Player Matchup

Thor
Thor
Keyz2daStreets0
Thor
Level 4
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 3L
1,229 Elo+
Solo
Nike
Nike
Tunahan352
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Vida_LoKa35
He Bo
Level 14
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 2
Team Averages
Level 7
1,496 SR
1,297 Elo+

VS

Team Averages
Level 41
1,463 SR
1,438 Elo+
Scylla
Scylla
Ei_-MeNoi-_RD
Scylla
Level 29
God Stats
1W - 0L
1,475 SR
Queue Stats
49W - 66L
1,319 Elo+
Solo
Cthulhu
Cthulhu
Great_Gambino22
Cthulhu
Level 27
God Stats
12W - 6L
1,419 SR
Queue Stats
47W - 21L
1,488 Elo+
Party 1
Anhur
Anhur
OnionBoyz4
Anhur
Level 66
God Stats
7W - 6L
1,495 SR
Queue Stats
222W - 189L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
7,304
487
634
5,082
792
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 13 / 3
8,410
561
4,540
17,771
9,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 9 / 1
9,498
633
6,038
13,932
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 17
11,010
734
8,917
8,007
2,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 16
11,530
769
9,693
8,367
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
15
14 / 3 / 10
12,846
856
12,750
9,885
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
3
Kills
28
28
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
8
0
16
16
L
0
6
1
0.08
W
Anhur
14
3
10
6.33
L
0
13
3
0.12
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,212
Damage
31,360
36,785
Taken
26,259
13,463
Mitigated
11,107
1,112
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,917
635
0
938
8,007
2,538
1,006
897
7,040
43,872
0
W
9,693
572
159
1,246
8,367
5,919
395
2,503
5,682
25,397
0
L
634
262
0
0
5,082
792
0
2,462
2,570
0
997
W
Anhur
12,750
8,641
0
3,646
9,885
2,650
2,308
2,372
5,945
0
67,823
L
4,540
580
0
120
17,771
9,108
0
9,938
7,658
0
19,507
L
6,038
474
0
992
13,932
3,563
0
5,759
7,923
32,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
35,386
77
Minions Killed
179
0
Camps Cleared
0
434,717
Distance Traveled
847,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,010
734
70
5
0
270,822
0
W
Cthulhu
11,530
769
39
3
0
309,523
0
L
Thor
7,304
487
1
0
0
43,767
0
W
Anhur
12,846
856
70
5
0
267,152
1
L
Nike
8,410
561
25
2
0
200,754
1
L
He Bo
9,498
633
51
3
0
190,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role