Player Matchup

Anhur
Anhur
RaptorBoii
Anhur
Level 27
God Stats
21W - 10L
1,807 SR
Queue Stats
89W - 65L
1,644 Elo+
Party 4
Scylla
Scylla
Shayerginja
Scylla
Level 28
God Stats
25W - 16L
1,597 SR
Queue Stats
91W - 74L
1,627 Elo+
Solo
Cerberus
Cerberus
SlapYourS
Cerberus
Level 20
God Stats
9W - 7L
1,628 SR
Queue Stats
48W - 32L
1,662 Elo+
Party 4
Sun Wukong
Sun Wukong
TH3TERMINATOR77
Sun Wukong
Level 36
God Stats
17W - 6L
1,763 SR
Queue Stats
164W - 132L
1,601 Elo+
Party 2
Ne Zha
Ne Zha
TheDapperDino
Ne Zha
Level 23
God Stats
33W - 17L
1,943 SR
Queue Stats
105W - 77L
1,695 Elo+
Party 2
Team Averages
Level 27
1,748 SR
1,646 Elo+

VS

Team Averages
Level 11
1,548 SR
1,669 Elo+
Hachiman
Hachiman
Alihenja
Hachiman
Level 5
God Stats
0W - 2L
1,372 SR
Queue Stats
4W - 5L
1,632 Elo+
Party 1
Athena
Athena
DULDULLAYICI
Athena
Level 4
God Stats
1W - 4L
1,502 SR
Queue Stats
3W - 4L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Feelix16
Gilgamesh
Level 29
God Stats
5W - 4L
1,611 SR
Queue Stats
50W - 47L
1,619 Elo+
Party 3
Nemesis
Nemesis
GJIROKASTER
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,786 Elo+
Solo
Chang'e
Chang'e
xZanfis
Chang'e
Level 16
God Stats
1W - 1L
1,757 SR
Queue Stats
99W - 56L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
4 / 1 / 4
6,042
549
6,134
5,024
1,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
3 / 4 / 2
5,729
521
2,728
5,084
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
SlapYourS
Cerberus
11
4 / 1 / 4
6,609
601
6,433
7,901
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
TH3TERMINATOR77
Sun Wukong
11
7 / 2 / 0
6,925
630
8,521
9,884
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 7
5,794
527
2,123
6,484
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alihenja
Hachiman
8
1 / 3 / 1
4,851
441
4,491
5,520
904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 4 / 2
4,696
427
1,601
9,371
2,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Feelix16
Gilgamesh
10
2 / 6 / 1
5,790
526
5,834
10,121
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
GJIROKASTER
Nemesis
8
1 / 4 / 5
5,461
496
2,195
7,251
1,978
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
xZanfis
Chang'e
13
6 / 1 / 2
7,749
704
5,444
4,650
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
10
11
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alihenja
Hachiman
1
3
1
0.5
L
Athena
0
4
2
0.25
L
Gilgamesh
Feelix16
Gilgamesh
2
6
1
0.42
L
Nemesis
GJIROKASTER
Nemesis
1
4
5
0.88
W
Anhur
4
1
4
6
W
Scylla
3
4
2
1
W
Cerberus
SlapYourS
Cerberus
4
1
4
6
W
Sun Wukong
TH3TERMINATOR77
Sun Wukong
7
2
0
3.5
W
0
3
7
1.17
L
Chang'e
xZanfis
Chang'e
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
19,565
34,377
Taken
36,913
14,923
Mitigated
11,705
12,388
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alihenja
Hachiman
4,491
2,559
0
1,898
5,520
904
0
1,903
3,617
0
24,705
L
Athena
1,601
661
0
2,060
9,371
2,036
0
4,015
5,316
5,697
0
L
Gilgamesh
Feelix16
Gilgamesh
5,834
2,011
0
1,556
10,121
5,422
300
1,138
8,929
0
23,330
L
Nemesis
GJIROKASTER
Nemesis
2,195
1,128
0
1,868
7,251
1,978
0
747
6,469
0
17,511
W
Anhur
6,134
2,780
0
2,012
5,024
1,336
558
775
4,209
0
34,000
W
Scylla
2,728
621
0
1,005
5,084
1,351
0
1,638
3,239
19,272
0
W
Cerberus
SlapYourS
Cerberus
6,433
1,066
0
3,645
7,901
4,011
0
2,027
5,778
27,008
0
W
Sun Wukong
TH3TERMINATOR77
Sun Wukong
8,521
3,397
0
3,381
9,884
6,208
190
230
9,246
0
37,757
W
2,123
810
0
2,345
6,484
2,017
0
1,965
4,435
0
27,083
L
Chang'e
xZanfis
Chang'e
5,444
895
314
2,435
4,650
1,365
440
1,085
3,421
47,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
28,547
304
Minions Killed
228
0
Camps Cleared
0
1,046,691
Distance Traveled
1,008,028
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,851
441
43
4
0
190,730
1
L
Athena
4,696
427
7
1
0
206,903
3
L
Gilgamesh
5,790
526
34
3
0
175,501
0
L
Nemesis
5,461
496
39
4
0
217,544
0
W
Anhur
6,042
549
69
6
0
216,401
1
W
Scylla
5,729
521
45
4
0
197,984
3
W
Cerberus
6,609
601
54
5
0
221,417
4
W
Sun Wukong
6,925
630
77
7
0
190,661
3
W
Ne Zha
5,794
527
59
5
0
220,228
0
L
Chang'e
7,749
704
105
10
0
217,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role