Player Matchup

Artemis
Artemis
XDaBlackGuyX69
Artemis
Level 11
God Stats
3W - 1L
1,495 SR
Queue Stats
5W - 6L
1,207 Elo+
Party 1
Khepri
Khepri
dropdead420
Khepri
Level 127
God Stats
4W - 5L
1,297 SR
Queue Stats
111W - 145L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
iiHunkYMonk3Y
Gilgamesh
Level 15
God Stats
2W - 2L
1,466 SR
Queue Stats
11W - 15L
1,259 Elo+
Party 1
Team Averages
Level 51
1,419 SR
1,273 Elo+

VS

Team Averages
Level 29
1,525 SR
1,391 Elo+
Bacchus
Bacchus
Harenot_
Bacchus
Level 19
God Stats
6W - 5L
1,437 SR
Queue Stats
7W - 10L
1,340 Elo+
Party 2
Sol
Sol
King_Kong_832
Sol
Level 24
God Stats
6W - 3L
1,637 SR
Queue Stats
78W - 91L
1,330 Elo+
Solo
Nike
Nike
nathanaelkiller
Nike
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 41L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
12,787
673
13,452
11,453
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
18
5 / 3 / 7
13,747
724
14,676
12,390
12,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iiHunkYMonk3Y
Gilgamesh
15
2 / 7 / 8
12,246
645
13,333
14,361
9,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Harenot_
Bacchus
15
5 / 8 / 6
11,841
623
7,053
23,630
19,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

3
0 / 1 / 0
8,566
451
603
732
163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
9 / 3 / 5
12,958
682
11,416
25,224
14,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
14
14
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Harenot_
Bacchus
5
8
6
1
L
0
1
0
0
W
5
4
3
1.63
W
Khepri
5
3
7
2.83
W
Gilgamesh
iiHunkYMonk3Y
Gilgamesh
2
7
8
0.86
L
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,461
Damage
19,072
38,204
Taken
49,586
28,392
Mitigated
34,193
3,762
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Harenot_
Bacchus
7,053
490
832
2,649
23,630
19,339
0
4,857
18,241
31,757
0
L
603
151
0
53
732
163
0
257
403
2,086
0
W
13,452
5,686
0
933
11,453
5,658
1,333
2,718
8,665
0
59,178
W
Khepri
14,676
1,140
0
621
12,390
12,757
579
2,374
10,004
59,456
0
W
Gilgamesh
iiHunkYMonk3Y
Gilgamesh
13,333
4,127
708
1,500
14,361
9,977
130
2,575
11,742
0
61,732
L
11,416
3,377
0
6,460
25,224
14,691
0
8,462
16,246
0
61,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
33,365
213
Minions Killed
113
0
Camps Cleared
0
1,023,472
Distance Traveled
648,422
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,841
623
38
2
0
290,868
1
L
Sol
8,566
451
3
0
0
20,349
0
W
Artemis
12,787
673
61
3
0
324,122
1
W
Khepri
13,747
724
73
4
0
369,781
6
W
Gilgamesh
12,246
645
79
4
0
329,569
2
L
Nike
12,958
682
72
4
0
337,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role