Player Matchup

Nike
Nike
 
Nike
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Arkriness
Chronos
Level 145
God Stats
5W - 2L
1,754 SR
Queue Stats
249W - 233L
1,418 Elo+
Party 2
Sol
Sol
Ice T 800
Sol
Level 61
God Stats
41W - 37L
1,516 SR
Queue Stats
202W - 221L
1,463 Elo+
Party 2
Janus
Janus
JT_PooFace
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 140L
1,401 Elo+
Solo
Thor
Thor
TheRealGekii
Thor
Level 149
God Stats
5W - 4L
1,836 SR
Queue Stats
179W - 138L
1,598 Elo+
Party 2
Team Averages
Level 88
1,621 SR
1,476 Elo+

VS

Team Averages
Level 87
1,582 SR
1,608 Elo+
Set
Set
Eric_Bloodaxe1
Set
Level 125
God Stats
9W - 10L
1,439 SR
Queue Stats
891W - 830L
1,632 Elo+
Party 1
Artemis
Artemis
MonkeyEdibles
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 41L
1,637 Elo+
Party 1
Anubis
Anubis
TFFBros
Anubis
Level 45
God Stats
39W - 22L
1,644 SR
Queue Stats
170W - 148L
1,511 Elo+
Solo
Sobek
Sobek
a-Niforse-Anator
Sobek
Level 149
God Stats
11W - 6L
1,675 SR
Queue Stats
599W - 524L
1,633 Elo+
Party 1
Chaac
Chaac
xCrazyComanderx
Chaac
Level 88
God Stats
12W - 3L
1,651 SR
Queue Stats
587W - 501L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
3 / 4 / 3
6,414
535
7,354
11,194
3,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Arkriness
Chronos
9
1 / 5 / 1
5,603
467
3,563
7,859
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 2
6,168
514
3,157
7,267
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
9
0 / 4 / 1
5,192
433
935
5,266
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 3 / 0
5,974
498
5,903
9,480
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,932
578
3,601
7,970
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
12
4 / 1 / 2
6,950
579
6,132
6,524
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
TFFBros
Anubis
14
6 / 2 / 1
8,429
702
6,512
5,972
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 5
5,909
492
7,466
9,519
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 0
7,306
609
4,392
6,788
4,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
18
18
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
4
3
1.13
L
Chronos
Arkriness
Chronos
1
5
1
0.3
W
4
1
1
4.5
L
0
2
2
0.5
L
Janus
0
4
1
0.13
W
Artemis
4
1
2
5
W
Anubis
TFFBros
Anubis
6
2
1
3.25
L
4
3
0
1.33
W
2
3
5
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,912
Damage
28,103
41,066
Taken
36,773
12,231
Mitigated
16,507
9,043
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,354
1,204
0
2,549
11,194
3,420
0
4,645
6,465
0
23,825
L
Chronos
Arkriness
Chronos
3,563
1,566
0
2,071
7,859
2,598
135
2,154
5,669
22,041
2,566
W
3,601
1,133
0
3,118
7,970
2,797
34
737
7,221
0
33,657
L
3,157
921
0
3,382
7,267
2,684
0
763
6,504
33,817
0
L
Janus
935
106
0
145
5,266
898
0
2,764
2,344
21,728
0
W
Artemis
6,132
2,824
0
1,240
6,524
1,855
347
1,300
5,224
0
36,569
W
Anubis
TFFBros
Anubis
6,512
416
0
2,858
5,972
2,598
270
950
4,902
51,517
0
L
5,903
1,568
0
896
9,480
2,631
0
3,220
6,106
0
24,452
W
7,466
1,051
0
2,442
9,519
5,227
441
1,811
7,708
15,846
0
W
4,392
305
0
1,889
6,788
4,030
534
2,356
4,432
0
38,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
35,526
269
Minions Killed
341
0
Camps Cleared
0
1,032,698
Distance Traveled
1,089,344
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,414
535
34
3
0
245,194
2
L
Chronos
5,603
467
51
4
0
194,666
2
W
Set
6,932
578
68
6
0
235,743
1
L
Sol
6,168
514
86
7
0
180,418
2
L
Janus
5,192
433
54
5
0
195,680
1
W
Artemis
6,950
579
59
5
0
197,859
4
W
Anubis
8,429
702
120
10
0
206,200
2
L
Thor
5,974
498
44
4
0
216,740
1
W
Sobek
5,909
492
16
1
0
251,194
0
W
Chaac
7,306
609
78
7
0
198,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role