Player Matchup

Medusa
Medusa
Kusariku
Medusa
Level 15
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
RubiChann
Vulcan
Level 146
God Stats
2W - 1L
1,489 SR
Queue Stats
137W - 98L
1,728 Elo+
Solo
Hera
Hera
babyjesus70
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 1
Team Averages
Level 87
1,443 SR
1,585 Elo+

VS

Team Averages
Level 102
1,668 SR
1,619 Elo+
Sylvanus
Sylvanus
DrunkMastodon
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Zeuswithgoose
Artemis
Level 18
God Stats
29W - 4L
2,005 SR
Queue Stats
128W - 31L
1,856 Elo+
Party 2
He Bo
He Bo
andy7675
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kusariku
Medusa
9
1 / 8 / 2
6,275
628
1,825
8,490
2,694
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
RubiChann
Vulcan
9
1 / 3 / 2
6,578
658
4,863
6,311
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 8 / 2
6,299
630
7,367
8,317
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrunkMastodon
Sylvanus
11
3 / 1 / 13
7,971
797
2,462
8,322
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
12
11 / 0 / 4
8,916
892
8,100
8,925
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
andy7675
He Bo
12
5 / 2 / 11
8,401
840
10,019
6,661
1,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
19
19
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DrunkMastodon
Sylvanus
3
1
13
9.5
L
Medusa
Kusariku
Medusa
1
8
2
0.25
L
Vulcan
RubiChann
Vulcan
1
3
2
0.67
W
Artemis
11
0
4
13
W
He Bo
andy7675
He Bo
5
2
11
5.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
20,581
23,118
Taken
23,908
6,917
Mitigated
8,595
1,711
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DrunkMastodon
Sylvanus
2,462
717
1,720
4,163
8,322
3,712
401
3,902
4,088
16,376
1,913
L
Medusa
Kusariku
Medusa
1,825
981
0
0
8,490
2,694
0
5,125
3,045
0
8,774
L
Vulcan
RubiChann
Vulcan
4,863
1,880
84
476
6,311
1,759
0
2,632
3,633
17,915
0
W
Artemis
8,100
2,926
0
3,879
8,925
2,898
1,376
4,401
4,072
0
29,454
W
He Bo
andy7675
He Bo
10,019
585
0
921
6,661
1,985
1,093
3,111
3,220
41,947
0
L
7,367
805
489
662
8,317
2,464
0
4,153
4,024
22,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,152
Gold Earned
25,288
90
Minions Killed
143
0
Camps Cleared
0
448,267
Distance Traveled
506,739
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,971
797
28
3
0
169,870
3
L
Medusa
6,275
628
26
3
0
134,734
1
L
Vulcan
6,578
658
31
3
0
155,148
1
W
Artemis
8,916
892
48
5
0
161,921
3
W
He Bo
8,401
840
67
7
0
174,948
0
L
Hera
6,299
630
33
3
0
158,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role