Player Matchup

Set
Set
Silver III
DNA0402
Set
Silver III
Level 83
God Stats
1W - 7L
1,568 SR
Queue Stats
27W - 34L
1,016 MMR
Party 1
Arachne
Arachne
Silver II
Forgottenzs
Arachne
Silver II
Level 43
God Stats
4W - 1L
1,749 SR
Queue Stats
31W - 36L
1,215 MMR
Solo
Artio
Artio
Gold III
Leslord
Artio
Gold III
Level 127
God Stats
23W - 13L
1,659 SR
Queue Stats
320W - 309L
1,380 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Talanon
Danzaburou
Silver I
Level 160
God Stats
21W - 27L
1,403 SR
Queue Stats
274W - 285L
1,150 MMR
Solo
Kukulkan
Kukulkan
Silver III
Wk3y
Kukulkan
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 122L
1,166 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,576 SR
1,185 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,553 SR
1,185 MMR
Tyr
Tyr
Silver I
AwaiteZ
Tyr
Silver I
Level 155
God Stats
2W - 0L
1,541 SR
Queue Stats
615W - 602L
1,169 MMR
Solo
Ullr
Ullr
Silver III
ForeverPlat
Ullr
Silver III
Level 34
God Stats
9W - 9L
1,724 SR
Queue Stats
310W - 295L
1,188 MMR
Solo
Fenrir
Fenrir
Silver I
Spoooooker
Fenrir
Silver I
Level 82
God Stats
9W - 7L
1,606 SR
Queue Stats
280W - 290L
1,142 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
WildfireP01
Baron Samedi
Silver II
Level 127
God Stats
2W - 1L
1,596 SR
Queue Stats
28W - 35L
1,212 MMR
Party 2
Ganesha
Ganesha
Silver II
tihoMQWERTY
Ganesha
Silver II
Level 125
God Stats
2W - 4L
1,298 SR
Queue Stats
27W - 33L
1,212 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
2 / 6 / 1
11,735
489
8,744
18,890
19,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Forgottenzs
Arachne
19
1 / 9 / 1
11,445
477
13,191
24,110
9,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Leslord
Artio
17
1 / 4 / 4
11,665
486
4,270
25,443
28,346
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Talanon
Danzaburou
20
3 / 7 / 0
12,812
534
15,883
21,642
8,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Wk3y
Kukulkan
18
2 / 4 / 2
11,747
489
18,780
9,857
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatGuan YuApolloScyllaAthena

VS

Bans
TsukuyomiCu ChulainnKing ArthurCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 3 / 8
12,891
537
9,301
24,141
22,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
7 / 2 / 8
14,850
619
20,394
18,677
8,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Spoooooker
Fenrir
20
9 / 1 / 14
14,604
609
17,663
22,897
18,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
WildfireP01
Baron Samedi
20
12 / 1 / 9
15,253
636
19,874
11,395
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
tihoMQWERTY
Ganesha
18
0 / 2 / 19
12,687
529
8,535
22,831
24,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
9
Kills
30
30
Deaths
9
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
3
8
2
L
Set
2
6
1
0.42
W
7
2
8
5.5
L
Arachne
Forgottenzs
Arachne
1
9
1
0.17
L
Artio
Leslord
Artio
1
4
4
0.75
W
Fenrir
Spoooooker
Fenrir
9
1
14
16
L
Danzaburou
Talanon
Danzaburou
3
7
0
0.43
W
Baron Samedi
WildfireP01
Baron Samedi
12
1
9
16.5
L
Kukulkan
Wk3y
Kukulkan
2
4
2
0.75
W
Ganesha
tihoMQWERTY
Ganesha
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,868
Damage
75,767
99,942
Taken
99,941
70,553
Mitigated
82,282
18,846
Healing
45,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,301
810
0
8,925
24,141
22,885
1,390
5,873
18,268
0
60,104
L
Set
8,744
2,975
0
4,907
18,890
19,255
0
4,392
14,498
0
76,333
W
20,394
9,959
0
6,147
18,677
8,656
5,294
2,777
15,900
0
134,648
L
Arachne
Forgottenzs
Arachne
13,191
8,518
0
3,853
24,110
9,372
0
8,779
15,331
0
109,429
L
Artio
Leslord
Artio
4,270
407
727
3,352
25,443
28,346
0
9,236
16,207
19,623
0
W
Fenrir
Spoooooker
Fenrir
17,663
4,287
0
11,288
22,897
18,632
2,640
6,456
16,441
0
107,152
L
Danzaburou
Talanon
Danzaburou
15,883
9,093
0
5,804
21,642
8,904
270
3,018
18,624
0
107,331
W
Baron Samedi
WildfireP01
Baron Samedi
19,874
2,302
4,425
6,010
11,395
7,161
2,185
3,011
8,384
107,158
0
L
Kukulkan
Wk3y
Kukulkan
18,780
909
0
203
9,857
4,676
0
2,984
6,873
113,398
0
W
Ganesha
tihoMQWERTY
Ganesha
8,535
614
0
8,297
22,831
24,948
923
6,834
15,997
39,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,404
Gold Earned
70,285
728
Minions Killed
705
0
Camps Cleared
0
2,222,591
Distance Traveled
2,420,589
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,891
537
114
5
0
440,030
4
L
Set
11,735
489
157
7
0
433,834
2
W
Ullr
14,850
619
228
10
0
460,131
6
L
Arachne
11,445
477
149
6
0
455,463
12
L
Artio
11,665
486
34
1
0
499,405
6
W
Fenrir
14,604
609
148
6
0
526,224
10
L
Danzaburou
12,812
534
189
8
0
375,935
3
W
Baron Samedi
15,253
636
201
8
0
475,839
7
L
Kukulkan
11,747
489
199
8
0
457,954
8
W
Ganesha
12,687
529
14
1
0
518,365
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role