Player Matchup

Cernunnos
Cernunnos
SAMARlTAN
Cernunnos
Level 11
God Stats
8W - 8L
1,129 SR
Queue Stats
17W - 18L
1,310 Elo+
Solo
Geb
Geb
SummiSama
Geb
Level 7
God Stats
9W - 6L
1,494 SR
Queue Stats
12W - 8L
1,431 Elo+
Solo
The Morrigan
The Morrigan
Vënti
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ll-Ravenclaw-ll
Fenrir
Level 17
God Stats
10W - 12L
1,253 SR
Queue Stats
44W - 52L
1,379 Elo+
Solo
Ne Zha
Ne Zha
xFushi
Ne Zha
Level 15
God Stats
10W - 5L
1,759 SR
Queue Stats
132W - 105L
1,575 Elo+
Solo
Team Averages
Level 11
1,427 SR
1,439 Elo+

VS

Team Averages
Level 11
1,588 SR
1,556 Elo+
Cabrakan
Cabrakan
GideonGout
Cabrakan
Level 14
God Stats
36W - 16L
1,585 SR
Queue Stats
251W - 251L
1,483 Elo+
Solo
Olorun
Olorun
Hits_AND1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Hachiman
Hachiman
Izumaeru-3
Hachiman
Level 14
God Stats
3W - 3L
1,667 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 1
Chaac
Chaac
Nina_506
Chaac
Level 6
God Stats
1W - 2L
1,690 SR
Queue Stats
6W - 7L
1,555 Elo+
Party 1
Ravana
Ravana
nahuel102000
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SAMARlTAN
Cernunnos
15
0 / 0 / 0
10,680
712
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

20
7 / 1 / 26
17,018
1,135
28,029
23,597
35,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Vënti
The Morrigan
20
4 / 6 / 17
14,585
972
13,760
17,125
7,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 6 / 11
16,593
1,106
23,589
25,014
18,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
xFushi
Ne Zha
20
19 / 4 / 18
17,608
1,174
41,741
25,004
15,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GideonGout
Cabrakan
20
2 / 11 / 11
13,914
928
22,815
26,323
34,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Hits_AND1
Olorun
20
5 / 10 / 7
14,100
940
14,068
20,761
7,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Izumaeru-3
Hachiman
19
2 / 10 / 5
13,109
874
10,609
20,048
6,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Nina_506
Chaac
20
6 / 5 / 9
15,056
1,004
28,587
29,578
37,865
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
20
2 / 11 / 9
13,722
915
6,785
19,136
18,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
58
47
Kills
17
17
Deaths
47
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
GideonGout
Cabrakan
2
11
11
0.68
L
Olorun
Hits_AND1
Olorun
5
10
7
0.85
L
Hachiman
Izumaeru-3
Hachiman
2
10
5
0.45
L
Chaac
Nina_506
Chaac
6
5
9
2.1
W
Cernunnos
SAMARlTAN
Cernunnos
0
0
0
0
W
7
1
26
20
W
The Morrigan
Vënti
The Morrigan
4
6
17
2.08
W
17
6
11
3.75
L
Ravana
2
11
9
0.59
W
Ne Zha
xFushi
Ne Zha
19
4
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,119
Damage
82,864
90,740
Taken
115,846
77,760
Mitigated
104,912
6,377
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
GideonGout
Cabrakan
22,815
1,977
0
1,302
26,323
34,604
0
8,817
17,389
46,007
0
L
Olorun
Hits_AND1
Olorun
14,068
9,137
1,149
4,747
20,761
7,793
0
9,918
10,843
36,427
0
L
Hachiman
Izumaeru-3
Hachiman
10,609
5,670
0
397
20,048
6,619
0
5,103
14,945
0
40,798
L
Chaac
Nina_506
Chaac
28,587
6,278
0
7,862
29,578
37,865
0
11,685
17,893
885
61,180
W
Cernunnos
SAMARlTAN
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
28,029
4,072
0
0
23,597
35,667
0
10,362
13,075
63,203
0
W
The Morrigan
Vënti
The Morrigan
13,760
3,740
0
517
17,125
7,981
0
6,395
10,730
33,779
816
W
23,589
5,003
0
465
25,014
18,348
0
8,960
16,054
0
45,649
L
Ravana
6,785
2,880
0
714
19,136
18,031
0
5,963
13,173
0
43,180
W
Ne Zha
xFushi
Ne Zha
41,741
21,440
0
5,395
25,004
15,764
0
12,042
12,962
0
68,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,484
Gold Earned
69,901
231
Minions Killed
292
7
Camps Cleared
3
1,066,953
Distance Traveled
1,189,695
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,914
928
41
3
0
258,032
0
L
Olorun
14,100
940
36
2
0
229,144
0
L
Hachiman
13,109
874
59
4
2
210,205
0
L
Chaac
15,056
1,004
71
5
1
282,247
0
W
Cernunnos
10,680
712
0
0
0
3,641
0
W
Geb
17,018
1,135
90
6
2
302,304
3
W
The Morrigan
14,585
972
51
3
0
206,293
0
W
Fenrir
16,593
1,106
54
4
4
297,782
2
L
Ravana
13,722
915
85
6
0
210,067
1
W
Ne Zha
17,608
1,174
36
2
1
256,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role