Player Matchup

Artemis
Artemis
Daese
Artemis
Level 15
God Stats
3W - 2L
1,679 SR
Queue Stats
66W - 49L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
DeviLofNumb
Baron Samedi
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 55L
1,482 Elo+
Solo
Tiamat
Tiamat
Foghten
Tiamat
Level 18
God Stats
9W - 7L
1,440 SR
Queue Stats
35W - 28L
1,469 Elo+
Party 1
Ares
Ares
llBlossomll
Ares
Level 9
God Stats
3W - 5L
1,227 SR
Queue Stats
72W - 61L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
muddi-dreng
Gilgamesh
Level 17
God Stats
2W - 2L
1,330 SR
Queue Stats
16W - 14L
1,387 Elo+
Party 1
Team Averages
Level 16
1,435 SR
1,416 Elo+

VS

Team Averages
Level 19
1,558 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
DemonOn60fps
Cu Chulainn
Level 27
God Stats
3W - 6L
1,427 SR
Queue Stats
80W - 102L
1,450 Elo+
Solo
Medusa
Medusa
Dystion
Medusa
Level 21
God Stats
28W - 17L
1,490 SR
Queue Stats
375W - 346L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Hocusing
Jormungandr
Level 22
God Stats
7W - 4L
1,641 SR
Queue Stats
528W - 490L
1,543 Elo+
Party 2
Ra
Ra
RammyGuy
Ra
Level 6
God Stats
4W - 4L
1,741 SR
Queue Stats
33W - 28L
1,601 Elo+
Solo
Ratatoskr
Ratatoskr
VxVZero
Ratatoskr
Level 18
God Stats
5W - 8L
1,489 SR
Queue Stats
9W - 14L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daese
Artemis
16
6 / 0 / 3
9,554
597
16,262
8,944
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DeviLofNumb
Baron Samedi
15
1 / 3 / 3
8,547
534
4,810
7,976
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Foghten
Tiamat
18
1 / 2 / 1
10,041
628
3,097
7,657
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 7
8,328
521
5,735
12,503
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
muddi-dreng
Gilgamesh
13
1 / 1 / 2
7,721
483
2,225
9,888
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DemonOn60fps
Cu Chulainn
1
0 / 0 / 0
4,476
280
0
0
0
Medusa
Dystion
Medusa
11
1 / 2 / 1
6,622
414
4,672
8,011
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Hocusing
Jormungandr
11
4 / 3 / 1
7,313
457
6,345
14,187
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 3 / 6
8,694
543
7,866
9,296
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
VxVZero
Ratatoskr
11
5 / 5 / 4
7,639
477
9,377
10,440
2,957
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
11
11
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Daese
Artemis
6
0
3
7.5
L
Cu Chulainn
DemonOn60fps
Cu Chulainn
0
0
0
0
W
Baron Samedi
DeviLofNumb
Baron Samedi
1
3
3
0.83
L
Medusa
Dystion
Medusa
1
2
1
0.75
W
Tiamat
Foghten
Tiamat
1
2
1
0.75
L
Jormungandr
Hocusing
Jormungandr
4
3
1
1.5
L
1
3
6
1.33
L
Ratatoskr
VxVZero
Ratatoskr
5
5
4
1.4
W
3
5
7
1.3
W
Gilgamesh
muddi-dreng
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
28,260
46,968
Taken
41,934
27,029
Mitigated
16,065
18,020
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Daese
Artemis
16,262
9,570
0
5,511
8,944
3,651
698
3,714
5,136
0
66,364
L
Cu Chulainn
DemonOn60fps
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
DeviLofNumb
Baron Samedi
4,810
439
1,506
2,978
7,976
3,360
200
1,360
6,544
52,127
0
L
Medusa
Dystion
Medusa
4,672
2,453
0
2,319
8,011
2,367
108
1,506
6,505
0
33,237
W
Tiamat
Foghten
Tiamat
3,097
883
0
2,005
7,657
5,281
4,636
3,271
4,227
63,902
0
L
Jormungandr
Hocusing
Jormungandr
6,345
741
477
2,793
14,187
7,298
0
3,691
10,406
23,049
0
L
7,866
879
365
2,768
9,296
3,443
41
5,086
3,884
57,336
0
L
Ratatoskr
VxVZero
Ratatoskr
9,377
4,272
0
1,937
10,440
2,957
0
2,839
7,497
0
30,748
W
5,735
678
0
1,900
12,503
9,799
0
3,952
8,429
18,064
0
W
Gilgamesh
muddi-dreng
Gilgamesh
2,225
639
0
4,120
9,888
4,938
68
1,421
8,421
0
44,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,191
Gold Earned
34,744
512
Minions Killed
295
0
Camps Cleared
0
1,507,244
Distance Traveled
1,248,196
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,554
597
114
7
0
301,096
5
L
Cu Chulainn
4,476
280
0
0
0
1,087
0
W
Baron Samedi
8,547
534
114
7
0
291,744
5
L
Medusa
6,622
414
61
4
0
315,437
3
W
Tiamat
10,041
628
172
11
0
281,374
2
L
Jormungandr
7,313
457
40
3
0
292,732
5
L
Ra
8,694
543
130
8
0
339,186
1
L
Ratatoskr
7,639
477
64
4
0
299,754
1
W
Ares
8,328
521
28
2
0
312,498
0
W
Gilgamesh
7,721
483
84
5
0
320,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role