Player Matchup

Arachne
Arachne
GodZews
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
NeGoDie
Poseidon
Level 115
God Stats
26W - 20L
1,634 SR
Queue Stats
768W - 759L
1,444 Elo+
Solo
Artemis
Artemis
doublehitch
Artemis
Level 103
God Stats
2W - 0L
1,734 SR
Queue Stats
108W - 98L
1,478 Elo+
Solo
Bacchus
Bacchus
serggio789
Bacchus
Level 86
God Stats
1W - 0L
1,367 SR
Queue Stats
75W - 58L
1,481 Elo+
Solo
Nemesis
Nemesis
xardas0556
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,547 SR
1,481 Elo+

VS

Team Averages
Level 100
1,659 SR
1,494 Elo+
Xing Tian
Xing Tian
GabE48
Xing Tian
Level 81
God Stats
1W - 2L
1,822 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
RobeE777
Neith
Level 58
God Stats
3W - 3L
1,405 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Sudegen
Kukulkan
Level 121
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Unpasteurized
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
autocorgaera
Tyr
Level 82
God Stats
0W - 2L
1,728 SR
Queue Stats
307W - 317L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodZews
Arachne
9
0 / 2 / 2
5,796
483
938
8,126
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
NeGoDie
Poseidon
13
4 / 1 / 0
7,876
656
2,743
4,270
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
doublehitch
Artemis
12
2 / 2 / 2
7,533
628
5,160
5,856
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
serggio789
Bacchus
8
1 / 3 / 4
6,184
515
4,125
7,805
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
xardas0556
Nemesis
13
5 / 1 / 0
7,846
654
6,181
6,581
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GabE48
Xing Tian
8
3 / 3 / 2
5,878
490
3,998
7,839
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RobeE777
Neith
9
2 / 4 / 2
5,861
488
2,998
5,293
1,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Sudegen
Kukulkan
12
2 / 2 / 0
6,773
564
2,333
5,467
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Unpasteurized
Hun Batz
12
1 / 1 / 1
6,315
526
1,596
4,949
1,722
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

4
0 / 2 / 0
4,285
357
374
2,438
1,066
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
8
9
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GabE48
Xing Tian
3
3
2
1.33
W
Arachne
GodZews
Arachne
0
2
2
0.5
W
Poseidon
NeGoDie
Poseidon
4
1
0
4
L
Neith
RobeE777
Neith
2
4
2
0.75
L
Kukulkan
Sudegen
Kukulkan
2
2
0
1
L
Hun Batz
Unpasteurized
Hun Batz
1
1
1
1.5
L
0
2
0
0
W
Artemis
doublehitch
Artemis
2
2
2
1.5
W
Bacchus
serggio789
Bacchus
1
3
4
1
W
Nemesis
xardas0556
Nemesis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
11,299
32,638
Taken
25,986
15,125
Mitigated
11,195
10,625
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GabE48
Xing Tian
3,998
722
0
660
7,839
4,875
0
2,640
5,153
17,155
0
W
Arachne
GodZews
Arachne
938
224
0
3,335
8,126
3,009
59
703
7,423
0
34,948
W
Poseidon
NeGoDie
Poseidon
2,743
262
0
1,560
4,270
1,385
461
859
3,411
45,454
0
L
Neith
RobeE777
Neith
2,998
1,489
0
291
5,293
1,514
190
1,655
3,600
0
19,198
L
Kukulkan
Sudegen
Kukulkan
2,333
331
0
547
5,467
2,018
126
2,164
3,149
39,637
0
L
Hun Batz
Unpasteurized
Hun Batz
1,596
0
0
1,510
4,949
1,722
0
135
4,778
0
30,881
L
374
63
0
206
2,438
1,066
0
0
2,438
0
6,486
W
Artemis
doublehitch
Artemis
5,160
2,960
0
2,061
5,856
1,826
384
1,628
4,228
0
39,757
W
Bacchus
serggio789
Bacchus
4,125
709
0
545
7,805
6,490
0
2,202
5,603
18,344
0
W
Nemesis
xardas0556
Nemesis
6,181
2,488
0
3,124
6,581
2,415
708
939
5,642
0
41,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
29,112
352
Minions Killed
254
0
Camps Cleared
0
1,162,020
Distance Traveled
957,187
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,878
490
19
2
0
231,818
4
W
Arachne
5,796
483
63
5
0
241,129
1
W
Poseidon
7,876
656
100
8
0
241,577
6
L
Neith
5,861
488
41
3
0
210,818
0
L
Kukulkan
6,773
564
94
8
0
217,886
5
L
Hun Batz
6,315
526
83
7
0
244,202
3
L
Tyr
4,285
357
17
1
0
52,463
2
W
Artemis
7,533
628
85
7
0
204,660
5
W
Bacchus
6,184
515
31
3
0
253,333
4
W
Nemesis
7,846
654
73
6
0
221,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role