Player Matchup

Bakasura
Bakasura
ByRyzek
Bakasura
Level 152
God Stats
1W - 1L
1,322 SR
Queue Stats
17W - 24L
1,390 Elo+
Party 1
Pele
Pele
Jandrit0
Pele
Level 12
God Stats
7W - 0L
1,707 SR
Queue Stats
20W - 13L
1,440 Elo+
Solo
Scylla
Scylla
Moatre
Scylla
Level 26
God Stats
4W - 5L
1,286 SR
Queue Stats
9W - 9L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
Sonota1
Ah Puch
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 64L
1,347 Elo+
Solo
Anhur
Anhur
prod3w
Anhur
Level 15
God Stats
11W - 8L
1,559 SR
Queue Stats
59W - 99L
1,338 Elo+
Party 1
Team Averages
Level 44
1,475 SR
1,382 Elo+

VS

Team Averages
Level 18
1,436 SR
1,384 Elo+
Bakasura
Bakasura
AKITYAA
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CrazYBaRaBaN
Chang'e
Level 10
God Stats
16W - 18L
1,453 SR
Queue Stats
64W - 72L
1,377 Elo+
Party 2
Osiris
Osiris
Kselotra
Osiris
Level 24
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 2
Khepri
Khepri
Qemtemin
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,273 Elo+
Solo
Neith
Neith
effectzhd
Neith
Level 13
God Stats
68W - 51L
1,467 SR
Queue Stats
188W - 169L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByRyzek
Bakasura
20
11 / 8 / 22
14,997
1,250
26,653
24,718
15,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
20
16 / 5 / 19
15,891
1,324
33,297
22,967
11,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Moatre
Scylla
20
12 / 3 / 19
14,667
1,222
28,548
9,123
3,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Sonota1
Ah Puch
20
3 / 3 / 25
12,845
1,070
17,969
10,907
4,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
prod3w
Anhur
20
3 / 7 / 27
13,221
1,102
15,147
16,071
6,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AKITYAA
Bakasura
18
2 / 11 / 14
11,812
984
10,107
23,773
10,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
CrazYBaRaBaN
Chang'e
19
6 / 11 / 15
13,295
1,108
14,641
27,015
9,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Kselotra
Osiris
20
9 / 10 / 15
14,627
1,219
16,024
27,487
28,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Qemtemin
Khepri
19
2 / 5 / 21
12,050
1,004
8,431
25,759
31,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
effectzhd
Neith
19
7 / 8 / 15
13,815
1,151
29,280
24,545
8,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
106
45
Kills
26
26
Deaths
45
112
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AKITYAA
Bakasura
2
11
14
0.82
W
Bakasura
ByRyzek
Bakasura
11
8
22
2.75
L
Chang'e
CrazYBaRaBaN
Chang'e
6
11
15
1.23
W
Pele
16
5
19
5.1
L
Osiris
Kselotra
Osiris
9
10
15
1.65
W
Scylla
Moatre
Scylla
12
3
19
7.17
L
Khepri
Qemtemin
Khepri
2
5
21
2.5
W
Ah Puch
Sonota1
Ah Puch
3
3
25
5.17
L
Neith
effectzhd
Neith
7
8
15
1.81
W
Anhur
prod3w
Anhur
3
7
27
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,614
Damage
78,483
83,786
Taken
128,579
40,661
Mitigated
88,395
10,046
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AKITYAA
Bakasura
10,107
6,788
0
756
23,773
10,011
0
9,250
13,821
0
29,154
W
Bakasura
ByRyzek
Bakasura
26,653
16,277
0
5,694
24,718
15,273
0
7,020
17,603
0
39,850
L
Chang'e
CrazYBaRaBaN
Chang'e
14,641
1,007
5,630
4,245
27,015
9,576
0
8,560
17,842
39,512
0
W
Pele
33,297
9,403
805
1,486
22,967
11,333
0
5,029
17,651
0
45,154
L
Osiris
Kselotra
Osiris
16,024
8,609
0
0
27,487
28,799
0
9,473
16,835
787
27,205
W
Scylla
Moatre
Scylla
28,548
785
0
0
9,123
3,447
0
2,781
6,342
55,735
0
L
Khepri
Qemtemin
Khepri
8,431
913
0
0
25,759
31,354
0
9,363
14,021
21,370
0
W
Ah Puch
Sonota1
Ah Puch
17,969
1,912
328
693
10,907
4,270
0
3,744
7,163
40,920
0
L
Neith
effectzhd
Neith
29,280
15,014
183
3,282
24,545
8,655
0
9,871
14,275
0
65,693
W
Anhur
prod3w
Anhur
15,147
4,637
0
1,040
16,071
6,338
0
5,273
10,181
0
29,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,621
Gold Earned
65,599
213
Minions Killed
268
11
Camps Cleared
7
1,137,788
Distance Traveled
1,165,057
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,812
984
46
4
2
242,259
0
W
Bakasura
14,997
1,250
45
4
8
232,317
0
L
Chang'e
13,295
1,108
71
6
1
251,215
0
W
Pele
15,891
1,324
34
3
0
265,806
1
L
Osiris
14,627
1,219
32
3
3
218,400
0
W
Scylla
14,667
1,222
66
6
2
239,589
0
L
Khepri
12,050
1,004
13
1
1
243,619
0
W
Ah Puch
12,845
1,070
31
3
1
195,077
0
L
Neith
13,815
1,151
106
9
0
209,564
1
W
Anhur
13,221
1,102
37
3
0
204,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role