Player Matchup

Achilles
Achilles
HearteartH1
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
653W - 536L
1,670 Elo+
Party 1
Rama
Rama
KillerR0310
Rama
Level 149
God Stats
2W - 2L
1,262 SR
Queue Stats
167W - 122L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
WalkedManager98
Ah Puch
Level 89
God Stats
17W - 13L
1,549 SR
Queue Stats
213W - 166L
1,609 Elo+
Party 1
Team Averages
Level 131
1,437 SR
1,633 Elo+

VS

Team Averages
Level 60
1,736 SR
1,454 Elo+
Achilles
Achilles
ISOGE
Achilles
Level 4
God Stats
0W - 1L
1,741 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Scylla
Scylla
Mr-_-Hobbit
Scylla
Level 76
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 10L
1,429 Elo+
Party 2
Tyr
Tyr
WildMooseChase
Tyr
Level 99
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 6L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HearteartH1
Achilles
15
1 / 3 / 8
10,586
623
9,929
13,389
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 4 / 2
12,452
732
13,262
12,290
3,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 7
11,325
666
15,862
8,252
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ISOGE
Achilles
15
6 / 5 / 4
11,469
675
12,417
15,491
7,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
1 / 1 / 7
10,133
596
6,956
12,690
4,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 6
10,838
638
7,757
19,150
17,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
9
Kills
11
11
Deaths
9
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
HearteartH1
Achilles
1
3
8
1.67
L
Achilles
ISOGE
Achilles
6
5
4
1.6
W
7
4
2
2
L
Scylla
1
1
7
4.5
W
1
4
7
1.13
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
27,130
33,931
Taken
47,331
22,940
Mitigated
29,313
7,650
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HearteartH1
Achilles
9,929
615
0
2,211
13,389
17,276
530
2,731
10,658
2,507
26,293
L
Achilles
ISOGE
Achilles
12,417
2,387
611
2,066
15,491
7,090
901
4,387
10,578
0
50,750
W
13,262
10,674
0
4,978
12,290
3,618
2,040
2,274
10,016
0
67,241
L
Scylla
6,956
812
758
4,029
12,690
4,724
324
5,220
6,983
35,539
0
W
15,862
155
0
461
8,252
2,046
647
1,998
6,254
70,574
0
L
7,757
755
1,639
3,576
19,150
17,499
322
6,132
12,287
0
25,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
32,440
238
Minions Killed
162
0
Camps Cleared
0
877,189
Distance Traveled
989,950
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,586
623
28
2
0
313,861
3
L
Achilles
11,469
675
66
4
0
329,225
0
W
Rama
12,452
732
111
7
0
274,680
3
L
Scylla
10,133
596
54
3
0
326,052
5
W
Ah Puch
11,325
666
99
6
0
288,648
1
L
Tyr
10,838
638
42
2
0
334,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role