Player Matchup

Cupid
Cupid
Kibrald
Cupid
Level 17
God Stats
22W - 17L
1,363 SR
Queue Stats
291W - 256L
1,374 Elo+
Party 1
Achilles
Achilles
NeoConker
Achilles
Level 27
God Stats
47W - 29L
1,549 SR
Queue Stats
174W - 128L
1,589 Elo+
Party 1
Hera
Hera
Semiton
Hera
Level 31
God Stats
8W - 7L
1,500 SR
Queue Stats
130W - 101L
1,611 Elo+
Party 1
Team Averages
Level 25
1,470 SR
1,525 Elo+

VS

Team Averages
Level 20
1,369 SR
1,249 Elo+
Neith
Neith
Lessing
Neith
Level 7
God Stats
4W - 7L
1,307 SR
Queue Stats
4W - 9L
1,139 Elo+
Party 2
Hercules
Hercules
TheycallmeSubset
Hercules
Level 8
God Stats
0W - 3L
1,329 SR
Queue Stats
10W - 15L
1,318 Elo+
Party 2
Eset
Eset
lordturtlefish
Eset
Level 46
God Stats
15W - 31L
1,471 SR
Queue Stats
164W - 243L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kibrald
Cupid
13
1 / 3 / 9
9,414
672
4,765
7,361
2,516
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
NeoConker
Achilles
15
12 / 2 / 2
11,656
833
10,621
11,969
7,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Semiton
Hera
14
2 / 2 / 12
10,260
733
10,085
4,928
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lessing
Neith
12
2 / 4 / 4
8,843
632
6,235
7,228
2,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 6 / 5
9,068
648
4,889
17,062
15,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 5 / 2
9,523
680
6,019
8,412
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
6
7
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Kibrald
Cupid
1
3
9
1.83
L
Neith
Lessing
Neith
2
4
4
1
W
Achilles
NeoConker
Achilles
12
2
2
6.5
W
Hera
Semiton
Hera
2
2
12
4
L
0
6
5
0.42
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
17,143
24,258
Taken
32,702
12,153
Mitigated
21,027
7,668
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Kibrald
Cupid
4,765
2,372
1,410
2,704
7,361
2,516
852
2,686
4,675
0
34,126
L
Neith
Lessing
Neith
6,235
2,024
0
315
7,228
2,615
473
1,467
5,661
0
33,127
W
Achilles
NeoConker
Achilles
10,621
2,630
0
2,795
11,969
7,917
1,665
2,516
9,453
0
46,697
W
Hera
Semiton
Hera
10,085
2,160
123
636
4,928
1,720
1,397
877
4,051
46,822
0
L
4,889
507
0
3,266
17,062
15,589
34
5,331
11,345
0
18,669
L
6,019
103
0
942
8,412
2,823
167
2,669
5,579
38,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
27,434
197
Minions Killed
137
0
Camps Cleared
0
820,726
Distance Traveled
769,997
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,414
672
67
5
0
244,538
2
L
Neith
8,843
632
59
4
0
257,772
0
W
Achilles
11,656
833
67
5
0
308,510
1
W
Hera
10,260
733
63
5
0
267,678
3
L
Hercules
9,068
648
16
1
0
270,932
2
L
Eset
9,523
680
62
4
0
241,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role