Player Matchup

Arachne
Arachne
Khazadinator
Arachne
Level 86
God Stats
7W - 3L
1,516 SR
Queue Stats
776W - 667L
1,574 Elo+
Party 2
Xbalanque
Xbalanque
Mikisunara
Xbalanque
Level 129
God Stats
3W - 2L
1,447 SR
Queue Stats
216W - 177L
1,626 Elo+
Party 2
Horus
Horus
dderandere
Horus
Level 112
God Stats
10W - 7L
1,281 SR
Queue Stats
391W - 321L
1,630 Elo+
Party 2
Cupid
Cupid
joespam
Cupid
Level 48
God Stats
13W - 16L
1,371 SR
Queue Stats
279W - 242L
1,668 Elo+
Party 2
Eset
Eset
noetige
Eset
Level 127
God Stats
40W - 15L
1,802 SR
Queue Stats
278W - 237L
1,664 Elo+
Party 2
Team Averages
Level 100
1,483 SR
1,632 Elo+

VS

Team Averages
Level 55
1,627 SR
1,484 Elo+
Geb
Geb
Jeff_A819
Geb
Level 35
God Stats
13W - 10L
1,648 SR
Queue Stats
259W - 347L
1,400 Elo+
Party 1
He Bo
He Bo
OhneRock
He Bo
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 173L
1,599 Elo+
Party 3
Bellona
Bellona
OnerRok
Bellona
Level 65
God Stats
2W - 3L
1,761 SR
Queue Stats
422W - 407L
1,524 Elo+
Party 3
Nu Wa
Nu Wa
Tsytheza
Nu Wa
Level 41
God Stats
2W - 7L
1,596 SR
Queue Stats
69W - 108L
1,405 Elo+
Party 1
Chiron
Chiron
brothers9297
Chiron
Level 104
God Stats
14W - 17L
1,631 SR
Queue Stats
300W - 320L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Khazadinator
Arachne
12
1 / 3 / 9
7,297
561
2,317
8,807
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Mikisunara
Xbalanque
14
4 / 1 / 0
8,446
650
7,208
7,724
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
11
1 / 2 / 8
7,008
539
4,123
7,733
2,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
joespam
Cupid
15
9 / 1 / 3
9,252
712
8,269
6,507
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
noetige
Eset
15
8 / 0 / 3
8,993
692
8,603
4,367
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,821
448
2,510
7,664
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
OhneRock
He Bo
12
2 / 3 / 2
6,967
536
3,458
8,168
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
OnerRok
Bellona
12
2 / 5 / 1
6,830
525
3,943
11,021
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Tsytheza
Nu Wa
10
0 / 6 / 2
5,847
450
1,405
6,407
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
10
2 / 6 / 1
6,238
480
3,248
9,079
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
6
7
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Arachne
Khazadinator
Arachne
1
3
9
1.83
W
Xbalanque
Mikisunara
Xbalanque
4
1
0
4
L
He Bo
OhneRock
He Bo
2
3
2
1
L
Bellona
OnerRok
Bellona
2
5
1
0.5
L
Nu Wa
Tsytheza
Nu Wa
0
6
2
0.17
L
Chiron
2
6
1
0.42
W
Horus
1
2
8
2.5
W
Cupid
joespam
Cupid
9
1
3
10.5
W
Eset
noetige
Eset
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
14,564
35,138
Taken
42,339
12,384
Mitigated
17,404
9,654
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,510
192
0
1,966
7,664
3,891
0
1,954
5,596
10,379
0
W
Arachne
Khazadinator
Arachne
2,317
1,910
0
989
8,807
3,219
0
2,248
6,519
0
37,084
W
Xbalanque
Mikisunara
Xbalanque
7,208
2,879
0
2,604
7,724
2,992
2,864
768
6,904
0
60,097
L
He Bo
OhneRock
He Bo
3,458
104
0
1,926
8,168
2,214
0
1,256
6,854
44,900
0
L
Bellona
OnerRok
Bellona
3,943
1,225
0
3,039
11,021
6,648
0
747
10,258
0
34,133
L
Nu Wa
Tsytheza
Nu Wa
1,405
95
0
500
6,407
1,681
0
2,859
3,358
23,210
0
L
Chiron
3,248
856
363
1,456
9,079
2,970
78
1,355
7,599
0
31,297
W
Horus
4,123
1,791
363
1,150
7,733
2,595
23
1,688
5,969
0
15,067
W
Cupid
joespam
Cupid
8,269
6,330
155
3,101
6,507
2,001
730
1,063
5,404
0
47,340
W
Eset
noetige
Eset
8,603
349
338
954
4,367
1,577
470
1,346
2,969
55,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
31,703
421
Minions Killed
311
0
Camps Cleared
0
1,287,822
Distance Traveled
1,162,821
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,821
448
19
1
0
272,983
0
W
Arachne
7,297
561
79
6
0
280,226
0
W
Xbalanque
8,446
650
118
9
0
243,334
4
L
He Bo
6,967
536
86
7
0
241,958
3
L
Bellona
6,830
525
79
6
0
235,355
5
L
Nu Wa
5,847
450
52
4
0
196,513
6
L
Chiron
6,238
480
75
6
0
216,012
0
W
Horus
7,008
539
28
2
0
256,252
6
W
Cupid
9,252
712
91
7
0
228,696
7
W
Eset
8,993
692
105
8
0
279,314
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role