Player Matchup

Bacchus
Bacchus
DoubleV400-10
Bacchus
Level 69
God Stats
33W - 37L
1,476 SR
Queue Stats
119W - 212L
1,311 Elo+
Solo
Heimdallr
Heimdallr
Jonk Why
Heimdallr
Level 25
God Stats
7W - 4L
1,500 SR
Queue Stats
162W - 178L
1,320 Elo+
Solo
Hades
Hades
Tom the goo
Hades
Level 25
God Stats
17W - 23L
1,411 SR
Queue Stats
42W - 75L
1,240 Elo+
Solo
Team Averages
Level 40
1,462 SR
1,290 Elo+

VS

Team Averages
Level 35
1,588 SR
1,188 Elo+
Chang'e
Chang'e
DerBaron286
Chang'e
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 81L
1,059 Elo+
Party 1
Izanami
Izanami
Sucuk21129
Izanami
Level 19
God Stats
3W - 8L
1,675 SR
Queue Stats
42W - 46L
1,270 Elo+
Party 1
Bellona
Bellona
unkaputtbar92
Bellona
Level 18
God Stats
4W - 6L
1,590 SR
Queue Stats
8W - 12L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 8 / 3
13,492
587
16,851
24,623
24,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Jonk Why
Heimdallr
20
9 / 6 / 2
16,763
729
24,091
20,809
9,792
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 12 / 10
14,306
622
22,545
29,328
33,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DerBaron286
Chang'e
20
17 / 4 / 9
16,910
735
23,344
24,485
10,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Sucuk21129
Izanami
20
7 / 2 / 17
16,192
704
27,400
24,611
10,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
17
2 / 7 / 21
14,497
630
9,130
26,714
24,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
12
Kills
26
26
Deaths
13
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DerBaron286
Chang'e
17
4
9
5.38
L
Bacchus
2
8
3
0.44
L
Heimdallr
Jonk Why
Heimdallr
9
6
2
1.67
W
Izanami
Sucuk21129
Izanami
7
2
17
7.75
L
1
12
10
0.5
W
Bellona
2
7
21
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,487
Damage
59,874
74,760
Taken
75,810
67,632
Mitigated
45,262
20,467
Healing
34,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DerBaron286
Chang'e
23,344
2,125
8,988
11,954
24,485
10,517
470
13,007
11,478
82,727
0
L
Bacchus
16,851
701
660
6,428
24,623
24,052
0
6,973
17,650
71,494
0
L
Heimdallr
Jonk Why
Heimdallr
24,091
13,289
0
4,870
20,809
9,792
806
5,806
15,003
0
94,666
W
Izanami
Sucuk21129
Izanami
27,400
21,752
1,539
10,692
24,611
10,448
2,973
12,978
11,633
0
107,411
L
22,545
869
620
7,889
29,328
33,788
1,243
10,635
18,693
60,641
0
W
Bellona
9,130
2,975
0
1,098
26,714
24,297
1,044
13,485
13,228
0
29,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
47,599
229
Minions Killed
233
0
Camps Cleared
0
1,011,514
Distance Traveled
1,328,028
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,910
735
70
3
0
489,735
0
L
Bacchus
13,492
587
61
3
0
377,292
1
L
Heimdallr
16,763
729
97
4
0
373,709
2
W
Izanami
16,192
704
133
6
0
392,780
0
L
Hades
14,306
622
71
3
0
260,513
3
W
Bellona
14,497
630
30
1
0
445,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role