Player Matchup

Artio
Artio
ILvILx
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,721 Elo+
Party 3
Hera
Hera
MicaMala
Hera
Level 100
God Stats
3W - 2L
1,492 SR
Queue Stats
40W - 36L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
SteeZii
Cernunnos
Level 47
God Stats
9W - 14L
1,318 SR
Queue Stats
92W - 145L
1,252 Elo+
Party 2
Neith
Neith
StrohHutruffy29
Neith
Level 46
God Stats
4W - 8L
1,140 SR
Queue Stats
43W - 86L
1,267 Elo+
Party 2
Pele
Pele
muroto
Pele
Level 143
God Stats
0W - 2L
1,283 SR
Queue Stats
37W - 32L
1,646 Elo+
Party 3
Team Averages
Level 72
1,347 SR
1,487 Elo+

VS

Team Averages
Level 48
1,552 SR
1,447 Elo+
Ganesha
Ganesha
BrancaDeNeve
Ganesha
Level 39
God Stats
19W - 13L
1,376 SR
Queue Stats
511W - 525L
1,461 Elo+
Solo
Neith
Neith
DraceraMystica
Neith
Level 69
God Stats
14W - 17L
1,498 SR
Queue Stats
14W - 17L
1,442 Elo+
Party 1
Fenrir
Fenrir
GeneralR4geQuit
Fenrir
Level 17
God Stats
1W - 0L
1,858 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
OvertHarmony352
Gilgamesh
Level 87
God Stats
2W - 0L
1,453 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
instantpenguin
Nu Wa
Level 27
God Stats
16W - 14L
1,574 SR
Queue Stats
94W - 117L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ILvILx
Artio
15
1 / 5 / 5
8,916
686
6,172
14,722
13,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
17
5 / 7 / 3
10,906
839
11,934
10,449
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SteeZii
Cernunnos
16
3 / 4 / 4
9,513
732
7,156
13,976
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 4
8,857
681
7,465
12,832
4,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
muroto
Pele
15
6 / 10 / 6
11,024
848
17,844
18,916
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrancaDeNeve
Ganesha
17
1 / 2 / 17
10,957
843
6,946
12,679
14,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 12
11,885
914
13,757
8,708
3,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
7 / 6 / 12
12,240
942
14,969
14,836
9,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
OvertHarmony352
Gilgamesh
18
11 / 3 / 12
13,117
1,009
15,190
20,622
17,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 8
11,245
865
10,661
9,392
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
16
Kills
31
31
Deaths
16
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BrancaDeNeve
Ganesha
1
2
17
4.75
W
7
1
12
13
W
7
6
12
2.17
L
Artio
ILvILx
Artio
1
5
5
0.7
L
Hera
5
7
3
0.93
W
Gilgamesh
OvertHarmony352
Gilgamesh
11
3
12
5.67
L
Cernunnos
SteeZii
Cernunnos
3
4
4
1.25
L
1
5
4
0.6
W
5
4
8
2.25
L
Pele
muroto
Pele
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,571
Damage
61,523
70,895
Taken
66,237
33,216
Mitigated
48,644
11,668
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BrancaDeNeve
Ganesha
6,946
663
0
1,238
12,679
14,161
270
2,606
9,851
23,107
0
W
13,757
6,233
837
2,866
8,708
3,617
2,682
2,599
6,051
0
45,120
W
14,969
4,090
0
3,272
14,836
9,995
0
1,924
12,904
0
38,659
L
Artio
ILvILx
Artio
6,172
1,161
568
2,313
14,722
13,259
0
3,068
11,496
20,625
0
L
Hera
11,934
3,549
0
100
10,449
3,541
0
2,736
7,631
46,342
0
W
Gilgamesh
OvertHarmony352
Gilgamesh
15,190
4,129
0
5,488
20,622
17,598
1,307
8,094
12,254
665
36,776
L
Cernunnos
SteeZii
Cernunnos
7,156
3,799
115
3,678
13,976
5,314
1,468
3,711
10,123
0
37,043
L
7,465
4,214
477
2,723
12,832
4,487
186
3,480
9,252
0
31,879
W
10,661
2,785
0
986
9,392
3,273
2,467
2,875
6,517
42,952
0
L
Pele
muroto
Pele
17,844
4,780
0
1,694
18,916
6,615
0
4,686
14,118
0
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,216
Gold Earned
59,444
303
Minions Killed
287
9
Camps Cleared
8
1,133,424
Distance Traveled
1,236,965
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,957
843
11
1
0
274,230
6
W
Neith
11,885
914
89
7
1
251,830
0
W
Fenrir
12,240
942
58
4
3
251,455
1
L
Artio
8,916
686
37
3
2
220,818
1
L
Hera
10,906
839
110
8
4
228,708
5
W
Gilgamesh
13,117
1,009
43
3
1
251,840
0
L
Cernunnos
9,513
732
74
6
1
230,629
0
L
Neith
8,857
681
55
4
0
235,493
3
W
Nu Wa
11,245
865
86
7
3
207,610
6
L
Pele
11,024
848
27
2
2
217,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role