Player Matchup

Xbalanque
Xbalanque
Dios_eskrapy
Xbalanque
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
162W - 201L
1,379 Elo+
Solo
Olorun
Olorun
HouseF1re
Olorun
Level 29
God Stats
0W - 2L
1,937 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 3
Nemesis
Nemesis
JazzyG0414
Nemesis
Level 12
God Stats
27W - 32L
1,576 SR
Queue Stats
75W - 104L
1,379 Elo+
Party 3
Hel
Hel
WarWandiee
Hel
Level 12
God Stats
1W - 1L
1,287 SR
Queue Stats
6W - 13L
1,335 Elo+
Party 3
Khepri
Khepri
aphroxfever
Khepri
Level 86
God Stats
0W - 1L
1,571 SR
Queue Stats
33W - 40L
1,456 Elo+
Party 3
Team Averages
Level 31
1,574 SR
1,399 Elo+

VS

Team Averages
Level 30
1,526 SR
1,480 Elo+
Tiamat
Tiamat
Chernodaddy
Tiamat
Level 12
God Stats
11W - 9L
1,500 SR
Queue Stats
506W - 465L
1,394 Elo+
Solo
Heimdallr
Heimdallr
DaddyIncarnate
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FGUL
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
PureWasTaken11
Ymir
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
fahsarT
Izanami
Level 25
God Stats
47W - 29L
1,631 SR
Queue Stats
122W - 100L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dios_eskrapy
Xbalanque
12
4 / 3 / 7
8,267
435
6,222
14,766
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
HouseF1re
Olorun
13
3 / 3 / 4
8,349
439
6,209
10,455
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JazzyG0414
Nemesis
11
1 / 6 / 4
7,339
386
3,691
11,722
4,677
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 6 / 5
8,127
428
3,729
9,633
3,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
4 / 6 / 8
8,453
445
6,890
17,466
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 0 / 6
11,611
611
11,882
9,116
8,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DaddyIncarnate
Heimdallr
14
8 / 4 / 6
10,165
535
19,570
10,863
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
FGUL
Tsukuyomi
14
3 / 8 / 7
9,820
517
8,107
12,662
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 8
8,489
447
2,212
12,315
8,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
fahsarT
Izanami
19
4 / 0 / 4
12,172
641
9,131
8,796
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
15
Kills
22
24
Deaths
17
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
0
6
10
W
Heimdallr
DaddyIncarnate
Heimdallr
8
4
6
2.75
L
Xbalanque
Dios_eskrapy
Xbalanque
4
3
7
2.5
W
Tsukuyomi
FGUL
Tsukuyomi
3
8
7
0.81
L
Olorun
HouseF1re
Olorun
3
3
4
1.67
L
Nemesis
JazzyG0414
Nemesis
1
6
4
0.5
W
0
5
8
0.8
L
3
6
5
0.92
L
Khepri
4
6
8
1.33
W
Izanami
fahsarT
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
50,902
64,042
Taken
53,752
29,962
Mitigated
28,318
12,204
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,882
2,411
181
2,757
9,116
8,023
8,458
1,830
7,286
70,255
0
W
Heimdallr
DaddyIncarnate
Heimdallr
19,570
9,274
0
3,067
10,863
3,879
829
4,548
6,315
0
46,770
L
Xbalanque
Dios_eskrapy
Xbalanque
6,222
2,466
99
2,204
14,766
5,245
700
3,047
11,719
0
43,369
W
Tsukuyomi
FGUL
Tsukuyomi
8,107
1,882
0
3,276
12,662
4,277
0
3,057
9,605
0
55,210
L
Olorun
HouseF1re
Olorun
6,209
2,734
330
991
10,455
5,162
1,392
982
9,473
41,951
1,865
L
Nemesis
JazzyG0414
Nemesis
3,691
1,479
0
1,700
11,722
4,677
81
5,322
6,400
0
22,345
W
2,212
483
0
844
12,315
8,393
199
4,484
7,831
27,528
0
L
3,729
1,189
2,207
1,969
9,633
3,831
975
2,619
7,014
23,800
0
L
Khepri
6,890
416
0
2,704
17,466
11,047
178
2,124
15,342
26,077
0
W
Izanami
fahsarT
Izanami
9,131
6,871
0
2,636
8,796
3,746
5,128
2,701
6,095
0
114,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
52,257
326
Minions Killed
529
0
Camps Cleared
0
1,788,408
Distance Traveled
1,738,958
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,611
611
127
7
0
346,335
0
W
Heimdallr
10,165
535
71
4
0
314,402
0
L
Xbalanque
8,267
435
92
5
0
373,470
0
W
Tsukuyomi
9,820
517
84
4
0
381,617
3
L
Olorun
8,349
439
104
5
0
335,541
2
L
Nemesis
7,339
386
47
2
0
366,529
0
W
Ymir
8,489
447
36
2
0
360,554
0
L
Hel
8,127
428
50
3
0
345,891
0
L
Khepri
8,453
445
33
2
0
366,977
1
W
Izanami
12,172
641
211
11
0
336,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role