,066
0
W
Bastet
10,359
1,036
6
1
0
239,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role