Player Matchup

King Arthur
King Arthur
BIG BOSS6590
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JPM1993
Danzaburou
Level 49
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
VIIGKING
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,447 SR
1,500 Elo+

VS

Team Averages
Level 75
1,559 SR
1,472 Elo+
Gilgamesh
Gilgamesh
BLANKWRLD999
Gilgamesh
Level 80
God Stats
2W - 1L
1,622 SR
Queue Stats
35W - 32L
1,544 Elo+
Solo
Scylla
Scylla
Cheeksplowed
Scylla
Level 105
God Stats
2W - 0L
1,554 SR
Queue Stats
98W - 79L
1,477 Elo+
Solo
Neith
Neith
GrootKing05
Neith
Level 41
God Stats
7W - 2L
1,500 SR
Queue Stats
144W - 162L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG BOSS6590
King Arthur
10
0 / 9 / 2
7,443
573
3,458
15,279
10,322
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JPM1993
Danzaburou
10
0 / 11 / 2
7,615
586
4,619
12,893
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
VIIGKING
Cthulhu
12
4 / 8 / 0
9,851
758
7,374
16,699
11,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLANKWRLD999
Gilgamesh
14
9 / 2 / 12
10,910
839
8,317
7,675
4,793
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
16
14 / 1 / 14
11,685
899
16,600
7,334
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 21
10,235
787
14,318
7,649
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
4
Kills
28
28
Deaths
4
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIG BOSS6590
King Arthur
0
9
2
0.11
W
Gilgamesh
BLANKWRLD999
Gilgamesh
9
2
12
7.5
W
Scylla
14
1
14
21
W
5
1
21
15.5
L
Danzaburou
JPM1993
Danzaburou
0
11
2
0.09
L
Cthulhu
VIIGKING
Cthulhu
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,451
Damage
39,235
44,871
Taken
22,658
25,587
Mitigated
10,813
2,303
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIG BOSS6590
King Arthur
3,458
392
0
260
15,279
10,322
0
3,868
11,255
0
8,232
W
Gilgamesh
BLANKWRLD999
Gilgamesh
8,317
2,667
345
1,517
7,675
4,793
576
2,209
5,466
0
46,244
W
Scylla
16,600
1,039
0
944
7,334
2,688
502
1,977
5,357
67,691
0
W
14,318
5,466
501
3,951
7,649
3,332
1,643
3,416
4,233
0
36,058
L
Danzaburou
JPM1993
Danzaburou
4,619
1,976
0
1,004
12,893
4,214
0
5,683
6,936
0
25,683
L
Cthulhu
VIIGKING
Cthulhu
7,374
187
42
997
16,699
11,051
0
6,344
10,080
29,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
32,830
91
Minions Killed
209
0
Camps Cleared
0
619,666
Distance Traveled
709,709
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,443
573
8
1
0
212,634
0
W
Gilgamesh
10,910
839
52
4
0
249,083
3
W
Scylla
11,685
899
116
9
0
235,133
0
W
Neith
10,235
787
41
3
0
225,493
0
L
Danzaburou
7,615
586
44
3
0
188,666
3
L
Cthulhu
9,851
758
39
3
0
218,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role