Player Matchup

Bacchus
Bacchus
AQuuz
Bacchus
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
30W - 38L
1,398 Elo+
Party 1
Ra
Ra
HenkkaK
Ra
Level 18
God Stats
1W - 4L
1,336 SR
Queue Stats
6W - 11L
1,280 Elo+
Party 1
Hou Yi
Hou Yi
JimpeTheShadow
Hou Yi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
Matsiii
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,156 Elo+
Party 1
Sol
Sol
MrBlobbysRampage
Sol
Level 17
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 48
1,490 SR
1,337 Elo+

VS

Team Averages
Level 103
1,607 SR
1,187 Elo+
Zeus
Zeus
Chagrid
Zeus
Level 85
God Stats
11W - 13L
1,647 SR
Queue Stats
14W - 24L
1,277 Elo+
Solo
Vamana
Vamana
Godzillah
Vamana
Level 143
God Stats
2W - 2L
1,623 SR
Queue Stats
4W - 12L
1,291 Elo+
Solo
Tiamat
Tiamat
RastaMan
Tiamat
Level 104
God Stats
1W - 1L
1,659 SR
Queue Stats
4W - 2L
1,280 Elo+
Solo
Hercules
Hercules
hcdrk
Hercules
Level 79
God Stats
0W - 2L
1,607 SR
Queue Stats
7W - 18L
1,012 Elo+
Party 2
Apollo
Apollo
whiteconsul
Apollo
Level 106
God Stats
0W - 1L
1,497 SR
Queue Stats
11W - 23L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AQuuz
Bacchus
19
3 / 6 / 16
14,431
722
19,160
28,422
45,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
8 / 4 / 12
15,243
762
16,362
21,138
13,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 1 / 6
16,688
834
23,569
15,813
7,095
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Matsiii
Sun Wukong
19
1 / 4 / 17
12,878
644
12,528
25,323
20,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 5 / 11
12,036
602
11,435
18,115
7,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chagrid
Zeus
20
11 / 3 / 6
15,475
774
36,953
11,052
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Godzillah
Vamana
19
2 / 6 / 10
13,946
697
10,819
23,645
23,762
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
RastaMan
Tiamat
20
2 / 3 / 8
13,258
663
26,216
16,956
12,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
hcdrk
Hercules
18
2 / 6 / 8
12,213
611
8,688
33,225
29,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
18
3 / 3 / 7
12,663
633
9,262
18,217
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
21
Kills
20
20
Deaths
21
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AQuuz
Bacchus
3
6
16
1.83
L
Zeus
Chagrid
Zeus
11
3
6
4.67
L
Vamana
Godzillah
Vamana
2
6
10
1.17
W
8
4
12
3.5
W
9
1
6
12
W
Sun Wukong
Matsiii
Sun Wukong
1
4
17
2.38
W
0
5
11
1.1
L
Tiamat
RastaMan
Tiamat
2
3
8
2
L
Hercules
hcdrk
Hercules
2
6
8
1
L
Apollo
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,054
Damage
91,938
108,811
Taken
103,095
94,148
Mitigated
78,754
33,854
Healing
31,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AQuuz
Bacchus
19,160
1,157
0
2,464
28,422
45,382
131
12,089
15,773
31,793
0
L
Zeus
Chagrid
Zeus
36,953
553
0
2,658
11,052
5,167
400
5,728
5,324
78,230
0
L
Vamana
Godzillah
Vamana
10,819
3,532
524
4,382
23,645
23,762
2,168
8,776
14,869
0
52,152
W
16,362
1,238
12,919
6,480
21,138
13,876
615
14,228
6,820
67,973
0
W
23,569
14,864
0
5,374
15,813
7,095
3,136
8,642
6,997
0
80,677
W
Sun Wukong
Matsiii
Sun Wukong
12,528
2,436
291
2,635
25,323
20,535
334
17,306
7,520
0
37,166
W
11,435
1,950
0
3,691
18,115
7,260
547
11,514
6,431
34,819
0
L
Tiamat
RastaMan
Tiamat
26,216
666
120
5,705
16,956
12,049
1,388
9,524
7,432
69,764
0
L
Hercules
hcdrk
Hercules
8,688
2,050
0
13,489
33,225
29,927
916
13,875
19,350
610
23,892
L
Apollo
9,262
5,817
0
4,997
18,217
7,849
2,642
10,223
7,994
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,276
Gold Earned
67,555
391
Minions Killed
396
7
Camps Cleared
8
1,878,611
Distance Traveled
1,768,321
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,431
722
17
1
1
404,094
5
L
Zeus
15,475
774
116
6
1
367,056
4
L
Vamana
13,946
697
103
5
3
344,227
0
W
Ra
15,243
762
97
5
0
378,544
0
W
Hou Yi
16,688
834
144
7
0
382,248
0
W
Sun Wukong
12,878
644
65
3
2
353,889
3
W
Sol
12,036
602
68
3
4
359,836
0
L
Tiamat
13,258
663
91
5
1
322,522
1
L
Hercules
12,213
611
26
1
0
360,307
2
L
Apollo
12,663
633
60
3
3
374,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role