Player Matchup

Thoth
Thoth
Colpik
Thoth
Level 148
God Stats
15W - 13L
1,733 SR
Queue Stats
151W - 145L
1,546 Elo+
Solo
Chang'e
Chang'e
ELBRELIOOSHEESH
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
FordeCF
Tsukuyomi
Level 148
God Stats
1W - 3L
1,861 SR
Queue Stats
35W - 21L
1,687 Elo+
Party 1
Izanami
Izanami
Iammazen
Izanami
Level 65
God Stats
0W - 2L
1,707 SR
Queue Stats
39W - 45L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
PayneHP
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 1
Team Averages
Level 79
1,660 SR
1,494 Elo+

VS

Team Averages
Level 81
1,503 SR
1,501 Elo+
Heimdallr
Heimdallr
Bloodyfaraway
Heimdallr
Level 155
God Stats
14W - 22L
1,531 SR
Queue Stats
683W - 717L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
DagerDishka
Baron Samedi
Level 27
God Stats
1W - 2L
1,401 SR
Queue Stats
6W - 18L
1,283 Elo+
Solo
Zhong Kui
Zhong Kui
Roding123
Zhong Kui
Level 55
God Stats
4W - 4L
1,833 SR
Queue Stats
205W - 240L
1,470 Elo+
Solo
Ne Zha
Ne Zha
TruePiety
Ne Zha
Level 24
God Stats
10W - 3L
1,500 SR
Queue Stats
76W - 50L
1,768 Elo+
Solo
Khepri
Khepri
eR_FeDeRaKa
Khepri
Level 143
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Colpik
Thoth
16
2 / 5 / 3
9,744
750
11,341
10,078
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 0
8,228
633
6,938
10,151
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FordeCF
Tsukuyomi
16
0 / 2 / 4
8,305
639
9,238
11,092
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Iammazen
Izanami
16
3 / 4 / 3
9,958
766
9,459
12,304
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
PayneHP
Gilgamesh
14
0 / 5 / 4
7,720
594
6,843
13,610
8,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloodyfaraway
Heimdallr
19
5 / 1 / 9
10,988
845
12,303
13,591
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DagerDishka
Baron Samedi
16
0 / 1 / 13
8,894
684
5,671
8,257
4,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
Roding123
Zhong Kui
17
10 / 3 / 2
11,958
920
8,855
10,502
8,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
TruePiety
Ne Zha
19
7 / 0 / 13
11,397
877
19,287
12,093
7,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
15
0 / 2 / 11
8,670
667
5,174
13,193
13,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
7
Kills
22
22
Deaths
7
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bloodyfaraway
Heimdallr
5
1
9
9.5
L
Thoth
Colpik
Thoth
2
5
3
0.7
W
Baron Samedi
DagerDishka
Baron Samedi
0
1
13
6.5
L
2
6
0
0.33
L
Tsukuyomi
FordeCF
Tsukuyomi
0
2
4
1
L
Izanami
Iammazen
Izanami
3
4
3
1.13
L
Gilgamesh
PayneHP
Gilgamesh
0
5
4
0.4
W
Zhong Kui
Roding123
Zhong Kui
10
3
2
3.67
W
Ne Zha
TruePiety
Ne Zha
7
0
13
13.5
W
Khepri
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,819
Damage
51,290
57,235
Taken
57,636
25,043
Mitigated
40,913
9,526
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bloodyfaraway
Heimdallr
12,303
4,196
0
7,043
13,591
6,072
2,039
3,318
10,025
0
49,793
L
Thoth
Colpik
Thoth
11,341
256
0
0
10,078
3,446
1
3,967
6,111
37,086
0
W
Baron Samedi
DagerDishka
Baron Samedi
5,671
51
1,492
2,048
8,257
4,985
396
4,615
3,382
23,905
0
L
6,938
674
1,190
1,814
10,151
3,098
0
3,039
7,112
18,684
0
L
Tsukuyomi
FordeCF
Tsukuyomi
9,238
2,279
0
3,597
11,092
4,975
0
3,747
7,345
0
44,011
L
Izanami
Iammazen
Izanami
9,459
6,360
0
2,186
12,304
4,771
0
5,881
6,423
0
41,098
L
Gilgamesh
PayneHP
Gilgamesh
6,843
793
0
739
13,610
8,753
0
3,481
10,129
177
17,072
W
Zhong Kui
Roding123
Zhong Kui
8,855
959
0
2,755
10,502
8,467
356
3,097
7,175
23,219
0
W
Ne Zha
TruePiety
Ne Zha
19,287
6,052
0
6,050
12,093
7,658
301
2,972
8,969
0
59,324
W
Khepri
5,174
239
0
117
13,193
13,731
239
3,998
8,874
22,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
51,907
323
Minions Killed
313
8
Camps Cleared
9
1,272,677
Distance Traveled
1,204,044
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,988
845
97
7
0
228,736
4
L
Thoth
9,744
750
73
6
0
232,266
4
W
Baron Samedi
8,894
684
44
3
1
242,749
4
L
Chang'e
8,228
633
41
3
1
235,165
1
L
Tsukuyomi
8,305
639
79
6
3
291,465
5
L
Izanami
9,958
766
103
8
2
236,962
2
L
Gilgamesh
7,720
594
27
2
2
276,819
1
W
Zhong Kui
11,958
920
43
3
3
228,637
0
W
Ne Zha
11,397
877
90
7
4
279,287
3
W
Khepri
8,670
667
39
3
1
224,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role