Player Matchup

Tiamat
Tiamat
Ritsuji-Kun
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
bizerrolouc
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
haldairrr
Eset
Level 28
God Stats
4W - 6L
1,433 SR
Queue Stats
74W - 79L
1,354 Elo+
Solo
Medusa
Medusa
soledbyRaley
Medusa
Level 16
God Stats
2W - 1L
1,520 SR
Queue Stats
44W - 45L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
the PalagueR
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,510 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,475 Elo+

VS

Team Averages
Level 16
1,463 SR
1,474 Elo+
Hercules
Hercules
Alienija
Hercules
Level 28
God Stats
6W - 5L
1,568 SR
Queue Stats
59W - 54L
1,477 Elo+
Solo
Loki
Loki
DarKingnight
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
LAG-ID
Merlin
Level 17
God Stats
14W - 10L
1,395 SR
Queue Stats
27W - 26L
1,404 Elo+
Solo
Nemesis
Nemesis
Negomati89
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo
Kukulkan
Kukulkan
SCORPIONNMK
Kukulkan
Level 14
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 5 / 18
11,253
938
6,302
9,749
5,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
bizerrolouc
Jormungandr
20
10 / 0 / 20
14,152
1,179
16,674
13,482
12,967
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
18
6 / 3 / 15
12,084
1,007
8,864
9,944
3,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
4 / 2 / 16
11,564
964
11,824
12,643
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
the PalagueR
Tsukuyomi
19
18 / 4 / 10
14,787
1,232
24,294
10,371
4,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alienija
Hercules
15
0 / 4 / 3
9,733
811
767
7,741
3,860
17
6 / 12 / 5
11,847
987
14,031
18,815
5,779
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LAG-ID
Merlin
18
4 / 5 / 6
12,340
1,028
15,284
13,124
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Negomati89
Nemesis
16
1 / 12 / 5
10,653
888
5,165
17,537
6,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SCORPIONNMK
Kukulkan
17
3 / 7 / 5
11,334
945
12,748
16,530
5,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
40
Kills
14
14
Deaths
40
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alienija
Hercules
0
4
3
0.38
L
6
12
5
0.71
L
Merlin
LAG-ID
Merlin
4
5
6
1.4
L
Nemesis
Negomati89
Nemesis
1
12
5
0.29
W
Tiamat
2
5
18
2.2
L
Kukulkan
SCORPIONNMK
Kukulkan
3
7
5
0.79
W
Jormungandr
bizerrolouc
Jormungandr
10
0
20
20
W
Eset
6
3
15
4.5
W
Medusa
4
2
16
6
W
Tsukuyomi
the PalagueR
Tsukuyomi
18
4
10
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,958
Damage
47,995
56,189
Taken
73,747
30,661
Mitigated
26,788
7,432
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alienija
Hercules
767
52
0
674
7,741
3,860
0
3,110
4,631
0
5,377
L
14,031
2,949
0
0
18,815
5,779
0
9,451
9,364
0
17,324
L
Merlin
LAG-ID
Merlin
15,284
96
0
876
13,124
4,625
0
6,192
6,932
47,546
0
L
Nemesis
Negomati89
Nemesis
5,165
1,883
0
1,645
17,537
6,595
0
6,586
10,951
0
6,804
W
Tiamat
6,302
601
0
1,145
9,749
5,814
0
4,677
5,072
15,696
0
L
Kukulkan
SCORPIONNMK
Kukulkan
12,748
2,073
358
328
16,530
5,929
0
6,501
10,029
31,549
0
W
Jormungandr
bizerrolouc
Jormungandr
16,674
3,814
0
2,078
13,482
12,967
0
8,114
4,992
51,942
0
W
Eset
8,864
37
996
1,260
9,944
3,458
0
5,062
4,740
22,143
0
W
Medusa
11,824
5,236
0
1,121
12,643
4,102
0
5,796
6,555
0
26,300
W
Tsukuyomi
the PalagueR
Tsukuyomi
24,294
7,476
0
832
10,371
4,320
0
4,383
5,988
0
41,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,840
Gold Earned
55,907
198
Minions Killed
136
9
Camps Cleared
1
1,068,528
Distance Traveled
840,498
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,733
811
9
1
0
71,064
0
L
Loki
11,847
987
7
1
0
190,807
2
L
Merlin
12,340
1,028
76
6
1
215,615
0
L
Nemesis
10,653
888
2
0
0
158,480
2
W
Tiamat
11,253
938
21
2
0
174,398
0
L
Kukulkan
11,334
945
42
4
0
204,532
0
W
Jormungandr
14,152
1,179
77
6
1
230,793
1
W
Eset
12,084
1,007
36
3
1
213,144
0
W
Medusa
11,564
964
21
2
2
244,973
0
W
Tsukuyomi
14,787
1,232
43
4
5
205,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role