Player Matchup

Cernunnos
Cernunnos
BiPlop
Cernunnos
Level 121
God Stats
13W - 14L
1,614 SR
Queue Stats
322W - 270L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
IBSSPARKX
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
dboss416
Pele
Level 68
God Stats
1W - 2L
1,810 SR
Queue Stats
461W - 371L
1,509 Elo+
Solo
Ares
Ares
iBs LiamRM
Ares
Level 115
God Stats
14W - 11L
1,856 SR
Queue Stats
447W - 415L
1,537 Elo+
Party 1
Sol
Sol
razoredge251
Sol
Level 139
God Stats
8W - 4L
1,925 SR
Queue Stats
967W - 899L
1,480 Elo+
Solo
Team Averages
Level 112
1,741 SR
1,511 Elo+

VS

Team Averages
Level 99
1,441 SR
1,431 Elo+
Kuzenbo
Kuzenbo
C3M3NTH3AD
Kuzenbo
Level 148
God Stats
46W - 63L
1,427 SR
Queue Stats
531W - 495L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
KING-NBS_503
Gilgamesh
Level 155
God Stats
3W - 1L
1,827 SR
Queue Stats
134W - 131L
1,487 Elo+
Solo
Danzaburou
Danzaburou
L_O_V_E-78
Danzaburou
Level 48
God Stats
1W - 1L
1,224 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 2
Loki
Loki
LifeTakaaa
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ZX1G_NINJA
Anubis
Level 46
God Stats
1W - 1L
1,224 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BiPlop
Cernunnos
18
9 / 6 / 0
11,457
546
14,293
15,318
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
IBSSPARKX
Gilgamesh
1
0 / 0 / 0
4,031
192
0
0
0
Pele
18
6 / 6 / 2
11,185
533
9,858
16,541
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 7 / 7
8,782
418
10,690
19,455
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 5 / 4
8,310
396
14,915
13,483
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
C3M3NTH3AD
Kuzenbo
18
11 / 1 / 5
11,285
537
14,417
16,371
11,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
KING-NBS_503
Gilgamesh
19
2 / 2 / 9
12,011
572
11,700
22,500
14,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
L_O_V_E-78
Danzaburou
16
2 / 5 / 7
10,179
485
4,149
11,761
4,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 1 / 5
10,575
504
5,569
12,097
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ZX1G_NINJA
Anubis
15
5 / 8 / 7
10,276
489
9,959
15,832
6,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
17
Kills
24
24
Deaths
17
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BiPlop
Cernunnos
9
6
0
1.5
W
Kuzenbo
C3M3NTH3AD
Kuzenbo
11
1
5
13.5
L
Gilgamesh
IBSSPARKX
Gilgamesh
0
0
0
0
W
Gilgamesh
KING-NBS_503
Gilgamesh
2
2
9
3.25
W
Danzaburou
L_O_V_E-78
Danzaburou
2
5
7
1.1
W
4
1
5
6.5
W
Anubis
ZX1G_NINJA
Anubis
5
8
7
1.06
L
Pele
6
6
2
1.17
L
0
7
7
0.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,756
Damage
45,794
64,797
Taken
78,561
28,816
Mitigated
40,447
15,654
Healing
22,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BiPlop
Cernunnos
14,293
5,286
0
4,188
15,318
6,658
796
5,264
10,054
0
86,062
W
Kuzenbo
C3M3NTH3AD
Kuzenbo
14,417
4,392
472
1,581
16,371
11,018
358
6,546
9,825
52,082
0
L
Gilgamesh
IBSSPARKX
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
KING-NBS_503
Gilgamesh
11,700
3,684
0
7,830
22,500
14,186
450
5,846
16,654
267
86,203
W
Danzaburou
L_O_V_E-78
Danzaburou
4,149
1,319
0
4,263
11,761
4,101
2,280
3,251
8,510
0
51,926
W
5,569
1,275
867
4,282
12,097
5,078
82
2,741
9,356
0
60,199
W
Anubis
ZX1G_NINJA
Anubis
9,959
621
0
2,787
15,832
6,064
290
7,221
8,611
34,234
0
L
Pele
9,858
2,682
0
5,060
16,541
6,750
0
3,409
13,132
0
82,284
L
10,690
585
0
1,805
19,455
11,383
0
9,943
9,512
29,379
0
L
14,915
2,364
0
4,601
13,483
4,025
1,274
6,027
7,456
49,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
54,326
407
Minions Killed
484
0
Camps Cleared
0
1,426,497
Distance Traveled
1,981,618
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,457
546
147
7
0
336,557
8
W
Kuzenbo
11,285
537
68
3
0
425,364
8
L
Gilgamesh
4,031
192
0
0
0
0
0
W
Gilgamesh
12,011
572
155
7
0
399,727
2
W
Danzaburou
10,179
485
92
4
0
357,528
5
W
Loki
10,575
504
106
5
0
457,606
6
W
Anubis
10,276
489
63
3
0
341,393
1
L
Pele
11,185
533
150
7
0
398,229
3
L
Ares
8,782
418
37
2
0
365,497
2
L
Sol
8,310
396
73
3
0
326,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role