Player Matchup

Terra
Terra
 
Terra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Deadshot2400
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,437 Elo+
Solo
Izanami
Izanami
Iguana7171
Izanami
Level 7
God Stats
30W - 27L
1,359 SR
Queue Stats
39W - 42L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Mr_Mayor21
Danzaburou
Level 8
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
can-balal
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,426 Elo+
Solo
Team Averages
Level 34
1,425 SR
1,469 Elo+

VS

Team Averages
Level 23
1,583 SR
1,543 Elo+
Athena
Athena
Exprt_Tempt
Athena
Level 4
God Stats
2W - 4L
1,762 SR
Queue Stats
16W - 21L
1,794 Elo+
Party 3
Anhur
Anhur
Jakewilliamson6
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
414W - 421L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
LS-_Simba
Gilgamesh
Level 46
God Stats
76W - 115L
1,346 SR
Queue Stats
805W - 895L
1,401 Elo+
Party 2
Bakasura
Bakasura
Ranger20SF
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
413W - 446L
1,479 Elo+
Solo
Anubis
Anubis
lBlooDReed
Anubis
Level 7
God Stats
1W - 1L
1,806 SR
Queue Stats
3W - 3L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 2
6,771
484
3,025
6,152
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Deadshot2400
Cu Chulainn
12
2 / 3 / 1
7,378
527
7,708
13,571
4,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Iguana7171
Izanami
12
3 / 1 / 1
7,216
515
4,406
6,761
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Mr_Mayor21
Danzaburou
10
0 / 2 / 0
5,799
414
2,483
5,209
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
can-balal
Kukulkan
9
0 / 6 / 0
5,968
426
3,740
6,983
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
3 / 2 / 2
6,932
495
3,406
9,840
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 2 / 1
7,128
509
4,603
8,026
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
LS-_Simba
Gilgamesh
11
1 / 3 / 2
6,323
452
4,193
9,591
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Ranger20SF
Bakasura
12
0 / 0 / 2
6,931
495
2,683
9,057
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
lBlooDReed
Anubis
14
7 / 1 / 2
8,677
620
9,138
8,318
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
2
2
L
Cu Chulainn
Deadshot2400
Cu Chulainn
2
3
1
0.83
W
Athena
3
2
2
2
L
Izanami
Iguana7171
Izanami
3
1
1
3.5
W
1
2
1
0.75
W
Gilgamesh
LS-_Simba
Gilgamesh
1
3
2
0.67
L
Danzaburou
Mr_Mayor21
Danzaburou
0
2
0
0
W
Bakasura
Ranger20SF
Bakasura
0
0
2
1
L
Kukulkan
can-balal
Kukulkan
0
6
0
0
W
Anubis
lBlooDReed
Anubis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
24,023
38,676
Taken
44,832
13,187
Mitigated
22,797
9,132
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,025
512
182
2,219
6,152
3,504
0
1,368
4,784
26,107
0
L
Cu Chulainn
Deadshot2400
Cu Chulainn
7,708
864
0
2,598
13,571
4,809
1,124
3,487
9,639
0
38,767
W
Athena
3,406
669
0
1,993
9,840
5,263
0
1,168
8,672
16,353
0
L
Izanami
Iguana7171
Izanami
4,406
3,398
0
2,314
6,761
2,053
1,085
2,338
4,323
0
40,878
W
4,603
1,682
0
3,223
8,026
2,467
0
1,301
6,725
0
37,096
W
Gilgamesh
LS-_Simba
Gilgamesh
4,193
1,521
0
1,352
9,591
7,653
812
114
9,477
0
28,277
L
Danzaburou
Mr_Mayor21
Danzaburou
2,483
1,193
0
1,077
5,209
1,211
377
784
4,425
0
19,116
W
Bakasura
Ranger20SF
Bakasura
2,683
1,745
207
2,432
9,057
3,038
0
1,063
7,908
0
56,339
L
Kukulkan
can-balal
Kukulkan
3,740
283
0
742
6,983
1,610
336
4,567
2,416
26,133
0
W
Anubis
lBlooDReed
Anubis
9,138
502
0
4,904
8,318
4,376
338
2,761
5,285
53,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
35,991
299
Minions Killed
391
0
Camps Cleared
0
1,189,896
Distance Traveled
1,389,159
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,771
484
48
3
0
262,673
3
L
Cu Chulainn
7,378
527
66
5
0
260,688
0
W
Athena
6,932
495
25
2
0
293,291
0
L
Izanami
7,216
515
94
7
0
256,187
1
W
Anhur
7,128
509
74
5
0
237,411
0
W
Gilgamesh
6,323
452
45
3
0
260,100
0
L
Danzaburou
5,799
414
27
2
0
187,333
1
W
Bakasura
6,931
495
129
9
0
326,694
0
L
Kukulkan
5,968
426
64
5
0
223,015
1
W
Anubis
8,677
620
118
8
0
271,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role