Player Matchup

Apollo
Apollo
BladeN7
Apollo
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 58L
1,585 Elo+
Solo
Xing Tian
Xing Tian
BretonBirdsht
Xing Tian
Level 135
God Stats
2W - 3L
1,574 SR
Queue Stats
113W - 101L
1,571 Elo+
Solo
Jormungandr
Jormungandr
Halllun
Jormungandr
Level 48
God Stats
2W - 1L
1,288 SR
Queue Stats
77W - 94L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
HorroRKlowN
Kumbhakarna
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 197L
1,574 Elo+
Solo
Loki
Loki
PapaDemonic
Loki
Level 106
God Stats
2W - 3L
1,285 SR
Queue Stats
280W - 290L
1,581 Elo+
Solo
Team Averages
Level 118
1,429 SR
1,566 Elo+

VS

Team Averages
Level 141
1,516 SR
1,566 Elo+
Mercury
Mercury
CheeseFeet
Mercury
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,530 Elo+
Party 2
Janus
Janus
Exonin
Janus
Level 126
God Stats
0W - 2L
1,297 SR
Queue Stats
132W - 117L
1,585 Elo+
Party 1
Zeus
Zeus
Gingeasaurus
Zeus
Level 146
God Stats
1W - 1L
1,879 SR
Queue Stats
64W - 62L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
RockerBaby
Cthulhu
Level 160
God Stats
1W - 1L
1,532 SR
Queue Stats
127W - 144L
1,581 Elo+
Party 2
Thoth
Thoth
XgThorsHammer
Thoth
Level 129
God Stats
4W - 4L
1,374 SR
Queue Stats
186W - 185L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BladeN7
Apollo
19
7 / 6 / 11
11,728
782
15,107
16,221
7,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
BretonBirdsht
Xing Tian
20
4 / 2 / 13
12,772
851
11,159
15,864
19,083
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Halllun
Jormungandr
19
6 / 5 / 15
12,601
840
16,413
18,066
20,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
HorroRKlowN
Kumbhakarna
16
1 / 5 / 16
10,116
674
5,027
16,505
21,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 5 / 5
11,334
756
8,664
12,341
5,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheeseFeet
Mercury
17
2 / 4 / 15
10,879
725
6,214
14,263
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Exonin
Janus
16
4 / 5 / 11
10,323
688
12,172
9,281
5,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 8 / 8
10,262
684
15,874
13,816
6,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
RockerBaby
Cthulhu
17
2 / 3 / 16
10,206
680
11,365
16,127
18,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 3 / 10
12,381
825
18,528
11,615
6,049
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
83
23
Kills
23
23
Deaths
23
60
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Apollo
BladeN7
Apollo
7
6
11
2.08
W
Xing Tian
BretonBirdsht
Xing Tian
4
2
13
5.25
L
Mercury
CheeseFeet
Mercury
2
4
15
2.38
L
Janus
Exonin
Janus
4
5
11
1.9
L
4
8
8
1
W
Jormungandr
Halllun
Jormungandr
6
5
15
2.7
W
Kumbhakarna
HorroRKlowN
Kumbhakarna
1
5
16
1.8
W
5
5
5
1.5
L
Cthulhu
RockerBaby
Cthulhu
2
3
16
3.33
L
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,370
Damage
64,153
78,997
Taken
65,102
73,721
Mitigated
44,829
24,434
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BladeN7
Apollo
15,107
8,018
1,162
4,710
16,221
7,008
3,243
14,049
2,172
0
32,532
W
Xing Tian
BretonBirdsht
Xing Tian
11,159
413
1,612
3,549
15,864
19,083
616
9,666
6,198
28,353
0
L
Mercury
CheeseFeet
Mercury
6,214
687
0
2,692
14,263
8,132
717
6,895
7,368
0
16,705
L
Janus
Exonin
Janus
12,172
673
390
968
9,281
5,463
277
5,437
3,844
19,812
0
L
15,874
1,425
772
1,513
13,816
6,655
255
8,533
5,283
23,390
0
W
Jormungandr
Halllun
Jormungandr
16,413
2,172
1,833
2,933
18,066
20,390
528
11,202
6,864
30,393
0
W
Kumbhakarna
HorroRKlowN
Kumbhakarna
5,027
201
3,051
2,405
16,505
21,628
334
13,125
3,380
11,501
0
W
8,664
1,064
1,596
1,583
12,341
5,612
1,027
9,897
2,444
0
26,130
L
Cthulhu
RockerBaby
Cthulhu
11,365
344
3,588
4,600
16,127
18,530
126
5,640
10,487
25,726
0
L
18,528
269
649
2,113
11,615
6,049
0
6,094
5,521
41,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,551
Gold Earned
54,051
141
Minions Killed
146
0
Camps Cleared
0
1,398,004
Distance Traveled
1,291,955
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,728
782
37
2
0
266,177
4
W
Xing Tian
12,772
851
22
1
0
299,930
3
L
Mercury
10,879
725
29
2
0
260,283
1
L
Janus
10,323
688
29
2
0
273,479
1
L
Zeus
10,262
684
23
2
0
223,663
3
W
Jormungandr
12,601
840
24
2
0
245,610
1
W
Kumbhakarna
10,116
674
12
1
0
280,140
0
W
Loki
11,334
756
46
3
0
306,147
0
L
Cthulhu
10,206
680
31
2
0
267,607
0
L
Thoth
12,381
825
34
2
0
266,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role