Player Matchup

Chang'e
Chang'e
HogKingOmega
Chang'e
Level 29
God Stats
14W - 12L
1,583 SR
Queue Stats
87W - 113L
1,443 Elo+
Solo
Ares
Ares
Kingace_745
Ares
Level 27
God Stats
25W - 31L
1,453 SR
Queue Stats
343W - 352L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MisterDemiGod777
Tsukuyomi
Level 29
God Stats
5W - 5L
1,304 SR
Queue Stats
667W - 676L
1,375 Elo+
Party 2
Janus
Janus
Traith24
Janus
Level 27
God Stats
8W - 6L
1,493 SR
Queue Stats
123W - 151L
1,319 Elo+
Solo
Skadi
Skadi
rural-sandll
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,326 Elo+
Solo
Team Averages
Level 27
1,467 SR
1,367 Elo+

VS

Team Averages
Level 8
1,346 SR
1,311 Elo+
Cthulhu
Cthulhu
Dylan72777
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
LandynOtsutsuki
Izanami
Level 4
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
He Bo
He Bo
Mr FuzzyCheetos
He Bo
Level 4
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Heimdallr
Heimdallr
TheMattStark
Heimdallr
Level 28
God Stats
15W - 19L
1,489 SR
Queue Stats
128W - 140L
1,289 Elo+
Solo
Skadi
Skadi
Tye062409
Skadi
Level 3
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HogKingOmega
Chang'e
14
12 / 1 / 7
9,789
576
10,154
10,477
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 0 / 11
9,821
578
6,641
13,372
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
14
7 / 4 / 12
9,151
538
9,722
11,191
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Traith24
Janus
14
17 / 3 / 6
10,581
622
13,539
9,044
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
18 / 2 / 11
10,345
609
14,361
8,560
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dylan72777
Cthulhu
9
1 / 14 / 4
6,468
380
1,979
17,654
5,782
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 12 / 2
7,567
445
5,446
13,584
4,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 16 / 0
6,939
408
4,940
13,237
4,412
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TheMattStark
Heimdallr
11
1 / 12 / 2
6,767
398
6,598
15,951
5,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Tye062409
Skadi
9
1 / 12 / 4
6,415
377
4,198
11,502
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
63
Kills
7
10
Deaths
66
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dylan72777
Cthulhu
1
14
4
0.21
W
Chang'e
HogKingOmega
Chang'e
12
1
7
15.5
W
9
0
11
14.5
L
2
12
2
0.25
W
Tsukuyomi
7
4
12
3.25
L
2
16
0
0.13
L
Heimdallr
TheMattStark
Heimdallr
1
12
2
0.17
W
Janus
Traith24
Janus
17
3
6
6.67
L
Skadi
Tye062409
Skadi
1
12
4
0.25
W
18
2
11
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
23,161
52,644
Taken
71,928
36,287
Mitigated
24,433
13,854
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dylan72777
Cthulhu
1,979
318
0
289
17,654
5,782
182
7,999
9,301
12,730
0
W
Chang'e
HogKingOmega
Chang'e
10,154
986
794
5,821
10,477
6,790
1,673
3,374
7,103
46,221
0
W
6,641
1,165
0
937
13,372
18,381
2,744
59
13,313
24,129
0
L
5,446
4,191
0
1,582
13,584
4,600
0
5,311
8,151
0
28,859
W
Tsukuyomi
9,722
2,220
0
3,777
11,191
4,499
2,307
1,527
9,664
0
43,273
L
4,940
786
0
0
13,237
4,412
404
6,327
6,590
23,969
0
L
Heimdallr
TheMattStark
Heimdallr
6,598
3,406
159
1,753
15,951
5,522
0
5,538
10,346
0
21,914
W
Janus
Traith24
Janus
13,539
2,175
0
1,602
9,044
2,971
1,624
1,756
7,288
52,135
0
L
Skadi
Tye062409
Skadi
4,198
2,582
0
15
11,502
4,117
0
4,147
7,206
0
12,145
W
14,361
6,067
0
923
8,560
3,646
5,758
203
8,357
0
46,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,687
Gold Earned
34,156
346
Minions Killed
143
0
Camps Cleared
0
1,668,493
Distance Traveled
1,317,387
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,468
380
16
1
0
283,980
3
W
Chang'e
9,789
576
78
5
0
332,630
0
W
Ares
9,821
578
24
1
0
347,494
1
L
Izanami
7,567
445
48
3
0
257,144
2
W
Tsukuyomi
9,151
538
81
5
0
337,540
0
L
He Bo
6,939
408
36
2
0
227,777
0
L
Heimdallr
6,767
398
28
2
0
242,366
0
W
Janus
10,581
622
89
5
0
317,736
0
L
Skadi
6,415
377
15
1
0
306,120
0
W
Skadi
10,345
609
74
4
0
333,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role