Player Matchup

Medusa
Medusa
MrPrawda
Medusa
Level 69
God Stats
3W - 7L
1,447 SR
Queue Stats
148W - 178L
1,321 Elo+
Party 2
Anubis
Anubis
Piegeamorue42
Anubis
Level 46
God Stats
11W - 9L
1,444 SR
Queue Stats
177W - 211L
1,265 Elo+
Party 2
Bakasura
Bakasura
SMITEARUINÉMAVIE
Bakasura
Level 54
God Stats
5W - 7L
1,223 SR
Queue Stats
81W - 109L
1,279 Elo+
Party 2
Baron Samedi
Baron Samedi
Saimoo
Baron Samedi
Level 96
God Stats
2W - 1L
1,538 SR
Queue Stats
190W - 218L
1,307 Elo+
Party 2
Ymir
Ymir
Siitchou
Ymir
Level 22
God Stats
1W - 0L
1,480 SR
Queue Stats
4W - 11L
1,206 Elo+
Party 2
Team Averages
Level 57
1,427 SR
1,276 Elo+

VS

Team Averages
Level 49
1,451 SR
1,446 Elo+
Guan Yu
Guan Yu
MaximusXXI
Guan Yu
Level 5
God Stats
4W - 5L
1,351 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 3
Scylla
Scylla
TANKSORDWTF
Scylla
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Wobbli
Ymir
Level 33
God Stats
12W - 19L
1,407 SR
Queue Stats
169W - 203L
1,451 Elo+
Party 1
Thor
Thor
gabrimar007
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 179L
1,509 Elo+
Party 3
Apollo
Apollo
l0ckD2wN
Apollo
Level 29
God Stats
1W - 5L
1,498 SR
Queue Stats
109W - 147L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrPrawda
Medusa
15
4 / 2 / 5
9,931
451
7,644
7,103
2,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 3 / 1
12,008
546
10,959
6,508
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 1 / 5
12,820
583
12,471
14,233
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Saimoo
Baron Samedi
20
2 / 4 / 7
12,189
554
7,397
11,341
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
13
1 / 4 / 8
9,606
437
5,936
13,117
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MaximusXXI
Guan Yu
17
0 / 4 / 2
9,679
440
354
13,384
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
19
6 / 2 / 3
12,148
552
7,799
9,766
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Wobbli
Ymir
14
1 / 5 / 5
9,535
433
7,155
16,071
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 4 / 5
10,953
498
7,507
17,883
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
l0ckD2wN
Apollo
14
2 / 4 / 4
9,383
427
3,877
11,775
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
12
14
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
MaximusXXI
Guan Yu
0
4
2
0.25
W
Medusa
MrPrawda
Medusa
4
2
5
3.25
W
4
3
1
1.5
W
7
1
5
9.5
W
Baron Samedi
Saimoo
Baron Samedi
2
4
7
1.38
W
Ymir
1
4
8
1.25
L
Scylla
6
2
3
3.75
L
Ymir
Wobbli
Ymir
1
5
5
0.7
L
3
4
5
1.38
L
Apollo
l0ckD2wN
Apollo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
26,692
52,302
Taken
68,879
28,521
Mitigated
34,582
16,519
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
MaximusXXI
Guan Yu
354
83
0
1,916
13,384
6,714
0
5,798
6,865
0
31,171
W
Medusa
MrPrawda
Medusa
7,644
3,108
0
1,453
7,103
2,497
1,606
1,823
5,280
0
45,750
W
10,959
306
0
1,454
6,508
3,914
123
1,045
5,395
75,112
0
W
12,471
6,848
0
7,858
14,233
6,087
2,070
3,326
10,825
0
76,730
W
Baron Samedi
Saimoo
Baron Samedi
7,397
286
168
3,220
11,341
5,768
627
2,661
8,548
88,965
0
W
Ymir
5,936
735
0
2,366
13,117
10,255
484
5,727
7,300
32,901
0
L
Scylla
7,799
697
0
2,504
9,766
3,377
632
2,643
6,773
78,600
0
L
Ymir
Wobbli
Ymir
7,155
658
0
3,039
16,071
12,547
758
5,010
9,570
37,799
0
L
7,507
1,712
0
4,321
17,883
8,214
0
6,133
11,215
0
81,333
L
Apollo
l0ckD2wN
Apollo
3,877
2,284
0
3,952
11,775
3,730
1,815
4,708
7,067
0
41,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,554
Gold Earned
51,698
588
Minions Killed
485
0
Camps Cleared
0
1,856,701
Distance Traveled
1,964,993
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,679
440
70
3
0
385,117
0
W
Medusa
9,931
451
81
4
0
291,045
0
W
Anubis
12,008
546
145
7
0
342,219
6
W
Bakasura
12,820
583
166
8
0
497,058
3
W
Baron Samedi
12,189
554
153
7
0
412,889
6
W
Ymir
9,606
437
43
2
0
313,490
4
L
Scylla
12,148
552
146
7
0
405,067
9
L
Ymir
9,535
433
60
3
0
383,474
3
L
Thor
10,953
498
141
6
0
413,346
3
L
Apollo
9,383
427
68
3
0
377,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role