Player Matchup

Mercury
Mercury
TheMrSpook
Mercury
Level 28
God Stats
37W - 13L
1,860 SR
Queue Stats
282W - 92L
1,831 Elo+
Party 2
Artemis
Artemis
VinDieselThe1st
Artemis
Level 28
God Stats
49W - 35L
1,588 SR
Queue Stats
93W - 98L
1,481 Elo+
Party 3
Tyr
Tyr
b_batske
Tyr
Level 132
God Stats
7W - 4L
1,738 SR
Queue Stats
482W - 248L
1,691 Elo+
Party 2
He Bo
He Bo
callumyates02
He Bo
Level 44
God Stats
0W - 4L
1,155 SR
Queue Stats
86W - 96L
1,327 Elo+
Party 3
Cerberus
Cerberus
tylernator0208
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,394 Elo+
Party 3
Team Averages
Level 52
1,568 SR
1,545 Elo+

VS

Team Averages
Level 68
1,571 SR
1,610 Elo+
Ares
Ares
Aaron2k
Ares
Level 28
God Stats
5W - 3L
1,712 SR
Queue Stats
95W - 65L
1,660 Elo+
Party 1
Chernobog
Chernobog
AuranSol
Chernobog
Level 43
God Stats
2W - 1L
1,679 SR
Queue Stats
50W - 48L
1,604 Elo+
Solo
Chang'e
Chang'e
Caithoes
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
DrPepper-Light
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 98L
1,706 Elo+
Party 1
King Arthur
King Arthur
hikifishy
King Arthur
Level 117
God Stats
3W - 4L
1,464 SR
Queue Stats
146W - 123L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TheMrSpook
Mercury
19
9 / 9 / 6
12,451
541
13,875
22,871
11,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 10
10,437
454
17,700
16,986
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 6 / 9
12,338
536
12,432
23,706
22,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
6 / 9 / 4
9,641
419
17,706
16,067
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
2 / 12 / 10
9,941
432
17,340
28,045
27,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aaron2k
Ares
17
9 / 6 / 22
12,176
529
16,099
26,944
27,802
Chernobog
AuranSol
Chernobog
18
7 / 2 / 27
12,559
546
19,155
18,945
9,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Caithoes
Chang'e
18
11 / 8 / 20
12,496
543
19,072
23,080
9,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
19
10 / 4 / 14
12,727
553
16,485
22,733
10,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
hikifishy
King Arthur
19
5 / 3 / 14
12,504
544
14,196
24,705
19,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
139
23
Kills
42
43
Deaths
23
39
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ares
Aaron2k
Ares
9
6
22
3.33
W
Chernobog
AuranSol
Chernobog
7
2
27
10.25
W
Chang'e
Caithoes
Chang'e
11
8
20
2.63
W
Hun Batz
10
4
14
4.25
L
Mercury
TheMrSpook
Mercury
9
9
6
1.33
L
1
7
10
0.86
L
5
6
9
1.58
L
6
9
4
0.89
W
King Arthur
hikifishy
King Arthur
5
3
14
4
L
Cerberus
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,053
Damage
85,007
107,675
Taken
116,407
73,242
Mitigated
76,530
17,761
Healing
38,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aaron2k
Ares
16,099
659
1,011
1,482
26,944
27,802
411
9,456
17,348
35,289
0
W
Chernobog
AuranSol
Chernobog
19,155
12,283
0
3,561
18,945
9,129
6,566
7,301
11,568
64
74,017
W
Chang'e
Caithoes
Chang'e
19,072
2,461
9,174
8,476
23,080
9,571
1,156
9,265
13,447
54,097
0
W
Hun Batz
16,485
5,662
0
5,676
22,733
10,947
129
4,865
17,700
0
87,858
L
Mercury
TheMrSpook
Mercury
13,875
8,407
0
1,189
22,871
11,326
532
5,209
17,512
0
87,924
L
17,700
7,524
0
4,128
16,986
6,599
0
7,052
9,854
0
63,411
L
12,432
846
0
6,490
23,706
22,403
0
6,131
17,441
0
71,064
L
17,706
1,440
0
1,340
16,067
5,597
623
7,051
8,768
51,688
0
W
King Arthur
hikifishy
King Arthur
14,196
2,673
0
9,064
24,705
19,081
977
3,338
21,298
0
75,574
L
Cerberus
17,340
879
0
4,614
28,045
27,317
262
8,894
18,919
41,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,808
Gold Earned
62,462
491
Minions Killed
467
0
Camps Cleared
0
1,972,038
Distance Traveled
2,100,538
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,176
529
18
1
0
398,503
4
W
Chernobog
12,559
546
100
4
0
412,452
3
W
Chang'e
12,496
543
93
4
0
399,699
0
W
Hun Batz
12,727
553
119
5
0
428,165
3
L
Mercury
12,451
541
120
5
0
411,712
0
L
Artemis
10,437
454
114
5
0
372,734
2
L
Tyr
12,338
536
131
6
0
438,949
2
L
He Bo
9,641
419
71
3
0
343,068
4
W
King Arthur
12,504
544
137
6
0
461,719
2
L
Cerberus
9,941
432
55
2
0
405,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role