Player Matchup

Scylla
Scylla
Antics67
Scylla
Level 100
God Stats
2W - 2L
1,826 SR
Queue Stats
12W - 17L
1,394 Elo+
Party 2
Achilles
Achilles
Imcold
Achilles
Level 109
God Stats
8W - 8L
1,550 SR
Queue Stats
74W - 75L
1,464 Elo+
Party 1
Ares
Ares
Kryest
Ares
Level 17
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 4L
1,566 Elo+
Party 1
Thor
Thor
Twiiistyz
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 2
Neith
Neith
Voxlette
Neith
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
32W - 46L
1,432 Elo+
Party 1
Team Averages
Level 51
1,530 SR
1,442 Elo+

VS

Team Averages
Level 20
1,522 SR
1,461 Elo+
Medusa
Medusa
LaBoUMS
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
SyroxS
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 3
Tiamat
Tiamat
TyagiG
Tiamat
Level 29
God Stats
13W - 5L
1,648 SR
Queue Stats
81W - 88L
1,557 Elo+
Solo
Merlin
Merlin
WiseZero0
Merlin
Level 13
God Stats
1W - 2L
1,333 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 3
Bakasura
Bakasura
poogcaa
Bakasura
Level 24
God Stats
4W - 2L
1,628 SR
Queue Stats
28W - 25L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Antics67
Scylla
11
5 / 5 / 0
6,982
537
4,593
5,824
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Imcold
Achilles
13
3 / 2 / 2
7,496
577
6,698
10,399
4,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
Kryest
Ares
8
0 / 2 / 0
5,167
397
2,548
7,552
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
12
1 / 3 / 3
6,899
531
1,928
8,060
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Voxlette
Neith
8
0 / 4 / 0
5,076
390
3,099
7,873
1,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LaBoUMS
Medusa
11
3 / 0 / 4
6,777
521
5,871
3,743
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SyroxS
Cthulhu
11
2 / 0 / 5
6,048
465
4,623
6,954
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
TyagiG
Tiamat
13
2 / 3 / 0
7,550
581
5,656
7,474
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
WiseZero0
Merlin
12
4 / 6 / 2
7,477
575
3,793
6,705
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
poogcaa
Bakasura
12
5 / 0 / 4
7,280
560
4,676
6,849
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
16
16
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Antics67
Scylla
5
5
0
1
L
Achilles
Imcold
Achilles
3
2
2
2
L
Ares
Kryest
Ares
0
2
0
0
W
Medusa
LaBoUMS
Medusa
3
0
4
5
W
Cthulhu
SyroxS
Cthulhu
2
0
5
4.5
L
Thor
1
3
3
0.83
W
Tiamat
TyagiG
Tiamat
2
3
0
0.67
L
Neith
Voxlette
Neith
0
4
0
0
W
Merlin
WiseZero0
Merlin
4
6
2
0.83
W
Bakasura
poogcaa
Bakasura
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
24,619
39,708
Taken
31,725
14,379
Mitigated
15,285
8,444
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Antics67
Scylla
4,593
947
0
510
5,824
1,453
26
1,738
3,470
29,230
0
L
Achilles
Imcold
Achilles
6,698
1,334
0
1,305
10,399
4,707
150
4,919
4,973
0
45,608
L
Ares
Kryest
Ares
2,548
66
0
1,540
7,552
3,638
0
2,331
4,897
9,417
0
W
Medusa
LaBoUMS
Medusa
5,871
1,678
0
1,027
3,743
1,171
939
1,068
2,635
0
32,764
W
Cthulhu
SyroxS
Cthulhu
4,623
394
0
714
6,954
4,911
105
1,977
4,894
18,937
0
L
Thor
1,928
475
0
3,305
8,060
2,587
0
2,318
5,583
0
39,195
W
Tiamat
TyagiG
Tiamat
5,656
861
0
2,762
7,474
4,034
0
213
7,258
43,511
0
L
Neith
Voxlette
Neith
3,099
824
0
1,784
7,873
1,994
0
1,570
6,128
0
22,649
W
Merlin
WiseZero0
Merlin
3,793
462
0
0
6,705
2,199
745
1,606
4,969
34,070
0
W
Bakasura
poogcaa
Bakasura
4,676
3,263
0
3,895
6,849
2,970
0
1,929
4,828
0
33,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
35,132
313
Minions Killed
374
0
Camps Cleared
0
1,229,312
Distance Traveled
1,274,215
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,982
537
65
5
0
256,771
5
L
Achilles
7,496
577
108
8
0
265,198
1
L
Ares
5,167
397
11
1
0
234,064
2
W
Medusa
6,777
521
71
5
0
256,952
5
W
Cthulhu
6,048
465
27
2
0
262,348
3
L
Thor
6,899
531
91
7
0
238,810
0
W
Tiamat
7,550
581
118
9
0
207,245
2
L
Neith
5,076
390
38
3
0
234,469
1
W
Merlin
7,477
575
79
6
0
234,984
2
W
Bakasura
7,280
560
79
6
0
312,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role