Player Matchup

Janus
Janus
Hzghlands
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Reivaxkiller
Hou Yi
Level 141
God Stats
2W - 2L
1,739 SR
Queue Stats
19W - 16L
1,517 Elo+
Solo
Tyr
Tyr
Tempestavian
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,403 Elo+
Solo
Team Averages
Level 103
1,580 SR
1,474 Elo+

VS

Team Averages
Level 135
1,625 SR
1,614 Elo+
Ymir
Ymir
NewFace89
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Raistlint
Janus
Level 135
God Stats
3W - 2L
1,468 SR
Queue Stats
51W - 50L
1,660 Elo+
Party 1
Anhur
Anhur
Rudhan
Anhur
Level 143
God Stats
13W - 8L
1,908 SR
Queue Stats
62W - 57L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hzghlands
Janus
10
0 / 5 / 5
7,241
658
5,323
6,689
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
11
3 / 5 / 3
7,883
717
7,909
9,013
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 2 / 2
7,896
718
5,882
9,275
5,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 4 / 6
8,419
765
4,463
10,539
8,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Raistlint
Janus
12
3 / 0 / 7
7,833
712
9,587
5,783
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Rudhan
Anhur
11
4 / 3 / 4
7,862
715
5,623
6,415
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
12
12
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Hzghlands
Janus
0
5
5
0.5
W
Ymir
5
4
6
2
W
Janus
Raistlint
Janus
3
0
7
6.5
L
Hou Yi
3
5
3
0.9
W
Anhur
Rudhan
Anhur
4
3
4
2
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
19,673
24,977
Taken
22,737
10,936
Mitigated
12,711
5,006
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Hzghlands
Janus
5,323
323
0
682
6,689
1,949
161
3,357
3,332
32,321
0
W
Ymir
4,463
1,206
0
0
10,539
8,236
0
2,410
7,838
19,396
0
W
Janus
Raistlint
Janus
9,587
516
0
1,115
5,783
1,733
0
903
4,744
39,246
0
L
Hou Yi
7,909
3,704
0
2,214
9,013
3,277
96
6,248
2,765
0
32,393
W
Anhur
Rudhan
Anhur
5,623
2,650
0
660
6,415
2,742
0
1,459
4,804
0
23,319
L
5,882
1,344
0
2,110
9,275
5,710
38
4,489
4,786
0
16,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,020
Gold Earned
24,114
135
Minions Killed
114
0
Camps Cleared
0
571,307
Distance Traveled
613,537
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,241
658
51
5
0
188,416
3
W
Ymir
8,419
765
26
2
0
200,079
4
W
Janus
7,833
712
48
4
0
226,872
2
L
Hou Yi
7,883
717
61
6
0
178,774
1
W
Anhur
7,862
715
40
4
0
186,586
5
L
Tyr
7,896
718
23
2
0
204,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role