Player Matchup

Cerberus
Cerberus
Platinum II
BrickFastley
Cerberus
Platinum II
Level 101
God Stats
2W - 6L
1,389 SR
Queue Stats
197W - 187L
1,664 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
FLEXACUTION7
Kukulkan
Gold IV
Level 145
God Stats
5W - 3L
1,899 SR
Queue Stats
359W - 309L
1,386 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
ll king95 ll
Cu Chulainn
Platinum IV
Level 128
God Stats
22W - 16L
1,327 SR
Queue Stats
956W - 811L
1,830 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,538 SR
1,626 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,552 SR
1,352 MMR
Achilles
Achilles
Silver III
HustlaFrog
Achilles
Silver III
Level 86
God Stats
1W - 4L
1,470 SR
Queue Stats
5W - 9L
1,379 MMR
Party 1
Chang'e
Chang'e
Silver II
Viruxis
Chang'e
Silver II
Level 47
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 22L
1,346 MMR
Party 1
Raijin
Raijin
Silver III
archiemasprime1
Raijin
Silver III
Level 89
God Stats
0W - 1L
1,475 SR
Queue Stats
6W - 11L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrickFastley
Cerberus
16
0 / 0 / 8
13,280
632
19,258
22,098
25,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
FLEXACUTION7
Kukulkan
18
6 / 4 / 1
13,999
667
14,608
11,381
4,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ll king95 ll
Cu Chulainn
15
2 / 2 / 5
12,058
574
12,616
18,415
19,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AphroditeCthulhuScyllaChaacTiamat

VS

Bans
HelSobekDanzaburouCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HustlaFrog
Achilles
16
5 / 3 / 0
12,732
606
14,665
24,885
25,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Viruxis
Chang'e
17
0 / 2 / 6
14,020
668
17,422
17,520
6,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
1 / 3 / 1
11,436
545
11,900
15,340
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
6
6
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrickFastley
Cerberus
0
0
8
4
W
Kukulkan
FLEXACUTION7
Kukulkan
6
4
1
1.63
L
Achilles
HustlaFrog
Achilles
5
3
0
1.67
L
Chang'e
Viruxis
Chang'e
0
2
6
1.5
L
1
3
1
0.5
W
Cu Chulainn
ll king95 ll
Cu Chulainn
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,482
Damage
43,987
51,894
Taken
57,745
49,734
Mitigated
37,792
13,208
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrickFastley
Cerberus
19,258
829
0
12,207
22,098
25,857
540
13,372
8,231
47,637
0
W
Kukulkan
FLEXACUTION7
Kukulkan
14,608
621
0
365
11,381
4,693
1,487
5,767
5,389
113,451
0
L
Achilles
HustlaFrog
Achilles
14,665
4,772
0
5,131
24,885
25,982
875
14,542
10,017
0
54,038
L
Chang'e
Viruxis
Chang'e
17,422
1,091
8,269
9,104
17,520
6,102
835
11,622
5,748
66,143
0
L
11,900
1,010
0
2,030
15,340
5,708
0
7,829
7,164
50,393
0
W
Cu Chulainn
ll king95 ll
Cu Chulainn
12,616
3,381
0
636
18,415
19,184
944
9,183
8,800
0
32,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
38,188
267
Minions Killed
249
0
Camps Cleared
0
1,173,692
Distance Traveled
1,090,219
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,280
632
48
2
0
423,056
4
W
Kukulkan
13,999
667
191
9
0
368,024
1
L
Achilles
12,732
606
61
3
0
362,596
2
L
Chang'e
14,020
668
109
5
0
388,524
2
L
Raijin
11,436
545
79
4
0
339,099
4
W
Cu Chulainn
12,058
574
28
1
0
382,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role