Player Matchup

Thor
Thor
BlazeK1B
Thor
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 48L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Eary
Xbalanque
Level 148
God Stats
5W - 0L
1,300 SR
Queue Stats
144W - 111L
1,532 Elo+
Solo
Sobek
Sobek
Goldnnn
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
MrMcSpanky
Gilgamesh
Level 154
God Stats
2W - 0L
1,832 SR
Queue Stats
20W - 18L
1,602 Elo+
Solo
Persephone
Persephone
k1tn
Persephone
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 144
1,526 SR
1,526 Elo+

VS

Team Averages
Level 98
1,610 SR
1,650 Elo+
Danzaburou
Danzaburou
Aroz01
Danzaburou
Level 156
God Stats
84W - 63L
1,648 SR
Queue Stats
922W - 903L
1,545 Elo+
Party 1
King Arthur
King Arthur
DatsFiji
King Arthur
Level 129
God Stats
1W - 1L
1,600 SR
Queue Stats
47W - 40L
1,575 Elo+
Party 1
Ymir
Ymir
PhasersSetToKill
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,759 Elo+
Party 1
Ao Kuang
Ao Kuang
SirMeyham
Ao Kuang
Level 88
God Stats
2W - 2L
1,566 SR
Queue Stats
28W - 35L
1,613 Elo+
Party 1
Ra
Ra
iAmBigNoobSmite
Ra
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
13W - 7L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 2 / 20
11,702
1,064
16,024
17,192
14,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Eary
Xbalanque
19
12 / 1 / 17
12,904
1,173
25,617
12,167
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Goldnnn
Sobek
19
8 / 3 / 25
12,300
1,118
16,464
17,174
16,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
MrMcSpanky
Gilgamesh
19
6 / 5 / 24
12,035
1,094
15,712
19,929
16,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
k1tn
Persephone
19
7 / 0 / 20
13,222
1,202
25,158
3,757
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

213

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aroz01
Danzaburou
16
1 / 10 / 6
10,420
947
15,076
18,209
7,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DatsFiji
King Arthur
16
1 / 6 / 2
9,718
883
8,895
23,281
19,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 8
10,929
994
7,946
17,973
18,506
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SirMeyham
Ao Kuang
16
2 / 11 / 5
10,446
950
15,245
27,571
10,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 5 / 7
11,601
1,055
14,852
19,520
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
39
38
Kills
11
11
Deaths
38
106
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aroz01
Danzaburou
1
10
6
0.4
W
Thor
5
2
20
7.5
L
King Arthur
DatsFiji
King Arthur
1
6
2
0.33
W
Xbalanque
Eary
Xbalanque
12
1
17
20.5
W
Sobek
Goldnnn
Sobek
8
3
25
6.83
W
Gilgamesh
MrMcSpanky
Gilgamesh
6
5
24
3.6
L
3
6
8
1.17
L
Ao Kuang
SirMeyham
Ao Kuang
2
11
5
0.41
L
4
5
7
1.5
W
Persephone
k1tn
Persephone
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,975
Damage
62,014
70,219
Taken
106,554
54,538
Mitigated
63,979
14,949
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aroz01
Danzaburou
15,076
7,928
0
852
18,209
7,297
0
7,536
10,503
0
36,040
W
Thor
16,024
2,584
0
4,132
17,192
14,152
0
8,815
8,157
0
28,611
L
King Arthur
DatsFiji
King Arthur
8,895
944
0
2,924
23,281
19,556
0
7,669
15,612
0
23,002
W
Xbalanque
Eary
Xbalanque
25,617
14,445
0
1,047
12,167
5,468
0
6,513
5,629
0
55,045
W
Sobek
Goldnnn
Sobek
16,464
1,148
0
3,650
17,174
16,354
0
9,482
5,829
26,987
0
W
Gilgamesh
MrMcSpanky
Gilgamesh
15,712
5,274
0
5,794
19,929
16,894
0
11,191
8,613
0
27,468
L
7,946
1,409
1,470
1,391
17,973
18,506
0
9,304
8,669
15,424
0
L
Ao Kuang
SirMeyham
Ao Kuang
15,245
3,034
886
5,768
27,571
10,752
0
8,424
18,929
27,394
0
L
14,852
1,634
3,427
2,557
19,520
7,868
0
8,301
11,219
57,195
0
W
Persephone
k1tn
Persephone
25,158
1,187
0
326
3,757
1,670
0
2,042
1,690
60,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,163
Gold Earned
53,114
227
Minions Killed
213
11
Camps Cleared
7
1,097,931
Distance Traveled
972,616
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,420
947
44
4
1
165,669
0
W
Thor
11,702
1,064
27
2
4
213,751
3
L
King Arthur
9,718
883
28
3
1
195,359
1
W
Xbalanque
12,904
1,173
67
6
2
232,060
4
W
Sobek
12,300
1,118
27
2
0
221,877
0
W
Gilgamesh
12,035
1,094
23
2
3
200,583
0
L
Ymir
10,929
994
19
2
0
179,750
0
L
Ao Kuang
10,446
950
18
2
4
207,537
0
L
Ra
11,601
1,055
104
9
1
224,301
0
W
Persephone
13,222
1,202
83
8
2
229,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role